2015-05-19 03:48:29 +00:00
|
|
|
/** Helper structures for the Collada loader */
|
|
|
|
|
|
|
|
/*
|
|
|
|
Open Asset Import Library (assimp)
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
|
|
|
Copyright (c) 2006-2015, assimp team
|
|
|
|
All rights reserved.
|
|
|
|
|
2015-05-19 03:52:10 +00:00
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
|
|
with or without modification, are permitted provided that the
|
2015-05-19 03:48:29 +00:00
|
|
|
following conditions are met:
|
|
|
|
|
|
|
|
* Redistributions of source code must retain the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer.
|
|
|
|
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer in the documentation and/or other
|
|
|
|
materials provided with the distribution.
|
|
|
|
|
|
|
|
* Neither the name of the assimp team, nor the names of its
|
|
|
|
contributors may be used to endorse or promote products
|
|
|
|
derived from this software without specific prior
|
|
|
|
written permission of the assimp team.
|
|
|
|
|
2015-05-19 03:52:10 +00:00
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
2015-05-19 03:48:29 +00:00
|
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
2015-05-19 03:52:10 +00:00
|
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
2015-05-19 03:48:29 +00:00
|
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
2015-05-19 03:52:10 +00:00
|
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
2015-05-19 03:48:29 +00:00
|
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
2015-05-19 03:52:10 +00:00
|
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
2015-05-19 03:48:29 +00:00
|
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef AI_COLLADAHELPER_H_INC
|
|
|
|
#define AI_COLLADAHELPER_H_INC
|
|
|
|
|
|
|
|
#include <string>
|
|
|
|
#include <map>
|
|
|
|
#include <vector>
|
|
|
|
#include <stdint.h>
|
|
|
|
#include "../include/assimp/light.h"
|
|
|
|
#include "../include/assimp/mesh.h"
|
|
|
|
#include "../include/assimp/material.h"
|
|
|
|
|
|
|
|
struct aiMaterial;
|
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
namespace Assimp {
|
|
|
|
namespace Collada {
|
2015-05-19 03:48:29 +00:00
|
|
|
|
|
|
|
/** Collada file versions which evolved during the years ... */
|
|
|
|
enum FormatVersion
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
FV_1_5_n,
|
|
|
|
FV_1_4_n,
|
|
|
|
FV_1_3_n
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
/** Transformation types that can be applied to a node */
|
|
|
|
enum TransformType
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
TF_LOOKAT,
|
|
|
|
TF_ROTATE,
|
|
|
|
TF_TRANSLATE,
|
|
|
|
TF_SCALE,
|
|
|
|
TF_SKEW,
|
|
|
|
TF_MATRIX
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** Different types of input data to a vertex or face */
|
|
|
|
enum InputType
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
IT_Invalid,
|
|
|
|
IT_Vertex, // special type for per-index data referring to the <vertices> element carrying the per-vertex data.
