2008-10-19 11:32:33 +00:00
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/*
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---------------------------------------------------------------------------
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Open Asset Import Library (ASSIMP)
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---------------------------------------------------------------------------
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2008-10-13 16:45:48 +00:00
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2010-04-10 15:30:22 +00:00
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Copyright (c) 2006-2010, ASSIMP Development Team
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2008-10-19 11:32:33 +00:00
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the ASSIMP team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the ASSIMP Development Team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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2008-10-13 16:45:48 +00:00
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2009-04-11 14:31:57 +00:00
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/** @file AssimpPCH.h
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* PCH master include. Every unit in Assimp has to include it.
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*/
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2008-10-13 16:45:48 +00:00
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#ifndef ASSIMP_PCH_INCLUDED
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#define ASSIMP_PCH_INCLUDED
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2008-10-31 19:32:00 +00:00
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#define ASSIMP_INTERNAL_BUILD
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2009-04-11 14:31:57 +00:00
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// ----------------------------------------------------------------------------------------
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/* General compile config taken from aiDefines.h. It is important that the user compiles
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* using exactly the same settings in aiDefines.h. Settings in AssimpPCH.h may differ,
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* they won't affect the public API.
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*/
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2009-01-12 22:06:54 +00:00
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#include "../include/aiDefines.h"
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2011-01-27 17:03:30 +00:00
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// Include our stdint.h replacement header for MSVC, take the global header for gcc/mingw
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#if defined( _MSC_VER) && (_MSC_VER < 1600)
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2010-03-03 21:48:23 +00:00
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# include "pstdint.h"
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2009-04-11 14:31:57 +00:00
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#else
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# include <stdint.h>
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#endif
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/* Undefine the min/max macros defined by some platform headers (namely Windows.h) to
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* avoid obvious conflicts with std::min() and std::max().
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*/
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2009-01-19 19:34:34 +00:00
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#undef min
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#undef max
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2009-04-11 14:31:57 +00:00
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/* Concatenate two tokens after evaluating them
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*/
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#define _AI_CONCAT(a,b) a ## b
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#define AI_CONCAT(a,b) _AI_CONCAT(a,b)
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2009-01-19 19:34:34 +00:00
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2009-04-11 14:31:57 +00:00
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/* Helper macro to set a pointer to NULL in debug builds
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*/
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2009-01-19 19:34:34 +00:00
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#if (defined _DEBUG)
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# define AI_DEBUG_INVALIDATE_PTR(x) x = NULL;
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#else
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# define AI_DEBUG_INVALIDATE_PTR(x)
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#endif
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2009-04-11 14:31:57 +00:00
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/* Beginning with MSVC8 some C string manipulation functions are mapped to their _safe_
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* counterparts (e.g. _itoa_s). This avoids a lot of trouble with deprecation warnings.
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*/
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2009-01-19 19:34:34 +00:00
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#if _MSC_VER >= 1400 && !(defined _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES)
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# define _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES 1
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#endif
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2009-04-11 14:31:57 +00:00
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/* size_t to unsigned int, possible loss of data. The compiler is right with his warning
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* but this loss of data won't be a problem for us. So shut up, little boy.
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*/
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General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
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#ifdef _MSC_VER
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# pragma warning (disable : 4267)
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#endif
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2009-04-11 14:31:57 +00:00
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// ----------------------------------------------------------------------------------------
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/* Actually that's not required for MSVC. It is included somewhere in the deeper parts of
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* the MSVC STL but it's necessary for proper build with STLport.
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*/
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2009-01-19 19:34:34 +00:00
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#include <ctype.h>
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2009-01-12 22:06:54 +00:00
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// Runtime/STL headers
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2008-10-13 16:45:48 +00:00
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#include <vector>
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#include <list>
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#include <map>
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General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
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#include <set>
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2008-10-13 16:45:48 +00:00
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#include <string>
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#include <sstream>
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#include <iomanip>
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#include <cassert>
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#include <stack>
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#include <queue>
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#include <iostream>
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#include <algorithm>
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2008-12-04 17:06:26 +00:00
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#include <numeric>
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2009-01-12 22:06:54 +00:00
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#include <new>
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2009-06-20 14:54:50 +00:00
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#include <cstdio>
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2008-10-19 11:32:33 +00:00
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2010-05-10 10:22:24 +00:00
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// Boost headers
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#include <boost/pointer_cast.hpp>
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#include <boost/scoped_ptr.hpp>
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#include <boost/scoped_array.hpp>
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#include <boost/shared_ptr.hpp>
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#include <boost/shared_array.hpp>
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//#include <boost/make_shared.hpp>
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#include <boost/format.hpp>
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#include <boost/foreach.hpp>
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#include <boost/static_assert.hpp>
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2010-10-08 17:27:59 +00:00
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#include <boost/lexical_cast.hpp>
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2010-05-10 10:22:24 +00:00
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2009-01-12 22:06:54 +00:00
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// Public ASSIMP headers
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2008-10-13 16:45:48 +00:00
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#include "../include/DefaultLogger.h"
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#include "../include/IOStream.h"
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#include "../include/IOSystem.h"
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#include "../include/aiScene.h"
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#include "../include/aiPostProcess.h"
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#include "../include/assimp.hpp"
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2011-01-11 22:15:28 +00:00
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#include "../include/export.hpp"
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2008-10-13 16:45:48 +00:00
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2009-01-12 22:06:54 +00:00
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// Internal utility headers
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2008-10-29 22:02:00 +00:00
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#include "BaseImporter.h"
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2008-10-13 16:45:48 +00:00
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#include "MaterialSystem.h"
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#include "StringComparison.h"
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2008-10-19 11:32:33 +00:00
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#include "StreamReader.h"
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2008-10-13 16:45:48 +00:00
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#include "qnan.h"
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#endif // !! ASSIMP_PCH_INCLUDED
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