2016-10-04 09:45:08 +00:00
|
|
|
/*
|
|
|
|
Open Asset Import Library (assimp)
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
2022-01-10 20:13:43 +00:00
|
|
|
Copyright (c) 2006-2022, assimp team
|
2018-01-28 18:42:05 +00:00
|
|
|
|
2016-10-04 09:45:08 +00:00
|
|
|
All rights reserved.
|
|
|
|
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
|
|
with or without modification, are permitted provided that the
|
|
|
|
following conditions are met:
|
|
|
|
|
|
|
|
* Redistributions of source code must retain the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer.
|
|
|
|
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer in the documentation and/or other
|
|
|
|
materials provided with the distribution.
|
|
|
|
|
|
|
|
* Neither the name of the assimp team, nor the names of its
|
|
|
|
contributors may be used to endorse or promote products
|
|
|
|
derived from this software without specific prior
|
|
|
|
written permission of the assimp team.
|
|
|
|
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
*/
|
2016-10-02 00:08:34 +00:00
|
|
|
/// \file X3DImporter.cpp
|
|
|
|
/// \brief X3D-format files importer for Assimp: main algorithm implementation.
|
|
|
|
/// \date 2015-2016
|
|
|
|
/// \author smal.root@gmail.com
|
2016-09-29 15:50:24 +00:00
|
|
|
|
|
|
|
#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
|
|
|
|
|
|
|
|
#include "X3DImporter.hpp"
|
2021-09-12 09:37:33 +00:00
|
|
|
#include "X3DImporter_Macro.hpp"
|
2016-09-29 15:50:24 +00:00
|
|
|
|
2017-02-28 02:31:56 +00:00
|
|
|
#include <assimp/DefaultIOSystem.h>
|
2016-09-29 15:50:24 +00:00
|
|
|
|
2016-10-02 00:08:34 +00:00
|
|
|
// Header files, stdlib.
|
2020-07-26 08:17:21 +00:00
|
|
|
#include <iterator>
|
2016-10-02 00:08:34 +00:00
|
|
|
#include <memory>
|
2016-09-29 15:50:24 +00:00
|
|
|
|
2016-10-15 19:25:16 +00:00
|
|
|
namespace Assimp {
|
2016-09-29 15:50:24 +00:00
|
|
|
|
2016-10-15 19:25:16 +00:00
|
|
|
/// Constant which holds the importer description
|
2016-09-29 15:50:24 +00:00
|
|
|
const aiImporterDesc X3DImporter::Description = {
|
2020-07-26 08:17:21 +00:00
|
|
|
"Extensible 3D(X3D) Importer",
|
|
|
|
"smalcom",
|
|
|
|
"",
|
|
|
|
"See documentation in source code. Chapter: Limitations.",
|
|
|
|
aiImporterFlags_SupportTextFlavour | aiImporterFlags_SupportBinaryFlavour | aiImporterFlags_LimitedSupport | aiImporterFlags_Experimental,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
"x3d x3db"
|
2016-09-29 15:50:24 +00:00
|
|
|
};
|
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
bool X3DImporter::isNodeEmpty(XmlNode &node) {
|
|
|
|
return node.first_child().empty();
|
|
|
|
}
|
2017-07-12 17:57:10 +00:00
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
void X3DImporter::checkNodeMustBeEmpty(XmlNode &node) {
|
2021-11-10 19:37:27 +00:00
|
|
|
if (!isNodeEmpty(node)) throw DeadlyImportError(std::string("Node <") + node.name() + "> must be empty.");
|
2021-09-12 09:37:33 +00:00
|
|
|
}
|
2017-06-22 13:05:23 +00:00
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
void X3DImporter::skipUnsupportedNode(const std::string &pParentNodeName, XmlNode &node) {
|
