assimp/contrib/tinyusdz/tinyusdz-repo/examples/openglviewer/shaders/world_fragment.frag

8 lines
123 B
GLSL
Raw Normal View History

2024-03-30 02:33:07 +00:00
in vec3 fragment_world_position;
out vec4 output_color;
void main()
{
output_color = vec4(fragment_world_position, 1);
}