assimp/test/models/Collada/ConcavePolygon.dae

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<?xml version="1.0" encoding="UTF-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
<asset>
<contributor>
<authoring_tool>Lightwave 9.5</authoring_tool>
</contributor>
<created>2009-03-27T22:29:42Z</created>
<modified>2009-03-27T22:29:42Z</modified>
<unit meter="1"></unit>
<up_axis>Y_UP</up_axis>
</asset>
<library_animations></library_animations>
<library_cameras></library_cameras>
<library_lights></library_lights>
<library_materials>
<material id="test_Smoothing" name="test_Smoothing">
<instance_effect url="#test_Smoothing-fx"></instance_effect>
</material>
</library_materials>
<library_effects>
<effect id="test_Smoothing-fx">
<profile_COMMON>
<technique sid="common">
<blinn>
<diffuse>
<color>0.141176 0.184314 0.411765 0</color>
</diffuse>
</blinn>
</technique>
</profile_COMMON>
</effect>
</library_effects>
<library_geometries>
<geometry id="Mesh_Object_lib" name="Mesh_Object">
<mesh>
<source id="Mesh_Object_positions" name="position">
<float_array id="Mesh_Object_positions_array" count="192">-1.146 1.6575 2.348
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-1.146 1.7125 2.35
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-1.146 1.71402 2.06386
-1.146 1.72571 2.48412
-1.146 1.72571 2.21588
-1.146 1.76483 2.61309
-1.146 1.76483 2.08691
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-1.146 1.78263 1.93549
-1.146 1.82836 2.73195
-1.146 1.82836 1.96805
-1.146 1.87497 2.87303
-1.146 1.87497 1.82297
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-1.146 1.91386 1.86386
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-1.146 1.98749 1.73063
-1.146 2.01805 2.92164
-1.146 2.01805 1.77836
-1.146 2.11586 3.03398
-1.146 2.11586 1.66202
-1.146 2.13691 2.98517
-1.146 2.13691 1.71483
-1.146 2.25515 3.07623
-1.146 2.25515 1.61977
-1.146 2.26588 3.02429
-1.146 2.26588 1.67571
-1.146 2.4 3.0905
-1.146 2.4 3.0375
-1.146 2.4 1.6625
-1.146 2.4 1.6055
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-1.146 2.53412 1.67571
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-1.146 2.66309 1.71483
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-1.146 2.68414 1.66202
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-1.146 3.03517 2.61309
-1.146 3.03517 2.08691
-1.146 3.07429 2.48412
-1.146 3.07429 2.21588
-1.146 3.08598 2.63214
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-1.146 3.1425 2.348
</float_array>
<technique_common>
<accessor count="64" offset="0" source="#Mesh_Object_positions_array" stride="3">
<param name="X" type="float"></param>
<param name="Y" type="float"></param>
<param name="Z" type="float"></param>
</accessor>
</technique_common>
</source>
<vertices id="Mesh_Object_vertices">
<input semantic="POSITION" source="#Mesh_Object_positions"></input>
</vertices>
<polylist count="1" material="test_Smoothing">
<input offset="0" semantic="VERTEX" source="#Mesh_Object_vertices"></input>
<vcount>66 </vcount>
<p>26 22 18 14 10 4 1 0 2 5 11 15 19 23 27 33 37 41 45 49 53 59 62 63 61 58 52 48 44 40 36 30 31 34 38 42 46 50 54 56 60 57 55 51 47 43 39 35 32 29 25 21 17 13 9 7 3 6 8 12 16 20 24 28 31 30 </p>
</polylist>
</mesh>
</geometry>
</library_geometries>
<library_controllers></library_controllers>
<library_visual_scenes>
<visual_scene id="VisualSceneNode" name="Scene">
<node id="Mesh_Object" name="Mesh_Object">
<instance_geometry url="#Mesh_Object_lib">
<bind_material>
<technique_common>
<instance_material symbol="test_Smoothing" target="#test_Smoothing"></instance_material>
</technique_common>
</bind_material>
</instance_geometry>
</node>
</visual_scene>
</library_visual_scenes>
<scene>
<instance_visual_scene url="#VisualSceneNode"></instance_visual_scene>
</scene>
</COLLADA>