82 lines
2.8 KiB
C++
82 lines
2.8 KiB
C++
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/*
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Open Asset Import Library (ASSIMP)
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----------------------------------------------------------------------
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Copyright (c) 2006-2008, ASSIMP Development Team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the ASSIMP team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the ASSIMP Development Team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** @file Implementation of the StandardShapes class
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*/
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#include "../include/aiTypes.h"
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#include "../include/DefaultLogger.h"
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#include "../include/aiAssert.h"
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#include "StandardShapes.h"
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namespace Assimp {
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// ------------------------------------------------------------------------------------------------
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void StandardShapes::MakeSphere(
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aiVector3D& center,
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float radius,
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float tess,
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std::vector<aiVector3D>& positions)
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{
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}
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// ------------------------------------------------------------------------------------------------
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void StandardShapes::MakeCone(
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aiVector3D& center1,
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float radius1,
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aiVector3D& center2,
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float radius2,
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float tess,
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std::vector<aiVector3D>& positions,
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bool bOpened /*= false*/)
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{
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}
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// ------------------------------------------------------------------------------------------------
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void StandardShapes::MakeCircle(
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aiVector3D& center,
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aiVector3D& normal,
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float radius,
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float tess,
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std::vector<aiVector3D>& positions)
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{
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}
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} // ! Assimp
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