assimp/test/unit/utPLYImportExport.cpp

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/*
---------------------------------------------------------------------------
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
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Copyright (c) 2006-2024, assimp team
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All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the following
conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
#include "UnitTestPCH.h"
#include "AbstractImportExportBase.h"
#include <assimp/postprocess.h>
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#include <assimp/scene.h>
#include <assimp/Exporter.hpp>
#include <assimp/Importer.hpp>
using namespace ::Assimp;
class utPLYImportExport : public AbstractImportExportBase {
public:
virtual bool importerTest() {
Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube.ply", aiProcess_ValidateDataStructure);
EXPECT_EQ(1u, scene->mNumMeshes);
EXPECT_NE(nullptr, scene->mMeshes[0]);
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if (nullptr == scene->mMeshes[0]) {
return false;
}
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EXPECT_EQ(8u, scene->mMeshes[0]->mNumVertices);
EXPECT_EQ(6u, scene->mMeshes[0]->mNumFaces);
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return (nullptr != scene);
}
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#ifndef ASSIMP_BUILD_NO_EXPORT
virtual bool exporterTest() {
Importer importer;
Exporter exporter;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube.ply", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
EXPECT_EQ(aiReturn_SUCCESS, exporter.Export(scene, "ply", ASSIMP_TEST_MODELS_DIR "/PLY/cube_out.ply"));
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return true;
}
#endif // ASSIMP_BUILD_NO_EXPORT
};
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TEST_F(utPLYImportExport, importTest_Success) {
EXPECT_TRUE(importerTest());
}
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#ifndef ASSIMP_BUILD_NO_EXPORT
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TEST_F(utPLYImportExport, exportTest_Success) {
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EXPECT_TRUE(exporterTest());
}
#endif // ASSIMP_BUILD_NO_EXPORT
// Test issue 1623, crash when loading two PLY files in a row
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TEST_F(utPLYImportExport, importerMultipleTest) {
Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube.ply", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube.ply", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
EXPECT_NE(nullptr, scene->mMeshes[0]);
EXPECT_EQ(6u, scene->mMeshes[0]->mNumFaces);
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}
TEST_F(utPLYImportExport, importPLYwithUV) {
Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube_uv.ply", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
EXPECT_NE(nullptr, scene->mMeshes[0]);
// This test model is using n-gons, so 6 faces instead of 12 tris
EXPECT_EQ(6u, scene->mMeshes[0]->mNumFaces);
EXPECT_EQ(aiPrimitiveType_POLYGON, scene->mMeshes[0]->mPrimitiveTypes);
EXPECT_EQ(true, scene->mMeshes[0]->HasTextureCoords(0));
}
TEST_F(utPLYImportExport, importBinaryPLY) {
Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube_binary.ply", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
EXPECT_NE(nullptr, scene->mMeshes[0]);
// This test model is double sided, so 12 faces instead of 6
EXPECT_EQ(12u, scene->mMeshes[0]->mNumFaces);
}
// Tests of a PLY file gets read with \r\n as newlines instead of just \n (i.e. solidwork exported ply files)
TEST_F(utPLYImportExport, importBinaryPLYWithRNNewline) {
Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube_binary_header_with_RN_newline.ply", aiProcess_ValidateDataStructure);
ASSERT_NE(nullptr, scene);
ASSERT_NE(nullptr, scene->mMeshes[0]);
// This test model is double sided, so 12 faces instead of 6
ASSERT_EQ(12u, scene->mMeshes[0]->mNumFaces);
// Also check if the indices were parsed correctly
ASSERT_EQ(3u, scene->mMeshes[0]->mFaces[0].mNumIndices);
EXPECT_EQ(0u, scene->mMeshes[0]->mFaces[0].mIndices[0]);
EXPECT_EQ(1u, scene->mMeshes[0]->mFaces[0].mIndices[1]);
EXPECT_EQ(2u, scene->mMeshes[0]->mFaces[0].mIndices[2]);
}
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TEST_F(utPLYImportExport, vertexColorTest) {
Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/float-color.ply", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
EXPECT_EQ(1u, scene->mMeshes[0]->mNumFaces);
EXPECT_EQ(aiPrimitiveType_TRIANGLE, scene->mMeshes[0]->mPrimitiveTypes);
EXPECT_EQ(true, scene->mMeshes[0]->HasVertexColors(0));
auto first_face = scene->mMeshes[0]->mFaces[0];
EXPECT_EQ(3u, first_face.mNumIndices);
EXPECT_EQ(0u, first_face.mIndices[0]);
EXPECT_EQ(1u, first_face.mIndices[1]);
EXPECT_EQ(2u, first_face.mIndices[2]);
}
// Test issue #623, PLY importer should not automatically create faces
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TEST_F(utPLYImportExport, pointcloudTest) {
Assimp::Importer importer;
// Could not use aiProcess_ValidateDataStructure since it's missing faces.
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/issue623.ply", 0);
EXPECT_NE(nullptr, scene);
EXPECT_EQ(1u, scene->mNumMeshes);
EXPECT_NE(nullptr, scene->mMeshes[0]);
EXPECT_EQ(24u, scene->mMeshes[0]->mNumVertices);
EXPECT_EQ(aiPrimitiveType::aiPrimitiveType_POINT, scene->mMeshes[0]->mPrimitiveTypes);
EXPECT_EQ(0u, scene->mMeshes[0]->mNumFaces);
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}
static const char *test_file =
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"ply\n"
"format ascii 1.0\n"
"element vertex 4\n"
"property float x\n"
"property float y\n"
"property float z\n"
"property uchar red\n"
"property uchar green\n"
"property uchar blue\n"
"property float nx\n"
"property float ny\n"
"property float nz\n"
"end_header\n"
"0.0 0.0 0.0 255 255 255 0.0 1.0 0.0\n"
"0.0 0.0 1.0 255 0 255 0.0 0.0 1.0\n"
"0.0 1.0 0.0 255 255 0 1.0 0.0 0.0\n"
"0.0 1.0 1.0 0 255 255 1.0 1.0 0.0\n";
TEST_F(utPLYImportExport, parseErrorTest) {
Assimp::Importer importer;
// Could not use aiProcess_ValidateDataStructure since it's missing faces.
