assimp/code/TerragenLoader.h

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/*
Open Asset Import Library (ASSIMP)
----------------------------------------------------------------------
Copyright (c) 2006-2008, ASSIMP Development Team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the ASSIMP team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the ASSIMP Development Team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
/** @file Declaration of the .ter importer class. */
#ifndef INCLUDED_AI_TERRAGEN_TERRAIN_LOADER_H
#define INCLUDED_AI_TERRAGEN_TERRAIN_LOADER_H
#include "BaseImporter.h"
namespace Assimp {
// Magic strings
#define AI_TERR_BASE_STRING "TERRAGEN"
#define AI_TERR_TERRAIN_STRING "TERRAIN "
#define AI_TERR_EOF_STRING "EOF "
// Chunka
#define AI_TERR_CHUNK_XPTS "XPTS"
#define AI_TERR_CHUNK_YPTS "YPTS"
#define AI_TERR_CHUNK_SIZE "SIZE"
#define AI_TERR_CHUNK_SCAL "SCAL"
#define AI_TERR_CHUNK_CRAD "CRAD"
#define AI_TERR_CHUNK_CRVM "CRVM"
#define AI_TERR_CHUNK_ALTW "ALTW"
// ---------------------------------------------------------------------------
/** @brief Importer class to load Terragen (0.9) terrain files.
*
* The loader is basing on the information found here:
* http://www.planetside.co.uk/terragen/dev/tgterrain.html#chunks
*/
class TerragenImporter : public BaseImporter
{
friend class Importer;
protected:
/** Constructor to be privately used by Importer */
TerragenImporter();
/** Destructor, private as well */
~TerragenImporter();
public:
// -------------------------------------------------------------------
/** @brief Returns whether we can handle the format of the given file
*
* See BaseImporter::CanRead() for details.
**/
bool CanRead( const std::string& pFile, IOSystem* pIOHandler) const;
protected:
// -------------------------------------------------------------------
/** @brief Called by Importer::GetExtensionList()
*
* See BaseImporter::GetExtensionList() for details
*/
void GetExtensionList(std::string& append);
// -------------------------------------------------------------------
/** @brief Imports the given file into the given scene structure.
*
* See BaseImporter::InternReadFile() for details
*/
void InternReadFile( const std::string& pFile, aiScene* pScene,
IOSystem* pIOHandler);
}; //! class TerragenImporter
} // end of namespace Assimp
#endif // AI_AC3DIMPORTER_H_INC