231 lines
5.3 KiB
C
231 lines
5.3 KiB
C
|
/*
|
||
|
Open Asset Import Library (ASSIMP)
|
||
|
----------------------------------------------------------------------
|
||
|
|
||
|
Copyright (c) 2006-2010, ASSIMP Development Team
|
||
|
All rights reserved.
|
||
|
|
||
|
Redistribution and use of this software in source and binary forms,
|
||
|
with or without modification, are permitted provided that the
|
||
|
following conditions are met:
|
||
|
|
||
|
* Redistributions of source code must retain the above
|
||
|
copyright notice, this list of conditions and the
|
||
|
following disclaimer.
|
||
|
|
||
|
* Redistributions in binary form must reproduce the above
|
||
|
copyright notice, this list of conditions and the
|
||
|
following disclaimer in the documentation and/or other
|
||
|
materials provided with the distribution.
|
||
|
|
||
|
* Neither the name of the ASSIMP team, nor the names of its
|
||
|
contributors may be used to endorse or promote products
|
||
|
derived from this software without specific prior
|
||
|
written permission of the ASSIMP Development Team.
|
||
|
|
||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
|
||
|
----------------------------------------------------------------------
|
||
|
*/
|
||
|
|
||
|
/** @file DXFHelper.h
|
||
|
* @brief Internal utilities for the DXF loader.
|
||
|
*/
|
||
|
|
||
|
#ifndef INCLUDED_DXFHELPER_H
|
||
|
#define INCLUDED_DXFHELPER_H
|
||
|
|
||
|
#include "LineSplitter.h"
|
||
|
#include "TinyFormatter.h"
|
||
|
#include "StreamReader.h"
|
||
|
|
||
|
namespace Assimp {
|
||
|
namespace DXF {
|
||
|
|
||
|
|
||
|
// read pairs of lines, parse group code and value and provide utilities
|
||
|
// to convert the data to the target data type.
|
||
|
class LineReader
|
||
|
{
|
||
|
|
||
|
public:
|
||
|
|
||
|
LineReader(StreamReaderLE& reader)
|
||
|
// do NOT skip empty lines. In DXF files, they count as valid data.
|
||
|
: splitter(reader,false,true)
|
||
|
, end()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
public:
|
||
|
|
||
|
|
||
|
// -----------------------------------------
|
||
|
bool Is(int gc, const char* what) const {
|
||
|
return groupcode == gc && !strcmp(what,value.c_str());
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------
|
||
|
bool Is(int gc) const {
|
||
|
return groupcode == gc;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------
|
||
|
int GroupCode() const {
|
||
|
return groupcode;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------
|
||
|
const std::string& Value() const {
|
||
|
return value;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------
|
||
|
bool End() const {
|
||
|
return !((bool)*this);
|
||
|
}
|
||
|
|
||
|
public:
|
||
|
|
||
|
// -----------------------------------------
|
||
|
unsigned int ValueAsUnsignedInt() const {
|
||
|
return strtol10(value.c_str());
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------
|
||
|
int ValueAsSignedInt() const {
|
||
|
return strtol10s(value.c_str());
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------
|
||
|
float ValueAsFloat() const {
|
||
|
return fast_atof(value.c_str());
|
||
|
}
|
||
|
|
||
|
public:
|
||
|
|
||
|
// -----------------------------------------
|
||
|
/** pseudo-iterator increment to advance to the next (groupcode/value) pair */
|
||
|
LineReader& operator++() {
|
||
|
if (end) {
|
||
|
if (end == 1) {
|
||
|
++end;
|
||
|
}
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
try {
|
||
|
groupcode = strtol10s(splitter->c_str());
|
||
|
splitter++;
|
||
|
|
||
|
value = *splitter;
|
||
|
splitter++;
|
||
|
|
||
|
// automatically skip over {} meta blocks (these are for application use
|
||
|
// and currently not relevant for Assimp).
|
||
|
if (value.length() && value[0] == '{') {
|
||
|
|
||
|
size_t cnt = 0;
|
||
|
for(;splitter->length() && splitter->at(0) != '}'; splitter++, cnt++);
|
||
|
|
||
|
splitter++;
|
||
|
DefaultLogger::get()->debug((Formatter::format("DXF: skipped over control group ("),cnt," lines)"));
|
||
|
}
|
||
|
} catch(std::logic_error&) {
|
||
|
ai_assert(!splitter);
|
||
|
}
|
||
|
if (!splitter) {
|
||
|
end = 1;
|
||
|
}
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
// -----------------------------------------
|
||
|
LineReader& operator++(int) {
|
||
|
return ++(*this);
|
||
|
}
|
||
|
|
||
|
|
||
|
// -----------------------------------------
|
||
|
operator bool() const {
|
||
|
return end <= 1;
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
|
||
|
LineSplitter splitter;
|
||
|
int groupcode;
|
||
|
std::string value;
|
||
|
int end;
|
||
|
};
|
||
|
|
||
|
|
||
|
|
||
|
// represents a POLYLINE or a LWPOLYLINE. or even a 3DFACE The data is converted as needed.
|
||
|
struct PolyLine
|
||
|
{
|
||
|
PolyLine()
|
||
|
: flags()
|
||
|
{}
|
||
|
|
||
|
std::vector<aiVector3D> positions;
|
||
|
std::vector<aiColor4D> colors;
|
||
|
std::vector<unsigned int> indices;
|
||
|
std::vector<unsigned int> counts;
|
||
|
unsigned int flags;
|
||
|
|
||
|
std::string layer;
|
||
|
std::string desc;
|
||
|
};
|
||
|
|
||
|
|
||
|
// reference to a BLOCK. Specifies its own coordinate system.
|
||
|
struct InsertBlock
|
||
|
{
|
||
|
InsertBlock()
|
||
|
: scale(1.f,1.f,1.f)
|
||
|
, angle()
|
||
|
{}
|
||
|
|
||
|
aiVector3D pos;
|
||
|
aiVector3D scale;
|
||
|
float angle;
|
||
|
|
||
|
std::string name;
|
||
|
};
|
||
|
|
||
|
|
||
|
// keeps track of all geometry in a single BLOCK.
|
||
|
struct Block
|
||
|
{
|
||
|
std::vector< boost::shared_ptr<PolyLine> > lines;
|
||
|
std::vector<InsertBlock> insertions;
|
||
|
|
||
|
std::string name;
|
||
|
aiVector3D base;
|
||
|
};
|
||
|
|
||
|
|
||
|
struct FileData
|
||
|
{
|
||
|
// note: the LAST block always contains the stuff from ENTITIES.
|
||
|
std::vector<Block> blocks;
|
||
|
};
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
}}
|
||
|
#endif
|