2021-06-03 18:55:31 +00:00
|
|
|
static const size_t Uns_Skip_Len = 192;
|
|
|
|
static const char *Uns_Skip[Uns_Skip_Len] = {
|
|
|
|
// CAD geometry component
|
|
|
|
"CADAssembly", "CADFace", "CADLayer", "CADPart", "IndexedQuadSet", "QuadSet",
|
|
|
|
// Core
|
|
|
|
"ROUTE", "ExternProtoDeclare", "ProtoDeclare", "ProtoInstance", "ProtoInterface", "WorldInfo",
|
|
|
|
// Distributed interactive simulation (DIS) component
|
|
|
|
"DISEntityManager", "DISEntityTypeMapping", "EspduTransform", "ReceiverPdu", "SignalPdu", "TransmitterPdu",
|
|
|
|
// Cube map environmental texturing component
|
|
|
|
"ComposedCubeMapTexture", "GeneratedCubeMapTexture", "ImageCubeMapTexture",
|
|
|
|
// Environmental effects component
|
|
|
|
"Background", "Fog", "FogCoordinate", "LocalFog", "TextureBackground",
|
|
|
|
// Environmental sensor component
|
|
|
|
"ProximitySensor", "TransformSensor", "VisibilitySensor",
|
|
|
|
// Followers component
|
|
|
|
"ColorChaser", "ColorDamper", "CoordinateChaser", "CoordinateDamper", "OrientationChaser", "OrientationDamper", "PositionChaser", "PositionChaser2D",
|
|
|
|
"PositionDamper", "PositionDamper2D", "ScalarChaser", "ScalarDamper", "TexCoordChaser2D", "TexCoordDamper2D",
|
|
|
|
// Geospatial component
|
|
|
|
"GeoCoordinate", "GeoElevationGrid", "GeoLocation", "GeoLOD", "GeoMetadata", "GeoOrigin", "GeoPositionInterpolator", "GeoProximitySensor",
|
|
|
|
"GeoTouchSensor", "GeoTransform", "GeoViewpoint",
|
|
|
|
// Humanoid Animation (H-Anim) component
|
|
|
|
"HAnimDisplacer", "HAnimHumanoid", "HAnimJoint", "HAnimSegment", "HAnimSite",
|
|
|
|
// Interpolation component
|
|
|
|
"ColorInterpolator", "CoordinateInterpolator", "CoordinateInterpolator2D", "EaseInEaseOut", "NormalInterpolator", "OrientationInterpolator",
|
|
|
|
"PositionInterpolator", "PositionInterpolator2D", "ScalarInterpolator", "SplinePositionInterpolator", "SplinePositionInterpolator2D",
|
|
|
|
"SplineScalarInterpolator", "SquadOrientationInterpolator",
|
|
|
|
// Key device sensor component
|
|
|
|
"KeySensor", "StringSensor",
|
|
|
|
// Layering component
|
|
|
|
"Layer", "LayerSet", "Viewport",
|
|
|
|
// Layout component
|
|
|
|
"Layout", "LayoutGroup", "LayoutLayer", "ScreenFontStyle", "ScreenGroup",
|
|
|
|
// Navigation component
|
|
|
|
"Billboard", "Collision", "LOD", "NavigationInfo", "OrthoViewpoint", "Viewpoint", "ViewpointGroup",
|
|
|
|
// Networking component
|
|
|
|
"EXPORT", "IMPORT", "Anchor", "LoadSensor",
|
|
|
|
// NURBS component
|
|
|
|
"Contour2D", "ContourPolyline2D", "CoordinateDouble", "NurbsCurve", "NurbsCurve2D", "NurbsOrientationInterpolator", "NurbsPatchSurface",
|
|
|
|
"NurbsPositionInterpolator", "NurbsSet", "NurbsSurfaceInterpolator", "NurbsSweptSurface", "NurbsSwungSurface", "NurbsTextureCoordinate",
|
|
|
|
"NurbsTrimmedSurface",
|
|
|
|
// Particle systems component
|
|
|
|
"BoundedPhysicsModel", "ConeEmitter", "ExplosionEmitter", "ForcePhysicsModel", "ParticleSystem", "PointEmitter", "PolylineEmitter", "SurfaceEmitter",
|
|
|
|
"VolumeEmitter", "WindPhysicsModel",
|
|
|
|
// Picking component
|
|
|
|