|
|
|
|
IT_Position,
|
|
|
|
IT_Normal,
|
|
|
|
IT_Texcoord,
|
|
|
|
IT_Color,
|
|
|
|
IT_Tangent,
|
|
|
|
IT_Bitangent
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** Contains all data for one of the different transformation types */
|
|
|
|
struct Transform
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
std::string mID; ///< SID of the transform step, by which anim channels address their target node
|
|
|
|
TransformType mType;
|
|
|
|
float f[16]; ///< Interpretation of data depends on the type of the transformation
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** A collada camera. */
|
|
|
|
struct Camera
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
Camera()
|
|
|
|
: mOrtho (false)
|
|
|
|
, mHorFov (10e10f)
|
|
|
|
, mVerFov (10e10f)
|
|
|
|
, mAspect (10e10f)
|
|
|
|
, mZNear (0.1f)
|
|
|
|
, mZFar (1000.f)
|
|
|
|
{}
|
|
|
|
|
|
|
|
// Name of camera
|
|
|
|
std::string mName;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
// True if it is an orthografic camera
|
|
|
|
bool mOrtho;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
//! Horizontal field of view in degrees
|
|
|
|
float mHorFov;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
//! Vertical field of view in degrees
|
|
|
|
float mVerFov;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
//! Screen aspect
|
|
|
|
float mAspect;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
//! Near& far z
|
|
|
|
float mZNear, mZFar;
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
#define ASSIMP_COLLADA_LIGHT_ANGLE_NOT_SET 1e9f
|
|
|
|
|
|
|
|
/** A collada light source. */
|
|
|
|
struct Light
|
2015-05-19 03:52:10 +00:00
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
Light()
|
|
|
|
: mType (aiLightSource_UNDEFINED)
|
|
|
|
, mAttConstant (1.f)
|
|
|
|
, mAttLinear (0.f)
|
|
|
|
, mAttQuadratic (0.f)
|
|
|
|
, mFalloffAngle (180.f)
|
|
|
|
, mFalloffExponent (0.f)
|
|
|
|
, mPenumbraAngle (ASSIMP_COLLADA_LIGHT_ANGLE_NOT_SET)
|
|
|
|
, mOuterAngle (ASSIMP_COLLADA_LIGHT_ANGLE_NOT_SET)
|
|
|
|
, mIntensity (1.f)
|
|
|
|
{}
|
|
|
|
|
|
|
|
//! Type of the light source aiLightSourceType + ambient
|
|
|
|
unsigned int mType;
|
|
|
|
|
|
|
|
//! Color of the light
|
|
|
|
aiColor3D mColor;
|
|
|
|
|
|
|
|
//! Light attenuation
|
|
|
|
float mAttConstant,mAttLinear,mAttQuadratic;
|
|
|
|
|
|
|
|
//! Spot light falloff
|
|
|
|
float mFalloffAngle;
|
|
|
|
float mFalloffExponent;
|
|
|
|
|
|
|
|
// -----------------------------------------------------
|
|
|
|
// FCOLLADA extension from here
|
|
|
|
|
|
|
|
//! ... related stuff from maja and max extensions
|
|
|
|
float mPenumbraAngle;
|
|
|
|
float mOuterAngle;
|
|
|
|
|
|
|
|
//! Common light intensity
|
|
|
|
float mIntensity;
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** Short vertex index description */
|
|
|
|
struct InputSemanticMapEntry
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
InputSemanticMapEntry()
|
|
|
|
: mSet(0)
|
|
|
|
, mType(IT_Invalid)
|
|
|
|
{}
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
//! Index of set, optional
|
|
|
|
unsigned int mSet;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
//! Type of referenced vertex input
|
|
|
|
InputType mType;
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** Table to map from effect to vertex input semantics */
|
|
|
|
struct SemanticMappingTable
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
//! Name of material
|
|
|
|
std::string mMatName;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
//! List of semantic map commands, grouped by effect semantic name
|
|
|
|
std::map<std::string, InputSemanticMapEntry> mMap;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
//! For std::find
|
|
|
|
bool operator == (const std::string& s) const {
|
|
|
|
return s == mMatName;
|
|
|
|
}
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** A reference to a mesh inside a node, including materials assigned to the various subgroups.
