546 lines
16 KiB
C++
546 lines
16 KiB
C++
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/*
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---------------------------------------------------------------------------
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Open Asset Import Library (ASSIMP)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2008, ASSIMP Development Team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the ASSIMP team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the ASSIMP Development Team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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/** @file Implementation of the MD5 parser class */
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// internal headers
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#include "MD5Loader.h"
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#include "MaterialSystem.h"
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#include "fast_atof.h"
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#include "ParsingUtils.h"
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#include "StringComparison.h"
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// public ASSIMP headers
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#include "../include/DefaultLogger.h"
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#include "../include/IOStream.h"
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#include "../include/IOSystem.h"
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#include "../include/aiMesh.h"
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#include "../include/aiScene.h"
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#include "../include/aiAssert.h"
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using namespace Assimp;
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using namespace Assimp::MD5;
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#if _MSC_VER >= 1400
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# define sprintf sprintf_s
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#endif
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// ------------------------------------------------------------------------------------------------
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MD5Parser::MD5Parser(char* buffer, unsigned int fileSize)
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{
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ai_assert(NULL != buffer && 0 != fileSize);
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this->buffer = buffer;
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this->fileSize = fileSize;
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this->lineNumber = 0;
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DefaultLogger::get()->debug("MD5Parser begin");
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// parse the file header
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this->ParseHeader();
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// and read all sections until we're finished
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while (true)
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{
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this->mSections.push_back(Section());
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Section& sec = this->mSections.back();
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if(!this->ParseSection(sec))
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{
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break;
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}
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}
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if ( !DefaultLogger::isNullLogger())
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{
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char szBuffer[128]; // should be sufficiently large
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::sprintf(szBuffer,"MD5Parser end. Parsed %i sections",this->mSections.size());
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DefaultLogger::get()->debug(szBuffer);
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}
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}
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// ------------------------------------------------------------------------------------------------
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/*static*/ void MD5Parser::ReportError (char* error, unsigned int line)
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{
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char szBuffer[1024]; // you, listen to me, you HAVE TO BE sufficiently large
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::sprintf(szBuffer,"Line %i: %s",line,error);
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throw new ImportErrorException(szBuffer);
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}
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// ------------------------------------------------------------------------------------------------
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/*static*/ void MD5Parser::ReportWarning (char* warn, unsigned int line)
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{
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char szBuffer[1024]; // you, listen to me, you HAVE TO BE sufficiently large
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::sprintf(szBuffer,"Line %i: %s",line,warn);
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DefaultLogger::get()->warn(szBuffer);
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}
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// ------------------------------------------------------------------------------------------------
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void MD5Parser::ParseHeader()
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{
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// parse and validate the file version
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SkipSpaces();
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if (0 != ASSIMP_strincmp(buffer,"MD5Version",10) ||
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!IsSpace(*(buffer+=10)))
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{
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this->ReportError("Invalid MD5 file: MD5Version tag has not been found");
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}
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SkipSpaces();
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unsigned int iVer = ::strtol10(buffer,(const char**)&buffer);
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if (10 != iVer)
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{
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this->ReportWarning("MD5 version tag is unknown (10 is expected)");
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}
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this->SkipLine();
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// print the command line options to the console
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char* sz = buffer;
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while (!IsLineEnd( *buffer++));
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DefaultLogger::get()->info(std::string(sz,(uintptr_t)(buffer-sz)));
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this->SkipSpacesAndLineEnd();
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}
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// ------------------------------------------------------------------------------------------------
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bool MD5Parser::ParseSection(Section& out)
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{
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// store the current line number for use in error messages
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out.iLineNumber = this->lineNumber;
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// first parse the name of the section
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char* sz = buffer;
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while (!IsSpaceOrNewLine( *buffer))buffer++;
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out.mName = std::string(sz,(uintptr_t)(buffer-sz));
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SkipSpaces();
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while (true)
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{
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if ('{' == *buffer)
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{
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// it is a normal section so read all lines
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buffer++;
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while (true)
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{
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if (!SkipSpacesAndLineEnd())