"LinePickSensor", "PickableGroup", "PointPickSensor", "PrimitivePickSensor", "VolumePickSensor",
|
|
|
|
// Pointing device sensor component
|
|
|
|
"CylinderSensor", "PlaneSensor", "SphereSensor", "TouchSensor",
|
|
|
|
// Rendering component
|
|
|
|
"ClipPlane",
|
|
|
|
// Rigid body physics
|
|
|
|
"BallJoint", "CollidableOffset", "CollidableShape", "CollisionCollection", "CollisionSensor", "CollisionSpace", "Contact", "DoubleAxisHingeJoint",
|
|
|
|
"MotorJoint", "RigidBody", "RigidBodyCollection", "SingleAxisHingeJoint", "SliderJoint", "UniversalJoint",
|
|
|
|
// Scripting component
|
|
|
|
"Script",
|
|
|
|
// Programmable shaders component
|
|
|
|
"ComposedShader", "FloatVertexAttribute", "Matrix3VertexAttribute", "Matrix4VertexAttribute", "PackagedShader", "ProgramShader", "ShaderPart",
|
|
|
|
"ShaderProgram",
|
|
|
|
// Shape component
|
|
|
|
"FillProperties", "LineProperties", "TwoSidedMaterial",
|
|
|
|
// Sound component
|
|
|
|
"AudioClip", "Sound",
|
|
|
|
// Text component
|
|
|
|
"FontStyle", "Text",
|
|
|
|
// Texturing3D Component
|
|
|
|
"ComposedTexture3D", "ImageTexture3D", "PixelTexture3D", "TextureCoordinate3D", "TextureCoordinate4D", "TextureTransformMatrix3D", "TextureTransform3D",
|
|
|
|
// Texturing component
|
|
|
|
"MovieTexture", "MultiTexture", "MultiTextureCoordinate", "MultiTextureTransform", "PixelTexture", "TextureCoordinateGenerator", "TextureProperties",
|
|
|
|
// Time component
|
|
|
|
"TimeSensor",
|
|
|
|
// Event Utilities component
|
|
|
|
"BooleanFilter", "BooleanSequencer", "BooleanToggle", "BooleanTrigger", "IntegerSequencer", "IntegerTrigger", "TimeTrigger",
|
|
|
|
// Volume rendering component
|
|
|
|
"BlendedVolumeStyle", "BoundaryEnhancementVolumeStyle", "CartoonVolumeStyle", "ComposedVolumeStyle", "EdgeEnhancementVolumeStyle", "IsoSurfaceVolumeData",
|
|
|
|
"OpacityMapVolumeStyle", "ProjectionVolumeStyle", "SegmentedVolumeData", "ShadedVolumeStyle", "SilhouetteEnhancementVolumeStyle", "ToneMappedVolumeStyle",
|
|
|
|
"VolumeData"
|
|
|
|
};
|
|
|
|
|
|
|
|
const std::string nn = node.name();
|
2021-09-12 09:37:33 +00:00
|
|
|
|
|
|
|
if (nn.empty()) {
|
|
|
|
const std::string nv = node.value();
|
|
|
|
if (!nv.empty()) {
|
|
|
|
LogInfo("Ignoring comment \"" + nv + "\" in " + pParentNodeName + ".");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-06-03 18:55:31 +00:00
|
|
|
bool found = false;
|
|
|
|
|
|
|
|
for (size_t i = 0; i < Uns_Skip_Len; i++) {
|
|
|
|
if (nn == Uns_Skip[i]) {
|
|
|
|
found = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!found) throw DeadlyImportError("Unknown node \"" + nn + "\" in " + pParentNodeName + ".");
|
|
|
|
|
|
|
|
LogInfo("Skipping node \"" + nn + "\" in " + pParentNodeName + ".");
|
|
|
|
}
|
|
|
|
|
2020-07-26 08:17:21 +00:00
|
|
|
X3DImporter::X3DImporter() :
|
2021-05-06 19:07:38 +00:00
|
|
|
mNodeElementCur(nullptr),
|
2021-09-12 09:37:33 +00:00
|
|
|
mScene(nullptr),
|
|
|
|
mpIOHandler(nullptr) {
|
2017-03-29 19:08:40 +00:00
|
|
|
// empty
|
|
|
|
}
|
|
|
|
|
|
|
|
X3DImporter::~X3DImporter() {
|
|
|
|
// Clear() is accounting if data already is deleted. So, just check again if all data is deleted.