|
|
|
|
* The ID refers to either a mesh or a controller which specifies the mesh
|
|
|
|
*/
|
|
|
|
struct MeshInstance
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
///< ID of the mesh or controller to be instanced
|
|
|
|
std::string mMeshOrController;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
///< Map of materials by the subgroup ID they're applied to
|
|
|
|
std::map<std::string, SemanticMappingTable> mMaterials;
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** A reference to a camera inside a node*/
|
|
|
|
struct CameraInstance
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
///< ID of the camera
|
|
|
|
std::string mCamera;
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** A reference to a light inside a node*/
|
|
|
|
struct LightInstance
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
///< ID of the camera
|
|
|
|
std::string mLight;
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** A reference to a node inside a node*/
|
|
|
|
struct NodeInstance
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
///< ID of the node
|
|
|
|
std::string mNode;
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** A node in a scene hierarchy */
|
|
|
|
struct Node
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
std::string mName;
|
|
|
|
std::string mID;
|
2015-05-19 03:48:29 +00:00
|
|
|
std::string mSID;
|
2015-05-19 03:57:13 +00:00
|
|
|
Node* mParent;
|
|
|
|
std::vector<Node*> mChildren;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
/** Operations in order to calculate the resulting transformation to parent. */
|
|
|
|
std::vector<Transform> mTransforms;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
/** Meshes at this node */
|
|
|
|
std::vector<MeshInstance> mMeshes;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
/** Lights at this node */
|
|
|
|
std::vector<LightInstance> mLights;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
/** Cameras at this node */
|
|
|
|
std::vector<CameraInstance> mCameras;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
/** Node instances at this node */
|
|
|
|
std::vector<NodeInstance> mNodeInstances;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
/** Rootnodes: Name of primary camera, if any */
|
|
|
|
std::string mPrimaryCamera;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
//! Constructor. Begin with a zero parent
|
|
|
|
Node() {
|
|
|
|
mParent = NULL;
|
|
|
|
}
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
//! Destructor: delete all children subsequently
|
|
|
|
~Node() {
|
|
|
|
for( std::vector<Node*>::iterator it = mChildren.begin(); it != mChildren.end(); ++it)
|
|
|
|
delete *it;
|
|
|
|
}
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** Data source array: either floats or strings */
|
|
|
|
struct Data
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
bool mIsStringArray;
|
|
|
|
std::vector<float> mValues;
|
|
|
|
std::vector<std::string> mStrings;
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** Accessor to a data array */
|
|
|
|
struct Accessor
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
size_t mCount; // in number of objects
|
|
|
|
size_t mSize; // size of an object, in elements (floats or strings, mostly 1)
|
|
|
|
size_t mOffset; // in number of values
|
|
|
|
size_t mStride; // Stride in number of values
|
|
|
|
std::vector<std::string> mParams; // names of the data streams in the accessors. Empty string tells to ignore.
|
|
|
|
size_t mSubOffset[4]; // Suboffset inside the object for the common 4 elements. For a vector, thats XYZ, for a color RGBA and so on.
|
|
|
|
// For example, SubOffset[0] denotes which of the values inside the object is the vector X component.
|
|
|
|
std::string mSource; // URL of the source array
|
|
|
|
mutable const Data* mData; // Pointer to the source array, if resolved. NULL else
|
|
|
|
|
|
|
|
Accessor()
|
|
|
|
{
|
|
|
|
mCount = 0; mSize = 0; mOffset = 0; mStride = 0; mData = NULL;
|
|
|
|
mSubOffset[0] = mSubOffset[1] = mSubOffset[2] = mSubOffset[3] = 0;
|
|
|
|
}
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** A single face in a mesh */
|
|
|
|
struct Face
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
std::vector<size_t> mIndices;
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** An input channel for mesh data, referring to a single accessor */
|
|
|
|
struct InputChannel
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
InputType mType; // Type of the data
|
|
|
|
size_t mIndex; // Optional index, if multiple sets of the same data type are given
|
|
|
|
size_t mOffset; // Index offset in the indices array of per-face indices. Don't ask, can't explain that any better.
|
|
|
|
std::string mAccessor; // ID of the accessor where to read the actual values from.
|
|
|
|
mutable const Accessor* mResolved; // Pointer to the accessor, if resolved. NULL else
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
InputChannel() { mType = IT_Invalid; mIndex = 0; mOffset = 0; mResolved = NULL; }
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** Subset of a mesh with a certain material */
|
|
|
|
struct SubMesh
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
std::string mMaterial; ///< subgroup identifier
|
|
|
|
size_t mNumFaces; ///< number of faces in this submesh
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** Contains data for a single mesh */
|
|
|
|
struct Mesh
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
Mesh()
|
|
|
|
{
|
|
|
|
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS;++i)
|
|
|
|
mNumUVComponents[i] = 2;
|
|
|
|
}
|
2015-05-19 03:52:10 +00:00
|
|
|
|
2015-05-19 03:48:29 +00:00
|
|
|
std::string mName;
|
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
// just to check if there's some sophisticated addressing involved...