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{
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return false; // seems this was the last section
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}
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if ('}' == *buffer)
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{
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buffer++;
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break;
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}
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out.mElements.push_back(Element());
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Element& elem = out.mElements.back();
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elem.iLineNumber = lineNumber;
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elem.szStart = buffer;
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// terminate the line with zero - remove all spaces at the end
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while (!IsLineEnd( *buffer))buffer++;
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//const char* end = buffer;
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do {buffer--;}
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while (IsSpace(*buffer));
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buffer++;
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*buffer++ = '\0';
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//if (*end) ++lineNumber;
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}
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break;
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}
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else if (!IsSpaceOrNewLine(*buffer))
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{
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// it is an element at global scope. Parse its value and go on
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// FIX: for MD5ANIm files - frame 0 {...} is allowed
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sz = buffer;
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while (!IsSpaceOrNewLine( *buffer++));
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out.mGlobalValue = std::string(sz,(uintptr_t)(buffer-sz));
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continue;
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}
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break;
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}
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return SkipSpacesAndLineEnd();
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}
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// ------------------------------------------------------------------------------------------------
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// skip all spaces ... handle EOL correctly
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#define AI_MD5_SKIP_SPACES() if(!SkipSpaces(&sz)) \
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MD5Parser::ReportWarning("Unexpected end of line",(*eit).iLineNumber);
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// read a triple float in brackets: (1.0 1.0 1.0)
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#define AI_MD5_READ_TRIPLE(vec) \
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AI_MD5_SKIP_SPACES(); \
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if ('(' != *sz++) \
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MD5Parser::ReportWarning("Unexpected token: ( was expected",(*eit).iLineNumber); \
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AI_MD5_SKIP_SPACES(); \
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sz = fast_atof_move(sz,vec.x); \
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AI_MD5_SKIP_SPACES(); \
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sz = fast_atof_move(sz,vec.y); \
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AI_MD5_SKIP_SPACES(); \
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sz = fast_atof_move(sz,vec.z); \
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AI_MD5_SKIP_SPACES(); \
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if (')' != *sz++) \
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MD5Parser::ReportWarning("Unexpected token: ) was expected",(*eit).iLineNumber);
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// parse a string, enclosed in quotation marks or not
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#define AI_MD5_PARSE_STRING(out) \
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bool bQuota = *sz == '\"'; \
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const char* szStart = sz; \
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while (!IsSpaceOrNewLine(*sz))++sz; \
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const char* szEnd = sz; \
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if (bQuota) \
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{ \
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szStart++; \
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if ('\"' != *(szEnd-=1)) \
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{ \
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MD5Parser::ReportWarning("Expected closing quotation marks in string", \
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(*eit).iLineNumber); \
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} \
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} \
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out.length = (size_t)(szEnd - szStart); \
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::memcpy(out.data,szStart,out.length); \
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out.data[out.length] = '\0';
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// ------------------------------------------------------------------------------------------------
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MD5MeshParser::MD5MeshParser(SectionList& mSections)
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{
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DefaultLogger::get()->debug("MD5MeshParser begin");
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// now parse all sections
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for (SectionList::const_iterator
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iter = mSections.begin(), iterEnd = mSections.end();
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iter != iterEnd;++iter)
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{
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if ((*iter).mGlobalValue.length())
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{
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if ( !::strcmp("numMeshes",(*iter).mName.c_str()))
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{
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unsigned int iNumMeshes;
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if(iNumMeshes = ::strtol10((*iter).mGlobalValue.c_str()))
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{
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mMeshes.reserve(iNumMeshes);
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}
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}
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else if ( !::strcmp("numJoints",(*iter).mName.c_str()))
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{
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unsigned int iNumJoints;
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if(iNumJoints = ::strtol10((*iter).mGlobalValue.c_str()))
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{
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mJoints.reserve(iNumJoints);
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}
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}
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}
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else if (!::strcmp("joints",(*iter).mName.c_str()))
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{
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// now read all elements
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// "origin" -1 ( -0.000000 0.016430 -0.006044 ) ( 0.707107 0.000000 0.707107 )
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for (ElementList::const_iterator
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eit = (*iter).mElements.begin(), eitEnd = (*iter).mElements.end();
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eit != eitEnd; ++eit)
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{
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mJoints.push_back(BoneDesc());
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BoneDesc& desc = mJoints.back();
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const char* sz = (*eit).szStart;
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AI_MD5_PARSE_STRING(desc.mName);
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AI_MD5_SKIP_SPACES();
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// negative values can occur here ...
