157 lines
6.3 KiB
C
157 lines
6.3 KiB
C
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/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2020, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** @file COBLoader.h
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* @brief Declaration of the TrueSpace (*.cob,*.scn) importer class.
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*/
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#ifndef INCLUDED_AI_COB_LOADER_H
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#define INCLUDED_AI_COB_LOADER_H
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#include <assimp/BaseImporter.h>
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#include <assimp/StreamReader.h>
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struct aiNode;
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namespace Assimp {
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class LineSplitter;
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// TinyFormatter.h
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namespace Formatter {
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template <typename T,typename TR, typename A> class basic_formatter;
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typedef class basic_formatter< char, std::char_traits<char>, std::allocator<char> > format;
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}
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// COBScene.h
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namespace COB {
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struct ChunkInfo;
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struct Node;
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struct Scene;
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}
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// -------------------------------------------------------------------------------------------
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/** Importer class to load TrueSpace files (cob,scn) up to v6.
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*
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* Currently relatively limited, loads only ASCII files and needs more test coverage. */
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// -------------------------------------------------------------------------------------------
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class COBImporter : public BaseImporter
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{
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public:
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COBImporter();
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~COBImporter();
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// --------------------
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bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
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bool checkSig) const;
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protected:
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// --------------------
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const aiImporterDesc* GetInfo () const;
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// --------------------
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void SetupProperties(const Importer* pImp);
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// --------------------
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void InternReadFile( const std::string& pFile, aiScene* pScene,
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IOSystem* pIOHandler);
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private:
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// -------------------------------------------------------------------
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/** Prepend 'COB: ' and throw msg.*/
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AI_WONT_RETURN static void ThrowException(const std::string& msg) AI_WONT_RETURN_SUFFIX;
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// -------------------------------------------------------------------
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/** @brief Read from an ascii scene/object file
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* @param out Receives output data.
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* @param stream Stream to read from. */
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void ReadAsciiFile(COB::Scene& out, StreamReaderLE* stream);
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// -------------------------------------------------------------------
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/** @brief Read from a binary scene/object file
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* @param out Receives output data.
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* @param stream Stream to read from. */
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void ReadBinaryFile(COB::Scene& out, StreamReaderLE* stream);
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// Conversion to Assimp output format
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aiNode* BuildNodes(const COB::Node& root,const COB::Scene& scin,aiScene* fill);
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private:
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// ASCII file support
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void UnsupportedChunk_Ascii(LineSplitter& splitter, const COB::ChunkInfo& nfo, const char* name);
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void ReadChunkInfo_Ascii(COB::ChunkInfo& out, const LineSplitter& splitter);
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void ReadBasicNodeInfo_Ascii(COB::Node& msh, LineSplitter& splitter, const COB::ChunkInfo& nfo);
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template <typename T> void ReadFloat3Tuple_Ascii(T& fill, const char** in);
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void ReadPolH_Ascii(COB::Scene& out, LineSplitter& splitter, const COB::ChunkInfo& nfo);
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void ReadBitM_Ascii(COB::Scene& out, LineSplitter& splitter, const COB::ChunkInfo& nfo);
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void ReadMat1_Ascii(COB::Scene& out, LineSplitter& splitter, const COB::ChunkInfo& nfo);
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void ReadGrou_Ascii(COB::Scene& out, LineSplitter& splitter, const COB::ChunkInfo& nfo);
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void ReadBone_Ascii(COB::Scene& out, LineSplitter& splitter, const COB::ChunkInfo& nfo);
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void ReadCame_Ascii(COB::Scene& out, LineSplitter& splitter, const COB::ChunkInfo& nfo);
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void ReadLght_Ascii(COB::Scene& out, LineSplitter& splitter, const COB::ChunkInfo& nfo);
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void ReadUnit_Ascii(COB::Scene& out, LineSplitter& splitter, const COB::ChunkInfo& nfo);
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void ReadChan_Ascii(COB::Scene& out, LineSplitter& splitter, const COB::ChunkInfo& nfo);
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// Binary file support
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void UnsupportedChunk_Binary(StreamReaderLE& reader, const COB::ChunkInfo& nfo, const char* name);
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void ReadString_Binary(std::string& out, StreamReaderLE& reader);
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void ReadBasicNodeInfo_Binary(COB::Node& msh, StreamReaderLE& reader, const COB::ChunkInfo& nfo);
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void ReadPolH_Binary(COB::Scene& out, StreamReaderLE& reader, const COB::ChunkInfo& nfo);
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void ReadBitM_Binary(COB::Scene& out, StreamReaderLE& reader, const COB::ChunkInfo& nfo);
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void ReadMat1_Binary(COB::Scene& out, StreamReaderLE& reader, const COB::ChunkInfo& nfo);
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void ReadCame_Binary(COB::Scene& out, StreamReaderLE& reader, const COB::ChunkInfo& nfo);
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void ReadLght_Binary(COB::Scene& out, StreamReaderLE& reader, const COB::ChunkInfo& nfo);
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void ReadGrou_Binary(COB::Scene& out, StreamReaderLE& reader, const COB::ChunkInfo& nfo);
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void ReadUnit_Binary(COB::Scene& out, StreamReaderLE& reader, const COB::ChunkInfo& nfo);
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}; // !class COBImporter
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} // end of namespace Assimp
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#endif // AI_UNREALIMPORTER_H_INC
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