|
|
|
|
// which we don't support, and therefore should warn about.
|
|
|
|
std::string mVertexID;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
// Vertex data addressed by vertex indices
|
|
|
|
std::vector<InputChannel> mPerVertexData;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
// actual mesh data, assembled on encounter of a <p> element. Verbose format, not indexed
|
|
|
|
std::vector<aiVector3D> mPositions;
|
|
|
|
std::vector<aiVector3D> mNormals;
|
|
|
|
std::vector<aiVector3D> mTangents;
|
|
|
|
std::vector<aiVector3D> mBitangents;
|
|
|
|
std::vector<aiVector3D> mTexCoords[AI_MAX_NUMBER_OF_TEXTURECOORDS];
|
|
|
|
std::vector<aiColor4D> mColors[AI_MAX_NUMBER_OF_COLOR_SETS];
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
unsigned int mNumUVComponents[AI_MAX_NUMBER_OF_TEXTURECOORDS];
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
// Faces. Stored are only the number of vertices for each face.
|
|
|
|
// 1 == point, 2 == line, 3 == triangle, 4+ == poly
|
|
|
|
std::vector<size_t> mFaceSize;
|
2015-05-19 03:52:10 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
// Position indices for all faces in the sequence given in mFaceSize -
|
|
|
|
// necessary for bone weight assignment
|
|
|
|
std::vector<size_t> mFacePosIndices;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
// Submeshes in this mesh, each with a given material
|
|
|
|
std::vector<SubMesh> mSubMeshes;
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** Which type of primitives the ReadPrimitives() function is going to read */
|
|
|
|
enum PrimitiveType
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
Prim_Invalid,
|
|
|
|
Prim_Lines,
|
|
|
|
Prim_LineStrip,
|
|
|
|
Prim_Triangles,
|
|
|
|
Prim_TriStrips,
|
|
|
|
Prim_TriFans,
|
|
|
|
Prim_Polylist,
|
|
|
|
Prim_Polygon
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** A skeleton controller to deform a mesh with the use of joints */
|
|
|
|
struct Controller
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
// the URL of the mesh deformed by the controller.
|
|
|
|
std::string mMeshId;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
// accessor URL of the joint names
|
|
|
|
std::string mJointNameSource;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
|
|
|
///< The bind shape matrix, as array of floats. I'm not sure what this matrix actually describes, but it can't be ignored in all cases
|
|
|
|
float mBindShapeMatrix[16];
|
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
// accessor URL of the joint inverse bind matrices
|
|
|
|
std::string mJointOffsetMatrixSource;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
// input channel: joint names.
|
|
|
|
InputChannel mWeightInputJoints;
|
|
|
|
// input channel: joint weights
|
|
|
|
InputChannel mWeightInputWeights;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
// Number of weights per vertex.
|
|
|
|
std::vector<size_t> mWeightCounts;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
// JointIndex-WeightIndex pairs for all vertices
|
|
|
|
std::vector< std::pair<size_t, size_t> > mWeights;
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** A collada material. Pretty much the only member is a reference to an effect. */
|
|
|
|
struct Material
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
std::string mName;
|
|
|
|
std::string mEffect;
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** Type of the effect param */
|
|
|
|
enum ParamType
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
Param_Sampler,
|
|
|
|
Param_Surface
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** A param for an effect. Might be of several types, but they all just refer to each other, so I summarize them */
|
|
|
|
struct EffectParam
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
ParamType mType;
|
|
|
|
std::string mReference; // to which other thing the param is referring to.
