assimp/code/KillNormalsProcess.h

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/** @file Defines a post processing step to kill all loaded normals */
#ifndef AI_KILLNORMALPROCESS_H_INC
#define AI_KILLNORMALPROCESS_H_INC
#include "BaseProcess.h"
#include "../include/aiMesh.h"
namespace Assimp
{
// ---------------------------------------------------------------------------
/** KillNormalsProcess: Class to kill all normals loaded
*/
class KillNormalsProcess : public BaseProcess
{
friend class Importer;
protected:
/** Constructor to be privately used by Importer */
KillNormalsProcess();
/** Destructor, private as well */
~KillNormalsProcess();
public:
// -------------------------------------------------------------------
/** Returns whether the processing step is present in the given flag field.
* @param pFlags The processing flags the importer was called with. A bitwise
* combination of #aiPostProcessSteps.
* @return true if the process is present in this flag fields, false if not.
*/
bool IsActive( unsigned int pFlags) const;
// -------------------------------------------------------------------
/** Executes the post processing step on the given imported data.
* At the moment a process is not supposed to fail.
* @param pScene The imported data to work at.
*/
void Execute( aiScene* pScene);
private:
void KillMeshNormals (aiMesh* pcMesh);
};
} // end of namespace Assimp
#endif // !!AI_KILLNORMALPROCESS_H_INC