assimp/samples/SimpleTexturedOpenGL/CMakeLists.txt

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CMake
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INCLUDE_DIRECTORIES(
${Assimp_SOURCE_DIR}/include
${Assimp_SOURCE_DIR}/code
${Assimp_SOURCE_DIR}/samples/glut/
${Assimp_SOURCE_DIR}/samples/DevIL/include/
)
LINK_DIRECTORIES(
${Assimp_BINARY_DIR}
${Assimp_BINARY_DIR}/lib/
${Assimp_SOURCE_DIR}/samples/glut/
${Assimp_SOURCE_DIR}/samples/DevIL/lib/
)
ADD_EXECUTABLE( assimp_simpletexturedogl WIN32
SimpleTexturedOpenGL/include/boost_includes.h
SimpleTexturedOpenGL/src/model_loading.cpp
)
IF( WIN32 )
SET( PSDK_PATH "C:/Program Files/Microsoft Platform SDK/Bin" )
SET( PSDK_INC "C:/Program Files/Microsoft Platform SDK/Include" )
FIND_LIBRARY( WIN32_COMCTRL comctl32.lib
PATHS
"C:/Programme/Microsoft Platform SDK for Windows Server 2003 R2/Lib"
DOC "Path to psdk"
)
ENDIF( WIN32 )
TARGET_LINK_LIBRARIES( assimp_simpletexturedogl assimp opengl32.lib glu32.lib comctl32.lib devil.lib )
SET_TARGET_PROPERTIES( assimp_simpletexturedogl PROPERTIES
OUTPUT_NAME assimp_simpletexturedogl
)
INSTALL( TARGETS assimp_simpletexturedogl
DESTINATION "${BIN_INSTALL_DIR}" COMPONENT assimp-dev
)