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** Shading type supported by the standard effect spec of Collada */
|
|
|
|
enum ShadeType
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
Shade_Invalid,
|
|
|
|
Shade_Constant,
|
|
|
|
Shade_Lambert,
|
|
|
|
Shade_Phong,
|
|
|
|
Shade_Blinn
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** Represents a texture sampler in collada */
|
|
|
|
struct Sampler
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
Sampler()
|
|
|
|
: mWrapU (true)
|
|
|
|
, mWrapV (true)
|
|
|
|
, mMirrorU ()
|
|
|
|
, mMirrorV ()
|
|
|
|
, mOp (aiTextureOp_Multiply)
|
|
|
|
, mUVId (UINT_MAX)
|
|
|
|
, mWeighting (1.f)
|
|
|
|
, mMixWithPrevious (1.f)
|
|
|
|
{}
|
|
|
|
|
|
|
|
/** Name of image reference
|
|
|
|
*/
|
|
|
|
std::string mName;
|
|
|
|
|
|
|
|
/** Wrap U?
|
|
|
|
*/
|
|
|
|
bool mWrapU;
|
|
|
|
|
|
|
|
/** Wrap V?
|
|
|
|
*/
|
|
|
|
bool mWrapV;
|
|
|
|
|
|
|
|
/** Mirror U?
|
|
|
|
*/
|
|
|
|
bool mMirrorU;
|
|
|
|
|
|
|
|
/** Mirror V?
|
|
|
|
*/
|
|
|
|
bool mMirrorV;
|
|
|
|
|
|
|
|
/** Blend mode
|
|
|
|
*/
|
|
|
|
aiTextureOp mOp;
|
|
|
|
|
|
|
|
/** UV transformation
|
|
|
|
*/
|
|
|
|
aiUVTransform mTransform;
|
|
|
|
|
|
|
|
/** Name of source UV channel
|
|
|
|
*/
|
|
|
|
std::string mUVChannel;
|
|
|
|
|
|
|
|
/** Resolved UV channel index or UINT_MAX if not known
|
|
|
|
*/
|
|
|
|
unsigned int mUVId;
|
|
|
|
|
|
|
|
// OKINO/MAX3D extensions from here
|
|
|
|
// -------------------------------------------------------
|
|
|
|
|
|
|
|
/** Weighting factor
|
|
|
|
*/
|
|
|
|
float mWeighting;
|
|
|
|
|
|
|
|
/** Mixing factor from OKINO
|
|
|
|
*/
|
|
|
|
float mMixWithPrevious;
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** A collada effect. Can contain about anything according to the Collada spec,
|
|
|
|
but we limit our version to a reasonable subset. */
|
|
|
|
struct Effect
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
// Shading mode
|
|
|
|
ShadeType mShadeType;
|
|
|
|
|
|
|
|
// Colors
|
|
|
|
aiColor4D mEmissive, mAmbient, mDiffuse, mSpecular,
|
|
|
|
mTransparent, mReflective;
|
|
|
|
|
|
|
|
// Textures
|
|
|
|
Sampler mTexEmissive, mTexAmbient, mTexDiffuse, mTexSpecular,
|
|
|
|
mTexTransparent, mTexBump, mTexReflective;
|
|
|
|
|
|
|
|
// Scalar factory
|
|
|
|
float mShininess, mRefractIndex, mReflectivity;
|
|
|
|
float mTransparency;
|
|
|
|
bool mHasTransparency;
|
|
|
|
bool mRGBTransparency;
|
|
|
|
|
|
|
|
// local params referring to each other by their SID
|
|
|
|
typedef std::map<std::string, Collada::EffectParam> ParamLibrary;
|
|
|
|
ParamLibrary mParams;
|
|
|
|
|
|
|
|
// MAX3D extensions
|
|
|
|
// ---------------------------------------------------------
|
|
|
|
// Double-sided?
