# poly2tri: fix Point::operator!= (http://code.google.com/p/poly2tri/issues/detail?id=38).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1135 67173fc5-114c-0410-ac8e-9d2fd5bffc1fpull/5/head
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@ -257,7 +257,7 @@ inline bool operator ==(const Point& a, const Point& b)
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inline bool operator !=(const Point& a, const Point& b)
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{
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return a.x != b.x && a.y != b.y;
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return a.x != b.x || a.y != b.y;
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}
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/// Peform the dot product on two vectors.
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