2010-07-07 14:50:19 +00:00
|
|
|
/*
|
2012-02-03 03:38:30 +00:00
|
|
|
Open Asset Import Library (assimp)
|
2010-07-07 14:50:19 +00:00
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
2015-06-28 19:48:25 +00:00
|
|
|
Copyright (c) 2006-2015, assimp team
|
2010-07-07 14:50:19 +00:00
|
|
|
All rights reserved.
|
|
|
|
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
|
|
with or without modification, are permitted provided that the
|
|
|
|
following conditions are met:
|
|
|
|
|
|
|
|
* Redistributions of source code must retain the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer.
|
|
|
|
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer in the documentation and/or other
|
|
|
|
materials provided with the distribution.
|
|
|
|
|
2012-02-03 03:38:30 +00:00
|
|
|
* Neither the name of the assimp team, nor the names of its
|
2010-07-07 14:50:19 +00:00
|
|
|
contributors may be used to endorse or promote products
|
|
|
|
derived from this software without specific prior
|
2012-02-03 03:38:30 +00:00
|
|
|
written permission of the assimp team.
|
2010-07-07 14:50:19 +00:00
|
|
|
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
*/
|
|
|
|
|
|
|
|
/** @file BlenderIntermediate.h
|
|
|
|
* @brief Internal utility structures for the BlenderLoader. It also serves
|
|
|
|
* as master include file for the whole (internal) Blender subsystem.
|
|
|
|
*/
|
|
|
|
#ifndef INCLUDED_AI_BLEND_INTERMEDIATE_H
|
|
|
|
#define INCLUDED_AI_BLEND_INTERMEDIATE_H
|
|
|
|
|
|
|
|
#include "BlenderLoader.h"
|
|
|
|
#include "BlenderDNA.h"
|
|
|
|
#include "BlenderScene.h"
|
|
|
|
#include "BlenderSceneGen.h"
|
2015-04-15 19:22:26 +00:00
|
|
|
#include <boost/foreach.hpp>
|
|
|
|
#include <deque>
|
|
|
|
#include "./../include/assimp/material.h"
|
|
|
|
|
|
|
|
struct aiTexture;
|
2010-07-07 14:50:19 +00:00
|
|
|
|
|
|
|
#define for_each(x,y) BOOST_FOREACH(x,y)
|
|
|
|
|
|
|
|
namespace Assimp {
|
|
|
|
namespace Blender {
|
|
|
|
|
|
|
|
// --------------------------------------------------------------------
|
|
|
|
/** Mini smart-array to avoid pulling in even more boost stuff. usable with vector and deque */
|
|
|
|
// --------------------------------------------------------------------
|
|
|
|
template <template <typename,typename> class TCLASS, typename T>
|
|
|
|
struct TempArray {
|
|
|
|
typedef TCLASS< T*,std::allocator<T*> > mywrap;
|
|
|
|
|
|
|
|
TempArray() {
|
|
|
|
}
|
|
|
|
|
|
|
|
~TempArray () {
|
|
|
|
for_each(T* elem, arr) {
|
|
|
|
delete elem;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void dismiss() {
|
|
|
|
arr.clear();
|
|
|
|
}
|
|
|
|
|
|
|
|
mywrap* operator -> () {
|
|
|
|
return &arr;
|
|
|
|
}
|
|
|
|
|
|
|
|
operator mywrap& () {
|
|
|
|
return arr;
|
|
|
|
}
|
|
|
|
|
|
|
|
operator const mywrap& () const {
|
|
|
|
return arr;
|
|
|
|
}
|
|
|
|
|
|
|
|
mywrap& get () {
|
|
|
|
return arr;
|
|
|
|
}
|
|
|
|
|
|
|
|
const mywrap& get () const {
|
|
|
|
return arr;
|
|
|
|
}
|
|
|
|
|
|
|
|
T* operator[] (size_t idx) const {
|
|
|
|
return arr[idx];
|
|
|
|
}
|
|
|
|
|
|
|
|
T*& operator[] (size_t idx) {
|
|
|
|
return arr[idx];
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
// no copy semantics
|
|
|
|
void operator= (const TempArray&) {
|
|
|
|
}
|
|
|
|
|
|
|
|
TempArray(const TempArray& arr) {
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
mywrap arr;
|
|
|
|
};
|
|
|
|
|
|
|
|
#ifdef _MSC_VER
|
|
|
|
# pragma warning(disable:4351)
|
|
|
|
#endif
|
2015-03-15 00:26:15 +00:00
|
|
|
|
|
|
|
struct ObjectCompare {
|
|
|
|
bool operator() (const Object* left, const Object* right) const {
|
|
|
|
return strcmp(left->id.name, right->id.name) == -1;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
// When keeping objects in sets, sort them by their name.
