assimp/code/CMakeLists.txt

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CMake
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SET( LIBRARY_VERSION "1.0.0" )
SET( LIBRARY_SOVERSION "1" )
IF ( ENABLE_BOOST_WORKAROUND )
INCLUDE_DIRECTORIES( BoostWorkaround )
ADD_DEFINITIONS( -DASSIMP_BUILD_BOOST_WORKAROUND )
MESSAGE( STATUS "Building a non-boost version of Assimp." )
ELSE ( ENABLE_BOOST_WORKAROUND )
FIND_PACKAGE( Boost 1.35 )
IF ( NOT Boost_FOUND )
MESSAGE( FATAL_ERROR
"Boost libraries (http://www.boost.org/) not found. "
"You can build a non-boost version of Assimp with slightly reduced "
"functionality by specifying -DENABLE_BOOST_WORKAROUND=ON."
)
ENDIF ( NOT Boost_FOUND )
INCLUDE_DIRECTORIES( ${Boost_INCLUDE_DIRS} )
ENDIF ( ENABLE_BOOST_WORKAROUND )
#
# Listing and grouping of all the source files for use with IDE project
# generators.
#
SET( HEADER_PATH ../include )
SET( COMPILER_HEADERS
${HEADER_PATH}/Compiler/pushpack1.h
${HEADER_PATH}/Compiler/poppack1.h
pstdint.h
)
SET( PUBLIC_HEADERS
${HEADER_PATH}/aiAnim.h
${HEADER_PATH}/aiAssert.h
${HEADER_PATH}/aiCamera.h
${HEADER_PATH}/aiColor4D.h
${HEADER_PATH}/aiColor4D.inl
${HEADER_PATH}/aiConfig.h
${HEADER_PATH}/aiDefines.h
${HEADER_PATH}/aiFileIO.h
${HEADER_PATH}/aiLight.h
${HEADER_PATH}/aiMaterial.h
${HEADER_PATH}/aiMaterial.inl
${HEADER_PATH}/aiMatrix3x3.h
${HEADER_PATH}/aiMatrix3x3.inl
${HEADER_PATH}/aiMatrix4x4.h
${HEADER_PATH}/aiMatrix4x4.inl
${HEADER_PATH}/aiMesh.h
${HEADER_PATH}/aiPostProcess.h
${HEADER_PATH}/aiQuaternion.h
${HEADER_PATH}/aiScene.h
${HEADER_PATH}/aiTexture.h
${HEADER_PATH}/aiTypes.h
${HEADER_PATH}/aiVector2D.h
${HEADER_PATH}/aiVector3D.h
${HEADER_PATH}/aiVector3D.inl
${HEADER_PATH}/aiVersion.h
${HEADER_PATH}/assimp.h
${HEADER_PATH}/assimp.hpp
${HEADER_PATH}/DefaultLogger.h
${HEADER_PATH}/IOStream.h
${HEADER_PATH}/IOSystem.h
${HEADER_PATH}/Logger.h
${HEADER_PATH}/LogStream.h
${HEADER_PATH}/NullLogger.h
)
SOURCE_GROUP( Compiler FILES ${HEADER_PATH}/Compiler/pushpack1.h
${HEADER_PATH}/Compiler/poppack1.h
)
SOURCE_GROUP( Boost FILES
BoostWorkaround/boost/math/common_factor_rt.hpp
BoostWorkaround/boost/foreach.hpp
BoostWorkaround/boost/format.hpp
BoostWorkaround/boost/scoped_array.hpp
BoostWorkaround/boost/scoped_ptr.hpp
BoostWorkaround/boost/static_assert.hpp
BoostWorkaround/boost/tuple/tuple.hpp
)
SOURCE_GROUP( Logging FILES
${HEADER_PATH}/DefaultLogger.h
${HEADER_PATH}/IOStream.h
${HEADER_PATH}/LogStream.h
${HEADER_PATH}/Logger.h
${HEADER_PATH}/NullLogger.h
Win32DebugLogStream.h
DefaultLogger.cpp
FileLogStream.h
)
SOURCE_GROUP( Common FILES
aiAssert.cpp
