assimp/test/unit/utFindInvalidData.cpp

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#include "UnitTestPCH.h"
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#include <FindInvalidDataProcess.h>
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#include "../../include/assimp/mesh.h"
using namespace std;
using namespace Assimp;
class FindInvalidDataProcessTest : public ::testing::Test
{
public:
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virtual void SetUp();
virtual void TearDown();
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protected:
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aiMesh* pcMesh;
FindInvalidDataProcess* piProcess;
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};
// ------------------------------------------------------------------------------------------------
void FindInvalidDataProcessTest::SetUp()
{
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ASSERT_TRUE( AI_MAX_NUMBER_OF_TEXTURECOORDS >= 3);
piProcess = new FindInvalidDataProcess();
pcMesh = new aiMesh();
pcMesh->mNumVertices = 1000;
pcMesh->mVertices = new aiVector3D[1000];
for (unsigned int i = 0; i < 1000;++i)
pcMesh->mVertices[i] = aiVector3D((float)i);
pcMesh->mNormals = new aiVector3D[1000];
for (unsigned int i = 0; i < 1000;++i)
pcMesh->mNormals[i] = aiVector3D((float)i+1);
pcMesh->mTangents = new aiVector3D[1000];
for (unsigned int i = 0; i < 1000;++i)
pcMesh->mTangents[i] = aiVector3D((float)i);
pcMesh->mBitangents = new aiVector3D[1000];
for (unsigned int i = 0; i < 1000;++i)
pcMesh->mBitangents[i] = aiVector3D((float)i);
for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS;++a)
{
pcMesh->mTextureCoords[a] = new aiVector3D[1000];
for (unsigned int i = 0; i < 1000;++i)
pcMesh->mTextureCoords[a][i] = aiVector3D((float)i);
}
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}
// ------------------------------------------------------------------------------------------------
void FindInvalidDataProcessTest::TearDown()
{
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delete piProcess;
delete pcMesh;
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}
// ------------------------------------------------------------------------------------------------
TEST_F(FindInvalidDataProcessTest, testStepNegativeResult)
{
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::memset(pcMesh->mNormals,0,pcMesh->mNumVertices*sizeof(aiVector3D));
::memset(pcMesh->mBitangents,0,pcMesh->mNumVertices*sizeof(aiVector3D));
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pcMesh->mTextureCoords[2][455] = aiVector3D( std::numeric_limits<float>::quiet_NaN() );
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piProcess->ProcessMesh(pcMesh);
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EXPECT_TRUE(NULL != pcMesh->mVertices);
EXPECT_TRUE(NULL == pcMesh->mNormals);
EXPECT_TRUE(NULL == pcMesh->mTangents);
EXPECT_TRUE(NULL == pcMesh->mBitangents);
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for (unsigned int i = 0; i < 2;++i)
EXPECT_TRUE(NULL != pcMesh->mTextureCoords[i]);
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for (unsigned int i = 2; i < AI_MAX_NUMBER_OF_TEXTURECOORDS;++i)
EXPECT_TRUE(NULL == pcMesh->mTextureCoords[i]);
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}
// ------------------------------------------------------------------------------------------------
TEST_F(FindInvalidDataProcessTest, testStepPositiveResult)
{
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piProcess->ProcessMesh(pcMesh);
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EXPECT_TRUE(NULL != pcMesh->mVertices);
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EXPECT_TRUE(NULL != pcMesh->mNormals);
EXPECT_TRUE(NULL != pcMesh->mTangents);
EXPECT_TRUE(NULL != pcMesh->mBitangents);
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for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS;++i)
EXPECT_TRUE(NULL != pcMesh->mTextureCoords[i]);
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}