|
|
|
|
typedef std::set<const Object*, ObjectCompare> ObjectSet;
|
|
|
|
|
2010-07-07 14:50:19 +00:00
|
|
|
// --------------------------------------------------------------------
|
|
|
|
/** ConversionData acts as intermediate storage location for
|
|
|
|
* the various ConvertXXX routines in BlenderImporter.*/
|
|
|
|
// --------------------------------------------------------------------
|
|
|
|
struct ConversionData
|
|
|
|
{
|
|
|
|
ConversionData(const FileDatabase& db)
|
|
|
|
: sentinel_cnt()
|
|
|
|
, next_texture()
|
|
|
|
, db(db)
|
|
|
|
{}
|
|
|
|
|
2015-03-15 00:26:15 +00:00
|
|
|
struct ObjectCompare {
|
|
|
|
bool operator() (const Object* left, const Object* right) const {
|
|
|
|
return strcmp(left->id.name, right->id.name) == -1;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
ObjectSet objects;
|
2010-07-07 14:50:19 +00:00
|
|
|
|
|
|
|
TempArray <std::vector, aiMesh> meshes;
|
|
|
|
TempArray <std::vector, aiCamera> cameras;
|
|
|
|
TempArray <std::vector, aiLight> lights;
|
|
|
|
TempArray <std::vector, aiMaterial> materials;
|
|
|
|
TempArray <std::vector, aiTexture> textures;
|
|
|
|
|
|
|
|
// set of all materials referenced by at least one mesh in the scene
|
|
|
|
std::deque< boost::shared_ptr< Material > > materials_raw;
|
|
|
|
|
|
|
|
// counter to name sentinel textures inserted as substitutes for procedural textures.
|
|
|
|
unsigned int sentinel_cnt;
|
|
|
|
|
|
|
|
// next texture ID for each texture type, respectively
|
|
|
|
unsigned int next_texture[aiTextureType_UNKNOWN+1];
|
|
|
|
|
|
|
|
// original file data
|
|
|
|
const FileDatabase& db;
|
|
|
|
};
|
|
|
|
#ifdef _MSC_VER
|
|
|
|
# pragma warning(default:4351)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
|
inline const char* GetTextureTypeDisplayString(Tex::Type t)
|
|
|
|
{
|
|
|
|
switch (t) {
|
|
|
|
case Tex::Type_CLOUDS : return "Clouds";
|
|
|
|
case Tex::Type_WOOD : return "Wood";
|
|
|
|
case Tex::Type_MARBLE : return "Marble";
|
|
|
|
case Tex::Type_MAGIC : return "Magic";
|
|
|
|
case Tex::Type_BLEND : return "Blend";
|
|
|
|
case Tex::Type_STUCCI : return "Stucci";
|
|
|
|
case Tex::Type_NOISE : return "Noise";
|
|
|
|
case Tex::Type_PLUGIN : return "Plugin";
|
|
|
|
case Tex::Type_MUSGRAVE : return "Musgrave";
|
|
|
|
case Tex::Type_VORONOI : return "Voronoi";
|
|
|
|
case Tex::Type_DISTNOISE : return "DistortedNoise";
|
|
|
|
case Tex::Type_ENVMAP : return "EnvMap";
|
|
|
|
case Tex::Type_IMAGE : return "Image";
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return "<Unknown>";
|
|
|
|
}
|
|
|
|
|
|
|
|
} // ! Blender
|
|
|
|
} // ! Assimp
|
|
|
|
|
|
|
|
#endif // ! INCLUDED_AI_BLEND_INTERMEDIATE_H
|