fast_atof.h
qnan.h
BaseImporter.cpp
BaseImporter.h
BaseProcess.cpp
BaseProcess.h
ByteSwap.h
ProcessHelper.h
DefaultIOStream.cpp
DefaultIOStream.h
DefaultIOSystem.cpp
DefaultIOSystem.h
Hash.h
Importer.cpp
IFF.h
ParsingUtils.h
StdOStreamLogStream.h
StreamReader.h
StringComparison.h
SGSpatialSort.cpp
SGSpatialSort.h
VertexTriangleAdjacency.cpp
VertexTriangleAdjacency.h
GenericProperty.h
SpatialSort.cpp
SpatialSort.h
SceneCombiner.cpp
SceneCombiner.h
ScenePreprocessor.cpp
ScenePreprocessor.h
SkeletonMeshBuilder.cpp
SkeletonMeshBuilder.h
SmoothingGroups.h
StandardShapes.cpp
StandardShapes.h
TargetAnimation.cpp
TargetAnimation.h
RemoveComments.cpp
RemoveComments.h
Subdivision.cpp
Subdivision.h
Vertex.h
)
SOURCE_GROUP( 3DS FILES
3DSConverter.cpp
3DSHelper.h
3DSLoader.cpp
3DSLoader.h
)
SOURCE_GROUP( AC FILES
ACLoader.cpp
ACLoader.h
)
SOURCE_GROUP( ASE FILES
ASELoader.cpp
ASELoader.h
ASEParser.cpp
ASEParser.h
)
SOURCE_GROUP( B3D FILES
B3DImporter.cpp
B3DImporter.h
)
SOURCE_GROUP( BVH FILES
BVHLoader.cpp
BVHLoader.h
)
SOURCE_GROUP( Collada FILES
ColladaHelper.h
ColladaLoader.cpp
ColladaLoader.h
ColladaParser.cpp
ColladaParser.h
)
SOURCE_GROUP( DXF FILES
DXFLoader.cpp
DXFLoader.h
)
SOURCE_GROUP( CSM FILES
CSMLoader.cpp
CSMLoader.h
)
SOURCE_GROUP( HMP FILES
HMPFileData.h
HMPLoader.cpp
HMPLoader.h
HalfLifeFileData.h
)
SOURCE_GROUP( Irr FILES
IRRLoader.cpp
IRRLoader.h
IRRMeshLoader.cpp
IRRMeshLoader.h
IRRShared.cpp
IRRShared.h
)
SOURCE_GROUP( LWO FILES
LWOAnimation.cpp
LWOAnimation.h
LWOBLoader.cpp
LWOFileData.h
LWOLoader.cpp
LWOLoader.h
LWOMaterial.cpp
)
SOURCE_GROUP( LWS FILES
LWSLoader.cpp
LWSLoader.h
)
SOURCE_GROUP( MD2 FILES
MD2FileData.h
MD2Loader.cpp
MD2Loader.h
MD2NormalTable.h
)
SOURCE_GROUP( MD3 FILES
MD3FileData.h
MD3Loader.cpp
MD3Loader.h
)
SOURCE_GROUP( MD5 FILES
MD5Loader.cpp
MD5Loader.h
MD5Parser.cpp
MD5Parser.h
)
SOURCE_GROUP( MDC FILES
MDCFileData.h
MDCLoader.cpp
MDCLoader.h
MDCNormalTable.h
)
SOURCE_GROUP( MDL FILES
MDLDefaultColorMap.h
MDLFileData.h
MDLLoader.cpp
MDLLoader.h
MDLMaterialLoader.cpp
)
SOURCE_GROUP( MaterialSystem FILES
MaterialSystem.cpp
MaterialSystem.h
)
SOURCE_GROUP( NFF FILES
NFFLoader.cpp
NFFLoader.h
)
SOURCE_GROUP( OFFFormat FILES
OFFLoader.cpp
OFFLoader.h
)
SOURCE_GROUP( Obj FILES
ObjFileData.h
ObjFileImporter.cpp
ObjFileImporter.h
ObjFileMtlImporter.cpp
ObjFileMtlImporter.h
ObjFileParser.cpp
ObjFileParser.h
ObjTools.h
)
SOURCE_GROUP( Ogre FILES
OgreImporter.h
OgreImporter.cpp
)
SOURCE_GROUP( Ply FILES
PlyLoader.cpp
PlyLoader.h
PlyParser.cpp
PlyParser.h
)
SOURCE_GROUP(MS3D FILES
MS3DLoader.cpp
MS3DLoader.h
)
