2008-08-28 17:35:36 +00:00
|
|
|
/*
|
|
|
|
Open Asset Import Library (ASSIMP)
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
|
|
|
Copyright (c) 2006-2008, ASSIMP Development Team
|
|
|
|
All rights reserved.
|
|
|
|
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
|
|
with or without modification, are permitted provided that the
|
|
|
|
following conditions are met:
|
|
|
|
|
|
|
|
* Redistributions of source code must retain the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer.
|
|
|
|
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer in the documentation and/or other
|
|
|
|
materials provided with the distribution.
|
|
|
|
|
|
|
|
* Neither the name of the ASSIMP team, nor the names of its
|
|
|
|
contributors may be used to endorse or promote products
|
|
|
|
derived from this software without specific prior
|
|
|
|
written permission of the ASSIMP Development Team.
|
|
|
|
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
*/
|
|
|
|
|
|
|
|
/** @file Defines the helper data structures for importing 3DS files.
|
|
|
|
http://www.jalix.org/ressources/graphics/3DS/_unofficials/3ds-unofficial.txt */
|
|
|
|
|
|
|
|
#ifndef AI_SMOOTHINGGROUPS_H_INC
|
|
|
|
#define AI_SMOOTHINGGROUPS_H_INC
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
/** Helper structure representing a face with smoothing groups assigned */
|
|
|
|
struct FaceWithSmoothingGroup
|
|
|
|
{
|
|
|
|
FaceWithSmoothingGroup() : iSmoothGroup(0)
|
|
|
|
{
|
|
|
|
// let the rest uninitialized for performance - in release builds.
|
|
|
|
// in debug builds set all indices to a common magic value
|
|
|
|
#ifdef _DEBUG
|
|
|
|
this->mIndices[0] = 0xffffffff;
|
|
|
|
this->mIndices[1] = 0xffffffff;
|
|
|
|
this->mIndices[2] = 0xffffffff;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//! Indices. .3ds is using uint16. However, after
|
|
|
|
//! an unique vrtex set has been geneerated it might
|
|
|
|
//! be an index becomes > 2^16
|
|
|
|
uint32_t mIndices[3];
|
|
|
|
|
|
|
|
//! specifies to which smoothing group the face belongs to
|
|
|
|
uint32_t iSmoothGroup;
|
|
|
|
};
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
/** Helper structure representing a mesh whose faces have smoothing
|
|
|
|
groups assigned. This allows us to reuse the code for normal computations
|
|
|
|
from smoothings groups for several loaders (3DS, ASE). All of them
|
|
|
|
use face structures which inherit from #FaceWithSmoothingGroup,
|
|
|
|
but as they add extra members and need to be copied by value we
|
|
|
|
need to use a template here.
|
|
|
|
*/
|
|
|
|
template <class T>
|
|
|
|
struct MeshWithSmoothingGroups
|
|
|
|
{
|
|
|
|
//! Vertex positions
|
|
|
|
std::vector<aiVector3D> mPositions;
|
|
|
|
|
|
|
|
//! Face lists
|
|
|
|
std::vector<T> mFaces;
|
|
|
|
|
|
|
|
//! List of normal vectors
|
|
|
|
std::vector<aiVector3D> mNormals;
|
|
|
|
};
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
/** Computes normal vectors for the mesh
|
|
|
|
*/
|
|
|
|
template <class T>
|
|
|
|
void ComputeNormalsWithSmoothingsGroups(MeshWithSmoothingGroups<T>& sMesh);
|
|
|
|
|
|
|
|
|
|
|
|
// include implementations
|
|
|
|
#include "SmoothingGroups.inl"
|
|
|
|
|
2008-09-11 20:50:15 +00:00
|
|
|
#endif // !! AI_SMOOTHINGGROUPS_H_INC
|