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bool bNeg = false;
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if ('-' == *sz){sz++;bNeg = true;}
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else if ('+' == *sz){sz++;}
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desc.mParentIndex = (int)::strtol10(sz,&sz);
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if (bNeg)desc.mParentIndex *= -1;
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AI_MD5_READ_TRIPLE(desc.mPositionXYZ);
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AI_MD5_READ_TRIPLE(desc.mRotationQuat); // normalized quaternion, so w is not there
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}
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}
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else if (!::strcmp("mesh",(*iter).mName.c_str()))
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{
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mMeshes.push_back(MeshDesc());
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MeshDesc& desc = mMeshes.back();
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// now read all elements
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for (ElementList::const_iterator
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eit = (*iter).mElements.begin(), eitEnd = (*iter).mElements.end();
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eit != eitEnd; ++eit)
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{
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const char* sz = (*eit).szStart;
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// shader attribute
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if (!ASSIMP_strincmp(sz,"shader",6) &&
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IsSpaceOrNewLine(*(sz+=6)++))
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{
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// don't expect quotation marks
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AI_MD5_SKIP_SPACES();
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AI_MD5_PARSE_STRING(desc.mShader);
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}
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// numverts attribute
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else if (!ASSIMP_strincmp(sz,"numverts",8) &&
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IsSpaceOrNewLine(*(sz+=8)++))
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{
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// reserve enough storage
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AI_MD5_SKIP_SPACES();
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unsigned int iNumVertices;
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if(iNumVertices = ::strtol10(sz))
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desc.mVertices.resize(iNumVertices);
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}
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// numtris attribute
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else if (!ASSIMP_strincmp(sz,"numtris",7) &&
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IsSpaceOrNewLine(*(sz+=7)++))
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{
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// reserve enough storage
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AI_MD5_SKIP_SPACES();
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unsigned int iNumTris;
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if(iNumTris = ::strtol10(sz))
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desc.mFaces.resize(iNumTris);
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}
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// numweights attribute
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else if (!ASSIMP_strincmp(sz,"numweights",10) &&
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IsSpaceOrNewLine(*(sz+=10)++))
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{
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// reserve enough storage
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AI_MD5_SKIP_SPACES();
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unsigned int iNumWeights;
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if(iNumWeights = ::strtol10(sz))
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desc.mWeights.resize(iNumWeights);
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}
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// vert attribute
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// "vert 0 ( 0.394531 0.513672 ) 0 1"
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else if (!ASSIMP_strincmp(sz,"vert",4) &&
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IsSpaceOrNewLine(*(sz+=4)++))
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{
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AI_MD5_SKIP_SPACES();
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unsigned int idx = ::strtol10(sz,&sz);
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AI_MD5_SKIP_SPACES();
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if (idx >= desc.mVertices.size())
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desc.mVertices.resize(idx+1);
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VertexDesc& vert = desc.mVertices[idx];
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if ('(' != *sz++)
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MD5Parser::ReportWarning("Unexpected token: ( was expected",(*eit).iLineNumber);
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AI_MD5_SKIP_SPACES();