SOURCE_GROUP( PostProcessing FILES
CalcTangentsProcess.cpp
CalcTangentsProcess.h
ComputeUVMappingProcess.cpp
ComputeUVMappingProcess.h
ConvertToLHProcess.cpp
ConvertToLHProcess.h
FindDegenerates.cpp
FindDegenerates.h
FindInstancesProcess.cpp
FindInstancesProcess.h
FindInvalidDataProcess.cpp
FindInvalidDataProcess.h
FixNormalsStep.cpp
FixNormalsStep.h
GenFaceNormalsProcess.cpp
GenFaceNormalsProcess.h
GenVertexNormalsProcess.cpp
GenVertexNormalsProcess.h
PretransformVertices.cpp
PretransformVertices.h
ImproveCacheLocality.cpp
ImproveCacheLocality.h
JoinVerticesProcess.cpp
JoinVerticesProcess.h
LimitBoneWeightsProcess.cpp
LimitBoneWeightsProcess.h
RemoveRedundantMaterials.cpp
RemoveRedundantMaterials.h
RemoveVCProcess.cpp
RemoveVCProcess.h
SortByPTypeProcess.cpp
SortByPTypeProcess.h
SplitLargeMeshes.cpp
SplitLargeMeshes.h
TerragenLoader.cpp
TerragenLoader.h
TextureTransform.cpp
TextureTransform.h
TriangulateProcess.cpp
TriangulateProcess.h
ValidateDataStructure.cpp
ValidateDataStructure.h
OptimizeGraph.cpp
OptimizeGraph.h
OptimizeMeshes.cpp
OptimizeMeshes.h
)
SOURCE_GROUP( Q3D FILES
Q3DLoader.cpp
Q3DLoader.h
)
#SOURCE_GROUP( Q3BSP FILES
#Q3BSPFileParser.h
#Q3BSPFileParser.cpp
#Q3BSPFileImporter.h
#Q3BSPFileImporter.cpp
#)
SOURCE_GROUP( Raw FILES
RawLoader.cpp
RawLoader.h
)
SOURCE_GROUP( SMD FILES
SMDLoader.cpp
SMDLoader.h
)
SOURCE_GROUP( STL FILES
STLLoader.cpp
STLLoader.h
)
SOURCE_GROUP( Unreal FILES
UnrealLoader.cpp
UnrealLoader.h
)
SOURCE_GROUP( XFile FILES
XFileHelper.h
XFileImporter.cpp
XFileImporter.h
XFileParser.cpp
XFileParser.h
)
SOURCE_GROUP( Extra FILES
extra/MakeVerboseFormat.cpp
extra/MakeVerboseFormat.h
extra/MD4FileData.h
)
SOURCE_GROUP( IrrXML FILES
irrXMLWrapper.h
../contrib/irrXML/CXMLReaderImpl.h
../contrib/irrXML/heapsort.h
../contrib/irrXML/irrArray.h
../contrib/irrXML/irrString.h
../contrib/irrXML/irrTypes.h
../contrib/irrXML/irrXML.cpp
../contrib/irrXML/irrXML.h
)
SOURCE_GROUP( ConvertUTF FILES
../contrib/ConvertUTF/ConvertUTF.h
../contrib/ConvertUTF/ConvertUTF.c
)
SOURCE_GROUP( zlib FILES
../contrib/zlib/adler32.c
../contrib/zlib/compress.c
../contrib/zlib/crc32.c
../contrib/zlib/crc32.h
../contrib/zlib/deflate.c
../contrib/zlib/deflate.h
../contrib/zlib/inffast.c
../contrib/zlib/inffast.h
../contrib/zlib/inffixed.h
../contrib/zlib/inflate.c
../contrib/zlib/inflate.h
../contrib/zlib/inftrees.c
../contrib/zlib/inftrees.h
../contrib/zlib/trees.c
../contrib/zlib/trees.h
../contrib/zlib/zconf.h
../contrib/zlib/zconf.in.h
../contrib/zlib/zlib.h
../contrib/zlib/zutil.c
../contrib/zlib/zutil.h
)
ADD_LIBRARY( assimp SHARED
