2008-10-19 11:32:33 +00:00
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/*
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---------------------------------------------------------------------------
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Open Asset Import Library (ASSIMP)
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---------------------------------------------------------------------------
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2008-10-13 16:45:48 +00:00
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2008-10-19 11:32:33 +00:00
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Copyright (c) 2006-2008, ASSIMP Development Team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the ASSIMP team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the ASSIMP Development Team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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2008-10-13 16:45:48 +00:00
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#ifndef ASSIMP_PCH_INCLUDED
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#define ASSIMP_PCH_INCLUDED
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2008-10-31 19:32:00 +00:00
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#define ASSIMP_INTERNAL_BUILD
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2008-10-19 11:32:33 +00:00
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// *******************************************************************
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// Print detailled memory allocation statistics? In this case we'll
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// need to overload all C++ memory management functions. It is assumed
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// that old C routines, such as malloc(), are NOT used in Assimp.
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// *******************************************************************
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#ifdef ASSIMP_BUILD_MEMORY_STATISTICS
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void *operator new (size_t);
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void operator delete (void *);
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void *operator new[] (size_t);
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void operator delete[] (void *);
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#endif
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// *******************************************************************
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// If we have at least VC8 some C string manipulation functions
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// are mapped to their safe _s counterparts (e.g. _itoa_s).
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// *******************************************************************
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2008-10-22 20:06:16 +00:00
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#if _MSC_VER >= 1400 && !(defined _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES)
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# define _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES 1
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#endif
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2008-10-19 11:32:33 +00:00
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// *******************************************************************
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// STL headers - we need quite a lot of them
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// *******************************************************************
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2008-10-13 16:45:48 +00:00
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#include <vector>
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#include <list>
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#include <map>
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#include <string>
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#include <sstream>
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#include <iomanip>
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#include <cassert>
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#include <stack>
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#include <queue>
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#include <iostream>
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#include <algorithm>
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2008-10-19 11:32:33 +00:00
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// *******************************************************************
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2008-10-13 16:45:48 +00:00
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// public ASSIMP headers
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2008-10-19 11:32:33 +00:00
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// *******************************************************************
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2008-10-13 16:45:48 +00:00
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#include "../include/DefaultLogger.h"
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#include "../include/IOStream.h"
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#include "../include/IOSystem.h"
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#include "../include/aiScene.h"
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#include "../include/aiPostProcess.h"
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#include "../include/assimp.hpp"
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2008-10-19 11:32:33 +00:00
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// *******************************************************************
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2008-10-13 16:45:48 +00:00
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// internal headers that are nearly always required
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2008-10-19 11:32:33 +00:00
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// *******************************************************************
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2008-10-29 22:02:00 +00:00
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#include "BaseImporter.h"
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2008-10-13 16:45:48 +00:00
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#include "MaterialSystem.h"
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#include "StringComparison.h"
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2008-10-19 11:32:33 +00:00
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#include "StreamReader.h"
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2008-10-13 16:45:48 +00:00
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#include "qnan.h"
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2008-10-19 11:32:33 +00:00
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// *******************************************************************
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2008-10-13 16:45:48 +00:00
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// boost headers - take them from the workaround dir if possible
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2008-10-19 11:32:33 +00:00
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// *******************************************************************
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2008-10-13 16:45:48 +00:00
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#ifdef ASSIMP_BUILD_BOOST_WORKAROUND
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# include "../include/BoostWorkaround/boost/scoped_ptr.hpp"
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# include "../include/BoostWorkaround/boost/format.hpp"
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ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
3DS: Fixed transformation problems (Pivot points), added WIP animation support. No target animation yet (cameras, spot lights). Not yet fully tested, but static models that worked before should still work now, except all look correct now :-) (some problems with very large models remaining)
Further work on the IRR and IRRMESH loaders. IRR still WIP, IRRMESH more stable now.
Work on the LWo loader. Added support for the "one-layer-only" mode. Hierarchy bug still unfixed, UV coords bug still unfixed.
Further work on the FindInvalidDataprocess. Improved validation for normals, no false positives anymore.
Further work on the MDR loader, still WIP.
Moved DeterminePType-Step to ScenePreprocessor.
aiAnimation::mDuration is optional now, ScenePreprocessor computes it automatically if set to -1.
Fixes in the SMD loader. Still crashes on some files.
Updated animation documentation.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@236 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-09 23:17:19 +00:00
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# include "../include/BoostWorkaround/boost/common_factor_rt.hpp"
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2008-10-19 11:32:33 +00:00
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2008-10-13 16:45:48 +00:00
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#else
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# include <boost/scoped_ptr.hpp>
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# include <boost/format.hpp>
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ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
3DS: Fixed transformation problems (Pivot points), added WIP animation support. No target animation yet (cameras, spot lights). Not yet fully tested, but static models that worked before should still work now, except all look correct now :-) (some problems with very large models remaining)
Further work on the IRR and IRRMESH loaders. IRR still WIP, IRRMESH more stable now.
Work on the LWo loader. Added support for the "one-layer-only" mode. Hierarchy bug still unfixed, UV coords bug still unfixed.
Further work on the FindInvalidDataprocess. Improved validation for normals, no false positives anymore.
Further work on the MDR loader, still WIP.
Moved DeterminePType-Step to ScenePreprocessor.
aiAnimation::mDuration is optional now, ScenePreprocessor computes it automatically if set to -1.
Fixes in the SMD loader. Still crashes on some files.
Updated animation documentation.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@236 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-09 23:17:19 +00:00
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# include <boost/math/common_factor_rt.hpp>
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2008-10-13 16:45:48 +00:00
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#endif
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#endif // !! ASSIMP_PCH_INCLUDED
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