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sz = fast_atof_move(sz,vert.mUV.x);
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AI_MD5_SKIP_SPACES();
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sz = fast_atof_move(sz,vert.mUV.y);
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AI_MD5_SKIP_SPACES();
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if (')' != *sz++)
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MD5Parser::ReportWarning("Unexpected token: ) was expected",(*eit).iLineNumber);
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AI_MD5_SKIP_SPACES();
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vert.mFirstWeight = ::strtol10(sz,&sz);
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AI_MD5_SKIP_SPACES();
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vert.mNumWeights = ::strtol10(sz,&sz);
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}
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// tri attribute
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// "tri 0 15 13 12"
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else if (!ASSIMP_strincmp(sz,"tri",3) &&
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IsSpaceOrNewLine(*(sz+=3)++))
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{
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AI_MD5_SKIP_SPACES();
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unsigned int idx = ::strtol10(sz,&sz);
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if (idx >= desc.mFaces.size())
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desc.mFaces.resize(idx+1);
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aiFace& face = desc.mFaces[idx];
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face.mIndices = new unsigned int[face.mNumIndices = 3];
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for (unsigned int i = 0; i < 3;++i)
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{
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AI_MD5_SKIP_SPACES();
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face.mIndices[i] = ::strtol10(sz,&sz);
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}
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}
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// weight attribute
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// "weight 362 5 0.500000 ( -3.553583 11.893474 9.719339 )"
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else if (!ASSIMP_strincmp(sz,"weight",6) &&
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IsSpaceOrNewLine(*(sz+=6)++))
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{
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AI_MD5_SKIP_SPACES();
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unsigned int idx = ::strtol10(sz,&sz);
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AI_MD5_SKIP_SPACES();
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if (idx >= desc.mWeights.size())
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desc.mWeights.resize(idx+1);
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WeightDesc& weight = desc.mWeights[idx];
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weight.mBone = ::strtol10(sz,&sz);
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AI_MD5_SKIP_SPACES();
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sz = fast_atof_move(sz,weight.mWeight);
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AI_MD5_READ_TRIPLE(weight.vOffsetPosition);
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}
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}
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}
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}
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DefaultLogger::get()->debug("MD5MeshParser end");
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}
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// ------------------------------------------------------------------------------------------------
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MD5AnimParser::MD5AnimParser(SectionList& mSections)
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{
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DefaultLogger::get()->debug("MD5AnimParser begin");
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fFrameRate = 24.0f;
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mNumAnimatedComponents = 0xffffffff;
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// now parse all sections
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for (SectionList::const_iterator
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iter = mSections.begin(), iterEnd = mSections.end();
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iter != iterEnd;++iter)
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{
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if (!::strcmp("hierarchy",(*iter).mName.c_str()))
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{
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// now read all elements
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// "sheath" 0 63 6
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for (ElementList::const_iterator
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eit = (*iter).mElements.begin(), eitEnd = (*iter).mElements.end();
|
||
|
eit != eitEnd; ++eit)
|
||
|
{
|
||
|
mAnimatedBones.push_back ( AnimBoneDesc () );
|
||
|
AnimBoneDesc& desc = mAnimatedBones.back();
|
||
|
|
||
|
const char* sz = (*eit).szStart;
|
||
|
AI_MD5_PARSE_STRING(desc.mName);
|
||
|
AI_MD5_SKIP_SPACES();
|
||
|
|
||
|
// parent index
|
||
|
// negative values can occur here ...
