265 lines
5.3 KiB
C
265 lines
5.3 KiB
C
|
/*
|
||
|
Open Asset Import Library (assimp)
|
||
|
----------------------------------------------------------------------
|
||
|
|
||
|
Copyright (c) 2006-2020, assimp team
|
||
|
|
||
|
|
||
|
All rights reserved.
|
||
|
|
||
|
Redistribution and use of this software in source and binary forms,
|
||
|
with or without modification, are permitted provided that the
|
||
|
following conditions are met:
|
||
|
|
||
|
* Redistributions of source code must retain the above
|
||
|
copyright notice, this list of conditions and the
|
||
|
following disclaimer.
|
||
|
|
||
|
* Redistributions in binary form must reproduce the above
|
||
|
copyright notice, this list of conditions and the
|
||
|
following disclaimer in the documentation and/or other
|
||
|
materials provided with the distribution.
|
||
|
|
||
|
* Neither the name of the assimp team, nor the names of its
|
||
|
contributors may be used to endorse or promote products
|
||
|
derived from this software without specific prior
|
||
|
written permission of the assimp team.
|
||
|
|
||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
|
||
|
----------------------------------------------------------------------
|
||
|
*/
|
||
|
#ifndef AI_OPENGEXSTRUCTS_H_INC
|
||
|
#define AI_OPENGEXSTRUCTS_H_INC
|
||
|
|
||
|
#include <string>
|
||
|
#include <map>
|
||
|
|
||
|
namespace Assimp {
|
||
|
namespace OpenGEX {
|
||
|
|
||
|
struct Skin;
|
||
|
struct Object;
|
||
|
struct LightObject;
|
||
|
struct CameraObject;
|
||
|
struct Material;
|
||
|
struct BoneNode;
|
||
|
struct BoneCountArray;
|
||
|
struct BoneIndexArray;
|
||
|
struct BoneWeightArray;
|
||
|
|
||
|
struct Metric {
|
||
|
float m_distance;
|
||
|
float m_angle;
|
||
|
float m_time;
|
||
|
float m_up;
|
||
|
};
|
||
|
|
||
|
struct VertexArray {
|
||
|
std::string arrayAttrib;
|
||
|
unsigned int morphIndex;
|
||
|
};
|
||
|
|
||
|
struct IndexArray {
|
||
|
unsigned int materialIndex;
|
||
|
unsigned int restartIndex;
|
||
|
std::string frontFace;
|
||
|
};
|
||
|
|
||
|
struct Mesh {
|
||
|
unsigned int meshLevel;
|
||
|
std::string meshPrimitive;
|
||
|
Skin *skinStructure;
|
||
|
};
|
||
|
|
||
|
struct Node {
|
||
|
std::string nodeName;
|
||
|
};
|
||
|
|
||
|
struct GeometryNode {
|
||
|
bool visibleFlag[ 2 ];
|
||
|
bool shadowFlag[ 2 ];
|
||
|
bool motionBlurFlag[ 2 ];
|
||
|
};
|
||
|
|
||
|
struct LightNode {
|
||
|
bool shadowFlag[ 2 ];
|
||
|
const LightObject *lightObjectStructure;
|
||
|
};
|
||
|
|
||
|
struct CameraNode {
|
||
|
const CameraObject *cameraObjectStructure;
|
||
|
};
|
||
|
|
||
|
struct GeometryObject {
|
||
|
Object *object;
|
||
|
bool visibleFlag;
|
||
|
bool shadowFlag;
|
||
|
bool motionBlurFlag;
|
||
|
std::map<std::string, Mesh*> meshMap;
|
||
|
};
|
||
|
|
||
|
struct LightObject {
|
||
|
Object *object;
|
||
|
std::string typeString;
|
||
|
bool shadowFlag;
|
||
|
};
|
||
|
|
||
|
struct CameraObject {
|
||
|
float focalLength;
|
||
|
float nearDepth;
|
||
|
float farDepth;
|
||
|
};
|
||
|
|
||
|
struct Matrix {