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const aiScene *scene = importer.ReadFileFromMemory(test_file, strlen(test_file), 0);
EXPECT_NE(nullptr, scene);
}
Add as unit-test an invalid PLY model triggering heap-buffer-overflow ==23896==ERROR: AddressSanitizer: heap-buffer-overflow on address 0x12f9daec1827 at pc 0x7ffcad83699c bp 0x00c61574c910 sp 0x00c61574c910 READ of size 1 at 0x12f9daec1827 thread T0 ==23896==WARNING: Failed to use and restart external symbolizer! #0 0x7ffcad83699b in Assimp::IOStreamBuffer<char>::getNextLine C:\Users\aavenel\Dev\assimp\include\assimp\IOStreamBuffer.h:299 #1 0x7ffcad83ce69 in Assimp::PLY::DOM::ParseHeader C:\Users\aavenel\Dev\assimp\code\AssetLib\Ply\PlyParser.cpp:428 #2 0x7ffcad83d58e in Assimp::PLY::DOM::ParseInstanceBinary C:\Users\aavenel\Dev\assimp\code\AssetLib\Ply\PlyParser.cpp:498 #3 0x7ffcad83302a in Assimp::PLYImporter::InternReadFile C:\Users\aavenel\Dev\assimp\code\AssetLib\Ply\PlyLoader.cpp:189 #4 0x7ffcad4f2f48 in Assimp::BaseImporter::ReadFile C:\Users\aavenel\Dev\assimp\code\Common\BaseImporter.cpp:135 #5 0x7ffcad51ee46 in Assimp::Importer::ReadFile C:\Users\aavenel\Dev\assimp\code\Common\Importer.cpp:709 #6 0x7ff7dd8f9f1a in ImportModel C:\Users\aavenel\Dev\assimp\tools\assimp_cmd\Main.cpp:307 #7 0x7ff7dd8fdf9e in Assimp_Info C:\Users\aavenel\Dev\assimp\tools\assimp_cmd\Info.cpp:344 #8 0x7ff7dd8fc04f in main C:\Users\aavenel\Dev\assimp\tools\assimp_cmd\Main.cpp:222 #9 0x7ff7dd9030eb in __scrt_common_main_seh D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288 #10 0x7ffd39e57343 in BaseThreadInitThunk+0x13 (C:\WINDOWS\System32\KERNEL32.DLL+0x180017343) #11 0x7ffd3a2626b0 in RtlUserThreadStart+0x20 (C:\WINDOWS\SYSTEM32\ntdll.dll+0x1800526b0)
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// This file is invalid, we just want to ensure that the importer is not crashing
TEST_F(utPLYImportExport, parseInvalid) {
Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/invalid/crash-30d6d0f7c529b3b66b4131700b7a4580cd7082df.ply", 0);
EXPECT_EQ(nullptr, scene);
}
TEST_F(utPLYImportExport, payload_JVN42386607) {
Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/payload_JVN42386607", 0);
EXPECT_EQ(nullptr, scene);
}
// Tests Issue #5729. Test, if properties defined multiple times. Unclear what to do, better to abort than to crash entirely
TEST_F(utPLYImportExport, parseInvalidDoubleProperty) {
const char data[] = "ply\n"
"format ascii 1.0\n"
"element vertex 4\n"
"property float x\n"
"property float y\n"
"property float z\n"
"element vertex 8\n"
"property float x\n"
"property float y\n"
"property float z\n"
"end_header\n"
"0.0 0.0 0.0 0.0 0.0 0.0\n"
"0.0 0.0 1.0 0.0 0.0 1.0\n"
"0.0 1.0 0.0 0.0 1.0 0.0\n"
"0.0 0.0 1.0\n"
"0.0 1.0 0.0 0.0 0.0 1.0\n"
"0.0 1.0 1.0 0.0 1.0 1.0\n";
Assimp::Importer importer;
const aiScene *scene = importer.ReadFileFromMemory(data, sizeof(data), 0);
EXPECT_EQ(nullptr, scene);
}
// Tests Issue #5729. Test, if properties defined multiple times. Unclear what to do, better to abort than to crash entirely
TEST_F(utPLYImportExport, parseInvalidDoubleCustomProperty) {
const char data[] = "ply\n"
"format ascii 1.0\n"
"element vertex 4\n"
"property float x\n"
"property float y\n"
"property float z\n"
"element name 8\n"
"property float x\n"
"element name 5\n"
"property float x\n"
"end_header\n"
"0.0 0.0 0.0 100.0 10.0\n"
"0.0 0.0 1.0 200.0 20.0\n"
"0.0 1.0 0.0 300.0 30.0\n"
"0.0 1.0 1.0 400.0 40.0\n"
"0.0 0.0 0.0 500.0 50.0\n"
"0.0 0.0 1.0 600.0 60.0\n"
"0.0 1.0 0.0 700.0 70.0\n"
"0.0 1.0 1.0 800.0 80.0\n";
Assimp::Importer importer;
const aiScene *scene = importer.ReadFileFromMemory(data, sizeof(data), 0);
EXPECT_EQ(nullptr, scene);
}