3DSConverter.cpp
3DSHelper.h
3DSLoader.cpp
3DSLoader.h
ACLoader.cpp
ACLoader.h
ASELoader.cpp
ASELoader.h
ASEParser.cpp
ASEParser.h
Assimp.cpp
AssimpPCH.cpp
AssimpPCH.h
B3DImporter.cpp
B3DImporter.h
BVHLoader.cpp
BVHLoader.h
BaseImporter.cpp
BaseImporter.h
BaseProcess.cpp
BaseProcess.h
ByteSwap.h
CalcTangentsProcess.cpp
CalcTangentsProcess.h
ColladaHelper.h
ColladaLoader.cpp
ColladaLoader.h
ColladaParser.cpp
ColladaParser.h
ComputeUVMappingProcess.cpp
ComputeUVMappingProcess.h
ConvertToLHProcess.cpp
ConvertToLHProcess.h
DXFLoader.cpp
DXFLoader.h
CSMLoader.cpp
CSMLoader.h
DefaultIOStream.cpp
DefaultIOStream.h
DefaultIOSystem.cpp
DefaultIOSystem.h
DefaultLogger.cpp
FileLogStream.h
FindDegenerates.cpp
FindDegenerates.h
FindInstancesProcess.cpp
FindInstancesProcess.h
FindInvalidDataProcess.cpp
FindInvalidDataProcess.h
FixNormalsStep.cpp
FixNormalsStep.h
GenFaceNormalsProcess.cpp
GenFaceNormalsProcess.h
GenVertexNormalsProcess.cpp
GenVertexNormalsProcess.h
GenericProperty.h
HMPFileData.h
HMPLoader.cpp
HMPLoader.h
HalfLifeFileData.h
Hash.h
IFF.h
IRRLoader.cpp
IRRLoader.h
IRRMeshLoader.cpp
IRRMeshLoader.h
IRRShared.cpp
IRRShared.h
Importer.cpp
ImproveCacheLocality.cpp
ImproveCacheLocality.h
JoinVerticesProcess.cpp
JoinVerticesProcess.h
LWOAnimation.cpp
LWOAnimation.h
LWOBLoader.cpp
LWOFileData.h
LWOLoader.cpp
LWOLoader.h
LWOMaterial.cpp
LWSLoader.cpp
LWSLoader.h
LimitBoneWeightsProcess.cpp
LimitBoneWeightsProcess.h
MD2FileData.h
MD2Loader.cpp
MD2Loader.h
MD2NormalTable.h
MD3FileData.h
MD3Loader.cpp
MD3Loader.h
MD5Loader.cpp
MD5Loader.h
MD5Parser.cpp
MD5Parser.h
MDCFileData.h
MDCLoader.cpp
MDCLoader.h
MDCNormalTable.h
MDLDefaultColorMap.h
MDLFileData.h
MDLLoader.cpp
MDLLoader.h
MDLMaterialLoader.cpp
MaterialSystem.cpp
MaterialSystem.h
NFFLoader.cpp
NFFLoader.h
OFFLoader.cpp
OFFLoader.h
ObjFileData.h
ObjFileImporter.cpp
ObjFileImporter.h
ObjFileMtlImporter.cpp
ObjFileMtlImporter.h
ObjFileParser.cpp
ObjFileParser.h
ObjTools.h
OgreImporter.h
OgreImporter.cpp
OptimizeGraph.cpp
OptimizeGraph.h
OptimizeMeshes.cpp
OptimizeMeshes.h
ParsingUtils.h
PlyLoader.cpp
PlyLoader.h
PlyParser.cpp
PlyParser.h
PretransformVertices.cpp
PretransformVertices.h
ProcessHelper.h
Q3DLoader.cpp
Q3DLoader.h
# Q3BSPFileParser.h
# Q3BSPFileParser.cpp
# Q3BSPFileImporter.h
# Q3BSPFileImporter.cpp
RawLoader.cpp
RawLoader.h
RemoveComments.cpp
RemoveComments.h
RemoveRedundantMaterials.cpp
RemoveRedundantMaterials.h
RemoveVCProcess.cpp
RemoveVCProcess.h
SGSpatialSort.cpp
SGSpatialSort.h
SMDLoader.cpp
SMDLoader.h
STLLoader.cpp
STLLoader.h
SceneCombiner.cpp
SceneCombiner.h