|
|
|
|
Clear();
|
|
|
|
}
|
|
|
|
|
|
|
|
void X3DImporter::Clear() {
|
2020-07-26 08:17:21 +00:00
|
|
|
mNodeElementCur = nullptr;
|
|
|
|
// Delete all elements
|
|
|
|
if (!NodeElement_List.empty()) {
|
|
|
|
for (std::list<X3DNodeElementBase *>::iterator it = NodeElement_List.begin(); it != NodeElement_List.end(); ++it) {
|
2017-03-29 19:08:40 +00:00
|
|
|
delete *it;
|
|
|
|
}
|
2020-07-26 08:17:21 +00:00
|
|
|
NodeElement_List.clear();
|
|
|
|
}
|
2016-09-29 15:50:24 +00:00
|
|
|
}
|
|
|
|
|
2020-08-27 15:05:09 +00:00
|
|
|
void X3DImporter::ParseFile(const std::string &file, IOSystem *pIOHandler) {
|
|
|
|
ai_assert(nullptr != pIOHandler);
|
|
|
|
|
|
|
|
static const std::string mode = "rb";
|
|
|
|
std::unique_ptr<IOStream> fileStream(pIOHandler->Open(file, mode));
|
2022-11-08 16:03:55 +00:00
|
|
|
if (!fileStream) {
|
2020-08-27 15:05:09 +00:00
|
|
|
throw DeadlyImportError("Failed to open file " + file + ".");
|
2021-05-06 19:07:38 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
XmlParser theParser;
|
|
|
|
if (!theParser.parse(fileStream.get())) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
XmlNode *node = theParser.findNode("X3D");
|
|
|
|
if (nullptr == node) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (auto ¤tNode : node->children()) {
|
|
|
|
const std::string ¤tName = currentNode.name();
|
|
|
|
if (currentName == "head") {
|
2021-09-12 09:37:33 +00:00
|
|
|
readHead(currentNode);
|
2021-05-06 19:07:38 +00:00
|
|
|
} else if (currentName == "Scene") {
|
|
|
|
readScene(currentNode);
|
2021-09-12 09:37:33 +00:00
|
|
|
} else {
|
|
|
|
skipUnsupportedNode("X3D", currentNode);
|
2021-05-06 19:07:38 +00:00
|
|
|
}
|
|
|
|
}
|
2020-08-27 15:05:09 +00:00
|
|
|
}
|
|
|
|
|
2021-05-06 19:07:38 +00:00
|
|
|
bool X3DImporter::CanRead(const std::string &pFile, IOSystem * /*pIOHandler*/, bool checkSig) const {
|
2020-09-25 19:00:09 +00:00
|
|
|
if (checkSig) {
|
2021-12-01 10:16:48 +00:00
|
|
|
if (GetExtension(pFile) == "x3d")
|
2017-07-11 17:28:40 +00:00
|
|
|
return true;
|
2020-07-26 08:17:21 +00:00
|
|
|
}
|
2016-09-29 15:50:24 +00:00
|
|
|
|
2020-07-26 08:17:21 +00:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
void X3DImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
|
|
|
|
mpIOHandler = pIOHandler;
|
|
|
|
|
|
|
|
Clear();
|
2020-09-25 19:00:09 +00:00
|
|
|
std::shared_ptr<IOStream> stream(pIOHandler->Open(pFile, "rb"));
|
|
|
|
if (!stream) {
|
|
|
|
throw DeadlyImportError("Could not open file for reading");
|
2017-07-11 17:28:40 +00:00
|
|
|
}
|
2021-06-10 21:36:07 +00:00
|
|
|
std::string::size_type slashPos = pFile.find_last_of("\\/");
|
2016-09-29 15:50:24 +00:00
|
|
|
|
2021-05-06 19:07:38 +00:00
|
|
|
mScene = pScene;
|
2020-09-25 19:00:09 +00:00
|
|
|
pScene->mRootNode = new aiNode(pFile);
|
2021-06-10 21:36:07 +00:00
|
|
|
pScene->mRootNode->mParent = nullptr;
|
|
|
|
pScene->mFlags |= AI_SCENE_FLAGS_ALLOW_SHARED;
|
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
pIOHandler->PushDirectory(slashPos == std::string::npos ? std::string() : pFile.substr(0, slashPos + 1));
|
|
|
|
ParseFile(pFile, pIOHandler);
|
|
|
|
pIOHandler->PopDirectory();
|
|
|
|
|
2021-06-10 21:36:07 +00:00
|
|
|
//search for root node element
|
|
|
|
|
|
|
|
mNodeElementCur = NodeElement_List.front();
|
2022-01-06 21:35:32 +00:00
|
|
|
if (mNodeElementCur == nullptr) {
|
|
|
|
return;
|
|
|
|
}
|
2021-06-10 21:36:07 +00:00
|
|
|
while (mNodeElementCur->Parent != nullptr) {
|
|
|
|
mNodeElementCur = mNodeElementCur->Parent;
|
|
|
|
}
|
|
|
|
|
|
|
|
{ // fill aiScene with objects.