|
|
|
|
bool mDoubleSided, mWireframe, mFaceted;
|
|
|
|
|
|
|
|
Effect()
|
|
|
|
: mShadeType (Shade_Phong)
|
|
|
|
, mEmissive ( 0, 0, 0, 1)
|
|
|
|
, mAmbient ( 0.1f, 0.1f, 0.1f, 1)
|
|
|
|
, mDiffuse ( 0.6f, 0.6f, 0.6f, 1)
|
|
|
|
, mSpecular ( 0.4f, 0.4f, 0.4f, 1)
|
|
|
|
, mTransparent ( 0, 0, 0, 1)
|
|
|
|
, mShininess (10.0f)
|
|
|
|
, mRefractIndex (1.f)
|
|
|
|
, mReflectivity (1.f)
|
|
|
|
, mTransparency (1.f)
|
|
|
|
, mHasTransparency (false)
|
|
|
|
, mRGBTransparency(false)
|
|
|
|
, mDoubleSided (false)
|
|
|
|
, mWireframe (false)
|
|
|
|
, mFaceted (false)
|
|
|
|
{
|
|
|
|
}
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** An image, meaning texture */
|
|
|
|
struct Image
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
std::string mFileName;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
/** If image file name is zero, embedded image data
|
|
|
|
*/
|
|
|
|
std::vector<uint8_t> mImageData;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
/** If image file name is zero, file format of
|
|
|
|
* embedded image data.
|
|
|
|
*/
|
|
|
|
std::string mEmbeddedFormat;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
/** An animation channel. */
|
|
|
|
struct AnimationChannel
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
/** URL of the data to animate. Could be about anything, but we support only the
|
|
|
|
* "NodeID/TransformID.SubElement" notation
|
|
|
|
*/
|
|
|
|
std::string mTarget;
|
|
|
|
|
|
|
|
/** Source URL of the time values. Collada calls them "input". Meh. */
|
|
|
|
std::string mSourceTimes;
|
|
|
|
/** Source URL of the value values. Collada calls them "output". */
|
|
|
|
std::string mSourceValues;
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** An animation. Container for 0-x animation channels or 0-x animations */
|
|
|
|
struct Animation
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
/** Anim name */
|
|
|
|
std::string mName;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
/** the animation channels, if any */
|
|
|
|
std::vector<AnimationChannel> mChannels;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
/** the sub-animations, if any */
|
|
|
|
std::vector<Animation*> mSubAnims;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
/** Destructor */
|
|
|
|
~Animation()
|
|
|
|
{
|
|
|
|
for( std::vector<Animation*>::iterator it = mSubAnims.begin(); it != mSubAnims.end(); ++it)
|
|
|
|
delete *it;
|
|
|
|
}
|
2015-05-19 03:48:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** Description of a collada animation channel which has been determined to affect the current node */
|
|
|
|
struct ChannelEntry
|
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
const Collada::AnimationChannel* mChannel; ///> the source channel
|
|
|
|
std::string mTransformId; // the ID of the transformation step of the node which is influenced
|
|
|
|
size_t mTransformIndex; // Index into the node's transform chain to apply the channel to
|
|
|
|
size_t mSubElement; // starting index inside the transform data
|
|
|
|
|
|
|
|
// resolved data references
|
|
|
|
const Collada::Accessor* mTimeAccessor; ///> Collada accessor to the time values
|
|
|
|
const Collada::Data* mTimeData; ///> Source data array for the time values
|
|
|
|
const Collada::Accessor* mValueAccessor; ///> Collada accessor to the key value values
|
|
|
|
const Collada::Data* mValueData; ///> Source datat array for the key value values
|
|
|
|
|
|
|
|
ChannelEntry()
|
2015-05-19 03:48:29 +00:00
|
|
|
: mChannel()
|
|
|
|
, mTransformIndex()
|
|
|
|
, mSubElement()
|
|
|
|
, mTimeAccessor()
|
|
|
|
, mTimeData()
|
|
|
|
, mValueAccessor()
|
|
|
|
, mValueData()
|
|
|
|
{}
|
|
|
|
};
|
|
|
|
|
|
|
|
} // end of namespace Collada
|
|
|
|
} // end of namespace Assimp
|
|
|
|
|
|
|
|
#endif // AI_COLLADAHELPER_H_INC
|