ScenePreprocessor.cpp
ScenePreprocessor.h
SkeletonMeshBuilder.cpp
SkeletonMeshBuilder.h
SmoothingGroups.h
SortByPTypeProcess.cpp
SortByPTypeProcess.h
SpatialSort.cpp
SpatialSort.h
SplitLargeMeshes.cpp
SplitLargeMeshes.h
StandardShapes.cpp
StandardShapes.h
StdOStreamLogStream.h
StreamReader.h
StringComparison.h
TargetAnimation.cpp
TargetAnimation.h
TerragenLoader.cpp
TerragenLoader.h
TextureTransform.cpp
TextureTransform.h
TriangulateProcess.cpp
TriangulateProcess.h
UnrealLoader.cpp
UnrealLoader.h
ValidateDataStructure.cpp
ValidateDataStructure.h
VertexTriangleAdjacency.cpp
VertexTriangleAdjacency.h
Win32DebugLogStream.h
XFileHelper.h
XFileImporter.cpp
XFileImporter.h
XFileParser.cpp
XFileParser.h
aiAssert.cpp
fast_atof.h
irrXMLWrapper.h
qnan.h
extra/MakeVerboseFormat.cpp
extra/MakeVerboseFormat.h
extra/MD4FileData.h
../contrib/irrXML/CXMLReaderImpl.h
../contrib/irrXML/heapsort.h
../contrib/irrXML/irrArray.h
../contrib/irrXML/irrString.h
../contrib/irrXML/irrTypes.h
../contrib/irrXML/irrXML.cpp
../contrib/irrXML/irrXML.h
../contrib/zlib/adler32.c
../contrib/zlib/compress.c
../contrib/zlib/crc32.c
../contrib/zlib/crc32.h
../contrib/zlib/deflate.c
../contrib/zlib/deflate.h
../contrib/zlib/inffast.c
../contrib/zlib/inffast.h
../contrib/zlib/inffixed.h
../contrib/zlib/inflate.c
../contrib/zlib/inflate.h
../contrib/zlib/inftrees.c
../contrib/zlib/inftrees.h
../contrib/zlib/trees.c
../contrib/zlib/trees.h
../contrib/zlib/zconf.h
../contrib/zlib/zconf.in.h
../contrib/zlib/zlib.h
../contrib/zlib/zutil.c
../contrib/zlib/zutil.h
../contrib/ConvertUTF/ConvertUTF.c
Subdivision.cpp
Subdivision.h
Vertex.h
MS3DLoader.h
MS3DLoader.cpp
# Necessary to show the headers in the project when using the VC++ generator:
BoostWorkaround/boost/math/common_factor_rt.hpp
BoostWorkaround/boost/foreach.hpp
BoostWorkaround/boost/format.hpp
BoostWorkaround/boost/scoped_array.hpp
BoostWorkaround/boost/scoped_ptr.hpp
BoostWorkaround/boost/static_assert.hpp
BoostWorkaround/boost/tuple/tuple.hpp
${PUBLIC_HEADERS}
${COMPILER_HEADERS}
)
ADD_DEFINITIONS( -DASSIMP_BUILD_DLL_EXPORT )
if ( WIN32 )
if ( MSVC80 OR MSVC90 )
ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS )
ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
endif ( MSVC80 OR MSVC90 )
endif ( WIN32 )
SET_TARGET_PROPERTIES( assimp PROPERTIES
VERSION ${LIBRARY_VERSION}
SOVERSION ${LIBRARY_SOVERSION}
)
INSTALL( TARGETS assimp DESTINATION ${LIB_INSTALL_DIR} )
INSTALL( FILES ${PUBLIC_HEADERS} DESTINATION ${INCLUDE_INSTALL_DIR}/assimp )
INSTALL( FILES ${COMPILER_HEADERS} DESTINATION ${INCLUDE_INSTALL_DIR}/assimp/Compiler )