|
|
|
|
std::list<aiMesh *> mesh_list;
|
|
|
|
std::list<aiMaterial *> mat_list;
|
|
|
|
std::list<aiLight *> light_list;
|
|
|
|
|
|
|
|
// create nodes tree
|
|
|
|
Postprocess_BuildNode(*mNodeElementCur, *pScene->mRootNode, mesh_list, mat_list, light_list);
|
|
|
|
// copy needed data to scene
|
|
|
|
if (!mesh_list.empty()) {
|
|
|
|
std::list<aiMesh *>::const_iterator it = mesh_list.begin();
|
|
|
|
|
|
|
|
pScene->mNumMeshes = static_cast<unsigned int>(mesh_list.size());
|
|
|
|
pScene->mMeshes = new aiMesh *[pScene->mNumMeshes];
|
|
|
|
for (size_t i = 0; i < pScene->mNumMeshes; i++)
|
|
|
|
pScene->mMeshes[i] = *it++;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!mat_list.empty()) {
|
|
|
|
std::list<aiMaterial *>::const_iterator it = mat_list.begin();
|
|
|
|
|
|
|
|
pScene->mNumMaterials = static_cast<unsigned int>(mat_list.size());
|
|
|
|
pScene->mMaterials = new aiMaterial *[pScene->mNumMaterials];
|
|
|
|
for (size_t i = 0; i < pScene->mNumMaterials; i++)
|
|
|
|
pScene->mMaterials[i] = *it++;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!light_list.empty()) {
|
|
|
|
std::list<aiLight *>::const_iterator it = light_list.begin();
|
|
|
|
|
|
|
|
pScene->mNumLights = static_cast<unsigned int>(light_list.size());
|
|
|
|
pScene->mLights = new aiLight *[pScene->mNumLights];
|
|
|
|
for (size_t i = 0; i < pScene->mNumLights; i++)
|
|
|
|
pScene->mLights[i] = *it++;
|
|
|
|
}
|
|
|
|
}
|
2016-09-29 15:50:24 +00:00
|
|
|
}
|
|
|
|
|
2020-09-25 19:00:09 +00:00
|
|
|
const aiImporterDesc *X3DImporter::GetInfo() const {
|
|
|
|
return &Description;
|
2016-09-29 15:50:24 +00:00
|
|
|
}
|
|
|
|
|
2021-05-06 19:07:38 +00:00
|
|
|
struct meta_entry {
|
|
|
|
std::string name;
|
|
|
|
std::string value;
|
|
|
|
};
|
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
void X3DImporter::readHead(XmlNode &node) {
|
2021-05-06 19:07:38 +00:00
|
|
|
std::vector<meta_entry> metaArray;
|
|
|
|
for (auto currentNode : node.children()) {
|
|
|
|
const std::string ¤tName = currentNode.name();
|
|
|
|
if (currentName == "meta") {
|
2021-11-10 19:37:27 +00:00
|
|
|
//checkNodeMustBeEmpty(node);
|
2021-05-06 19:07:38 +00:00
|
|
|
meta_entry entry;
|
|
|
|
if (XmlParser::getStdStrAttribute(currentNode, "name", entry.name)) {
|
|
|
|
XmlParser::getStdStrAttribute(currentNode, "content", entry.value);
|
|
|
|
metaArray.emplace_back(entry);
|
|
|
|
}
|
|
|
|
}
|
2021-09-12 09:37:33 +00:00
|
|
|
// TODO: check if other node types in head should be supported
|
2021-05-06 19:07:38 +00:00
|
|
|
}
|
|
|
|
mScene->mMetaData = aiMetadata::Alloc(static_cast<unsigned int>(metaArray.size()));
|
|
|
|
unsigned int i = 0;
|
2022-05-11 18:03:45 +00:00
|
|
|
for (const auto& currentMeta : metaArray) {
|
2021-09-12 09:37:33 +00:00
|
|
|
mScene->mMetaData->Set(i, currentMeta.name, aiString(currentMeta.value));
|
2021-05-06 19:07:38 +00:00
|
|
|
++i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
void X3DImporter::readChildNodes(XmlNode &node, const std::string &pParentNodeName) {
|
2021-11-10 19:37:27 +00:00
|
|
|
if (node.empty()) {
|
|
|
|
return;
|
|
|
|
}
|
2021-05-06 19:07:38 +00:00
|
|
|
for (auto currentNode : node.children()) {
|
|
|
|
const std::string ¤tName = currentNode.name();
|
2021-09-12 09:37:33 +00:00
|
|
|
if (currentName == "Shape")
|
|
|
|
readShape(currentNode);
|
|
|
|
else if (currentName == "Group") {
|
|
|
|
startReadGroup(currentNode);
|
|
|
|
readChildNodes(currentNode, "Group");
|
|
|
|
endReadGroup();
|
|
|
|