|
||
|
bool objectFlag;
|
||
|
};
|
||
|
|
||
|
struct Transform {
|
||
|
Matrix *matrix;
|
||
|
int transformCount;
|
||
|
const float *transformArray;
|
||
|
};
|
||
|
|
||
|
struct Translation {
|
||
|
std::string translationKind;
|
||
|
};
|
||
|
|
||
|
struct Rotation {
|
||
|
std::string rotationKind;
|
||
|
};
|
||
|
|
||
|
struct Scale {
|
||
|
std::string scaleKind;
|
||
|
};
|
||
|
|
||
|
struct Name {
|
||
|
std::string name;
|
||
|
};
|
||
|
|
||
|
struct ObjectRef {
|
||
|
Object *targetStructure;
|
||
|
};
|
||
|
|
||
|
struct MaterialRef {
|
||
|
unsigned int materialIndex;
|
||
|
const Material *targetStructure;
|
||
|
};
|
||
|
|
||
|
struct BoneRefArray {
|
||
|
int boneCount;
|
||
|
const BoneNode **boneNodeArray;
|
||
|
};
|
||
|
|
||
|
struct BoneCount {
|
||
|
int vertexCount;
|
||
|
const unsigned short *boneCountArray;
|
||
|
unsigned short *arrayStorage;
|
||
|
};
|
||
|
|
||
|
struct BoneIndex {
|
||
|
int boneIndexCount;
|
||
|
const unsigned short *boneIndexArray;
|
||
|
unsigned short *arrayStorage;
|
||
|
};
|
||
|
|
||
|
struct BoneWeight {
|
||
|
int boneWeightCount;
|
||
|
const float *boneWeightArray;
|
||
|
};
|
||
|
|
||
|
struct Skeleton {
|
||
|
const BoneRefArray *boneRefArrayStructure;
|
||
|
const Transform *transformStructure;
|
||
|
};
|
||
|
|
||
|
struct Skin {
|
||
|
const Skeleton *skeletonStructure;
|
||
|
const BoneCountArray *boneCountArrayStructure;
|
||
|
const BoneIndexArray *boneIndexArrayStructure;
|
||
|
const BoneWeightArray *boneWeightArrayStructure;
|
||
|
};
|
||
|
|
||
|
struct Material {
|
||
|
bool twoSidedFlag;
|
||
|
const char *materialName;
|
||
|
};
|
||
|
|
||
|
struct Attrib {
|
||
|
std::string attribString;
|
||
|
};
|
||
|
|
||
|
struct Param {
|
||
|
float param;
|
||
|
};
|
||
|
|
||
|
struct Color {
|
||
|
float color[ 4 ];
|
||
|
};
|
||
|
|
||
|
struct Texture {
|
||
|
std::string textureName;
|
||
|
unsigned int texcoordIndex;
|
||
|
};
|
||
|
|
||
|
struct Atten {
|
||
|
std::string attenKind;
|
||
|
std::string curveType;
|
||
|
|
||
|
float beginParam;
|
||
|
float endParam;
|
||
|
|
||
|
float scaleParam;
|
||
|
float offsetParam;
|
||
|
|
||
|
float constantParam;
|
||
|
float linearParam;
|
||
|
float quadraticParam;
|
||
|
|
||
|
float powerParam;
|
||
|
};
|
||
|
|
||
|
struct Key {
|
||
|
std::string keyKind;
|
||
|
bool scalarFlag;
|
||
|
};
|
||
|
|
||
|
struct Curve {
|
||
|
std::string curveType;
|
||
|
const Key *keyValueStructure;
|
||
|
const Key *keyControlStructure[ 2 ];
|
||
|
const Key *keyTensionStructure;
|
||
|
const Key *keyContinuityStructure;
|
||
|
const Key *keyBiasStructure;
|
||
|
};
|
||
|
|
||
|
struct Animation {
|
||
|
int clipIndex;
|
||
|
bool beginFlag;
|
||
|
bool endFlag;
|
||
|
float beginTime;
|
||
|
float endTime;
|
||
|
};
|
||
|
|
||
|
struct OpenGexDataDescription {
|
||
|
float distanceScale;
|
||
|
float angleScale;
|
||
|
float timeScale;
|
||
|
int upDirection;
|
||
|
};
|
||
|
|
||
|
} // Namespace OpenGEX
|
||
|
} // Namespace Assimp
|
||
|
|
||
|
#endif // AI_OPENGEXSTRUCTS_H_INC
|