assimp/code/AssetLib/MMD/MMDImporter.h

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/*
Open Asset Import Library (assimp)
----------------------------------------------------------------------
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Copyright (c) 2006-2021, assimp team
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All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
#ifndef MMD_FILE_IMPORTER_H_INC
#define MMD_FILE_IMPORTER_H_INC
#include <assimp/BaseImporter.h>
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#include "MMDPmxParser.h"
#include <assimp/material.h>
#include <vector>
struct aiMesh;
namespace Assimp {
// ------------------------------------------------------------------------------------------------
/// \class MMDImporter
/// \brief Imports MMD a pmx/pmd/vmd file
// ------------------------------------------------------------------------------------------------
class MMDImporter : public BaseImporter {
public:
/// \brief Default constructor
MMDImporter();
/// \brief Destructor
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~MMDImporter() override;
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public:
/// \brief Returns whether the class can handle the format of the given file.
/// \remark See BaseImporter::CanRead() for details.
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bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const override;
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private:
//! \brief Appends the supported extension.
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const aiImporterDesc* GetInfo() const override;
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//! \brief File import implementation.
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void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) override;
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//! \brief Create the data from imported content.
void CreateDataFromImport(const pmx::PmxModel* pModel, aiScene* pScene);
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//! \brief Create the mesh
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aiMesh* CreateMesh(const pmx::PmxModel* pModel, const int indexStart, const int indexCount);
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//! \brief Create the material
aiMaterial* CreateMaterial(const pmx::PmxMaterial* pMat, const pmx::PmxModel* pModel);
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private:
//! Data buffer
std::vector<char> m_Buffer;
//! Absolute pathname of model in file system
std::string m_strAbsPath;
};
// ------------------------------------------------------------------------------------------------
} // Namespace Assimp
#endif