} else if (currentName == "StaticGroup") {
|
|
|
|
startReadStaticGroup(currentNode);
|
|
|
|
readChildNodes(currentNode, "StaticGroup");
|
|
|
|
endReadStaticGroup();
|
|
|
|
} else if (currentName == "Transform") {
|
|
|
|
startReadTransform(currentNode);
|
|
|
|
readChildNodes(currentNode, "Transform");
|
|
|
|
endReadTransform();
|
|
|
|
} else if (currentName == "Switch") {
|
|
|
|
startReadSwitch(currentNode);
|
|
|
|
readChildNodes(currentNode, "Switch");
|
|
|
|
endReadSwitch();
|
|
|
|
} else if (currentName == "DirectionalLight") {
|
|
|
|
readDirectionalLight(currentNode);
|
|
|
|
} else if (currentName == "PointLight") {
|
|
|
|
readPointLight(currentNode);
|
|
|
|
} else if (currentName == "SpotLight") {
|
|
|
|
readSpotLight(currentNode);
|
|
|
|
} else if (currentName == "Inline") {
|
|
|
|
readInline(currentNode);
|
|
|
|
} else if (!checkForMetadataNode(currentNode)) {
|
|
|
|
skipUnsupportedNode(pParentNodeName, currentNode);
|
2021-06-10 21:36:07 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
void X3DImporter::readScene(XmlNode &node) {
|
|
|
|
ParseHelper_Group_Begin(true);
|
|
|
|
readChildNodes(node, "Scene");
|
|
|
|
ParseHelper_Node_Exit();
|
2021-06-10 21:36:07 +00:00
|
|
|
}
|
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
/*********************************************************************************************************************************************/
|
|
|
|
/************************************************************ Functions: find set ************************************************************/
|
|
|
|
/*********************************************************************************************************************************************/
|
2021-06-10 21:36:07 +00:00
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
bool X3DImporter::FindNodeElement_FromRoot(const std::string &pID, const X3DElemType pType, X3DNodeElementBase **pElement) {
|
|
|
|
for (std::list<X3DNodeElementBase *>::iterator it = NodeElement_List.begin(); it != NodeElement_List.end(); ++it) {
|
|
|
|
if (((*it)->Type == pType) && ((*it)->ID == pID)) {
|
|
|
|
if (pElement != nullptr) *pElement = *it;
|
2021-06-10 21:36:07 +00:00
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
return true;
|
2021-06-10 21:36:07 +00:00
|
|
|
}
|
2021-09-12 09:37:33 +00:00
|
|
|
} // for(std::list<CX3DImporter_NodeElement*>::iterator it = NodeElement_List.begin(); it != NodeElement_List.end(); it++)
|
2021-06-10 21:36:07 +00:00
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
return false;
|
2021-06-10 21:36:07 +00:00
|
|
|
}
|
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
bool X3DImporter::FindNodeElement_FromNode(X3DNodeElementBase *pStartNode, const std::string &pID,
|
|
|
|
const X3DElemType pType, X3DNodeElementBase **pElement) {
|
|
|
|
bool found = false; // flag: true - if requested element is found.
|
2021-06-10 21:36:07 +00:00
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
// Check if pStartNode - this is the element, we are looking for.
|
|
|
|
if ((pStartNode->Type == pType) && (pStartNode->ID == pID)) {
|
|
|
|
found = true;
|
|
|
|
if (pElement != nullptr) {
|
|
|
|
*pElement = pStartNode;
|
2021-06-10 21:36:07 +00:00
|
|
|
}
|
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
goto fne_fn_end;
|
|
|
|
} // if((pStartNode->Type() == pType) && (pStartNode->ID() == pID))
|
2021-06-10 21:36:07 +00:00
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
// Check childs of pStartNode.