|
||
|
bool bNeg = false;
|
||
|
if ('-' == *sz){sz++;bNeg = true;}
|
||
|
else if ('+' == *sz){sz++;}
|
||
|
desc.mParentIndex = (int)::strtol10(sz,&sz);
|
||
|
if (bNeg)desc.mParentIndex *= -1;
|
||
|
|
||
|
// flags (highest is 2^6-1)
|
||
|
AI_MD5_SKIP_SPACES();
|
||
|
if(63 < (desc.iFlags = ::strtol10(sz,&sz)))
|
||
|
{
|
||
|
MD5Parser::ReportWarning("Invalid flag combination in hierarchy section",
|
||
|
(*eit).iLineNumber);
|
||
|
}
|
||
|
AI_MD5_SKIP_SPACES();
|
||
|
|
||
|
// index of the first animation keyframe component for this joint
|
||
|
desc.iFirstKeyIndex = ::strtol10(sz,&sz);
|
||
|
}
|
||
|
}
|
||
|
else if(!::strcmp("baseframe",(*iter).mName.c_str()))
|
||
|
{
|
||
|
// now read all elements
|
||
|
// ( -0.000000 0.016430 -0.006044 ) ( 0.707107 0.000242 0.707107 )
|
||
|
for (ElementList::const_iterator
|
||
|
eit = (*iter).mElements.begin(), eitEnd = (*iter).mElements.end();
|
||
|
eit != eitEnd; ++eit)
|
||
|
{
|
||
|
const char* sz = (*eit).szStart;
|
||
|
|
||
|
mBaseFrames.push_back ( BaseFrameDesc () );
|
||
|
BaseFrameDesc& desc = mBaseFrames.back();
|
||
|
|
||
|
AI_MD5_READ_TRIPLE(desc.vPositionXYZ);
|
||
|
AI_MD5_READ_TRIPLE(desc.vRotationQuat);
|
||
|
}
|
||
|
}
|
||
|
else if(!::strcmp("frame",(*iter).mName.c_str()))
|
||
|
{
|
||
|
if (!(*iter).mGlobalValue.length())
|
||
|
{
|
||
|
MD5Parser::ReportWarning("A frame section must have a frame index",
|
||
|
(*iter).iLineNumber);
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
mFrames.push_back ( FrameDesc () );
|
||
|
FrameDesc& desc = mFrames.back();
|
||
|
desc.iIndex = ::strtol10((*iter).mGlobalValue.c_str());
|
||
|
|
||
|
// we do already know how much storage we will presumably need
|
||
|
if (0xffffffff != mNumAnimatedComponents)
|
||
|
desc.mValues.reserve(mNumAnimatedComponents);
|
||
|
|
||
|
// now read all elements
|
||
|
// (continous list of float values)
|
||
|
for (ElementList::const_iterator
|
||
|
eit = (*iter).mElements.begin(), eitEnd = (*iter).mElements.end();
|
||
|
eit != eitEnd; ++eit)
|
||
|
{
|
||
|
const char* sz = (*eit).szStart;
|
||
|
while (SkipSpaces(sz,&sz))
|
||
|
{
|
||
|
float f;
|
||
|
sz = fast_atof_move(sz,f);
|
||
|
desc.mValues.push_back(f);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else if(!::strcmp("numFrames",(*iter).mName.c_str()))
|
||
|
{
|
||
|
unsigned int iNum;
|
||
|
if(iNum = ::strtol10((*iter).mGlobalValue.c_str()))
|
||
|
{
|
||
|
mFrames.reserve(iNum);
|
||
|
}
|
||
|
}
|
||
|
else if(!::strcmp("numJoints",(*iter).mName.c_str()))
|
||
|
{
|
||
|
unsigned int iNum;
|
||
|
if(iNum = ::strtol10((*iter).mGlobalValue.c_str()))
|
||
|
{
|
||
|
mAnimatedBones.reserve(iNum);
|
||
|
|
||
|
// try to guess the number of animated components if that element is not given
|
||
|
if (0xffffffff == mNumAnimatedComponents)
|
||
|
mNumAnimatedComponents = iNum * 6;
|
||
|
}
|
||
|
}
|
||
|
else if(!::strcmp("numAnimatedComponents",(*iter).mName.c_str()))
|
||
|
{
|
||
|
unsigned int iNum;
|
||
|
if(iNum = ::strtol10((*iter).mGlobalValue.c_str()))
|
||
|
{
|
||
|
mAnimatedBones.reserve(iNum);
|
||
|
}
|
||
|
}
|
||
|
else if(!::strcmp("frameRate",(*iter).mName.c_str()))
|
||
|
{
|
||
|
fast_atof_move((*iter).mGlobalValue.c_str(),this->fFrameRate);
|
||
|
}
|
||
|
}
|
||
|
DefaultLogger::get()->debug("MD5AnimParser end");
|
||
|
}
|
||
|
|
||
|
#undef AI_MD5_SKIP_SPACES
|
||
|
#undef AI_MD5_READ_TRIPLE
|
||
|
#undef AI_MD5_PARSE_STRING
|