|
|
|
|
for (std::list<X3DNodeElementBase *>::iterator ch_it = pStartNode->Children.begin(); ch_it != pStartNode->Children.end(); ++ch_it) {
|
|
|
|
found = FindNodeElement_FromNode(*ch_it, pID, pType, pElement);
|
|
|
|
if (found) {
|
|
|
|
break;
|
2021-06-10 21:36:07 +00:00
|
|
|
}
|
2021-09-12 09:37:33 +00:00
|
|
|
} // for(std::list<CX3DImporter_NodeElement*>::iterator ch_it = it->Children.begin(); ch_it != it->Children.end(); ch_it++)
|
2021-06-10 21:36:07 +00:00
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
fne_fn_end:
|
2021-06-10 21:36:07 +00:00
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
return found;
|
2021-06-10 21:36:07 +00:00
|
|
|
}
|
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
bool X3DImporter::FindNodeElement(const std::string &pID, const X3DElemType pType, X3DNodeElementBase **pElement) {
|
|
|
|
X3DNodeElementBase *tnd = mNodeElementCur; // temporary pointer to node.
|
|
|
|
bool static_search = false; // flag: true if searching in static node.
|
2021-06-10 21:36:07 +00:00
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
// At first check if we have deal with static node. Go up through parent nodes and check flag.
|
|
|
|
while (tnd != nullptr) {
|
|
|
|
if (tnd->Type == X3DElemType::ENET_Group) {
|
|
|
|
if (((X3DNodeElementGroup *)tnd)->Static) {
|
|
|
|
static_search = true; // Flag found, stop walking up. Node with static flag will holded in tnd variable.
|
2021-06-10 21:36:07 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
tnd = tnd->Parent; // go up in graph.
|
|
|
|
} // while (tnd != nullptr)
|
2021-06-10 21:36:07 +00:00
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
// at now call appropriate search function.
|
|
|
|
if (static_search) {
|
|
|
|
return FindNodeElement_FromNode(tnd, pID, pType, pElement);
|
2021-06-10 21:36:07 +00:00
|
|
|
} else {
|
2021-09-12 09:37:33 +00:00
|
|
|
return FindNodeElement_FromRoot(pID, pType, pElement);
|
2021-05-06 19:07:38 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
/*********************************************************************************************************************************************/
|
|
|
|
/************************************************************ Functions: parse set ***********************************************************/
|
|
|
|
/*********************************************************************************************************************************************/
|
2021-06-10 21:36:07 +00:00
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
void X3DImporter::ParseHelper_Group_Begin(const bool pStatic) {
|
|
|
|
X3DNodeElementGroup *new_group = new X3DNodeElementGroup(mNodeElementCur, pStatic); // create new node with current node as parent.
|
2021-06-10 21:36:07 +00:00
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
// if we are adding not the root element then add new element to current element child list.
|
|
|
|
if (mNodeElementCur != nullptr) {
|
|
|
|
mNodeElementCur->Children.push_back(new_group);
|
2021-06-10 21:36:07 +00:00
|
|
|
}
|
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
NodeElement_List.push_back(new_group); // it's a new element - add it to list.
|
|
|
|
mNodeElementCur = new_group; // switch current element to new one.
|
2021-06-10 21:36:07 +00:00
|
|
|
}
|
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
void X3DImporter::ParseHelper_Node_Enter(X3DNodeElementBase *pNode) {
|
2021-11-10 19:37:27 +00:00
|
|
|
ai_assert(nullptr != pNode);
|
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
mNodeElementCur->Children.push_back(pNode); // add new element to current element child list.
|
|
|
|
mNodeElementCur = pNode; // switch current element to new one.
|
2023-01-16 08:12:35 +00:00
|
|
|
}
|
2021-06-10 21:36:07 +00:00
|
|
|
|
2021-09-12 09:37:33 +00:00
|
|
|
void X3DImporter::ParseHelper_Node_Exit() {
|
|
|
|
// check if we can walk up.
|
|
|
|
if (mNodeElementCur != nullptr) {
|
|
|
|
mNodeElementCur = mNodeElementCur->Parent;
|
2021-06-10 21:36:07 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace Assimp
|
2021-12-18 05:50:22 +00:00
|
|
|
|
|
|
|
#endif // !ASSIMP_BUILD_NO_X3D_IMPORTER
|