2017-01-07 18:58:27 +00:00
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/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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2024-02-23 21:30:05 +00:00
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Copyright (c) 2006-2024, assimp team
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2018-01-28 18:42:05 +00:00
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2017-01-07 18:58:27 +00:00
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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#include "AbstractImportExportBase.h"
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2020-03-22 11:13:09 +00:00
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#include "UnitTestPCH.h"
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2017-01-07 18:58:27 +00:00
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2017-11-21 16:04:22 +00:00
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#include <assimp/postprocess.h>
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2020-03-22 11:13:09 +00:00
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#include <assimp/Importer.hpp>
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2023-03-20 13:22:05 +00:00
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#include <assimp/scene.h>
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2017-01-07 18:58:27 +00:00
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using namespace Assimp;
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class utASEImportExport : public AbstractImportExportBase {
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public:
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2020-03-22 11:13:09 +00:00
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bool importerTest() override {
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2017-01-07 18:58:27 +00:00
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Assimp::Importer importer;
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2020-03-22 11:13:09 +00:00
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/ThreeCubesGreen.ASE", aiProcess_ValidateDataStructure);
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2017-06-28 18:11:13 +00:00
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#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
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2017-01-07 18:58:27 +00:00
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return nullptr != scene;
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2020-03-22 11:13:09 +00:00
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#else
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2017-06-28 18:11:13 +00:00
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return nullptr == scene;
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#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
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2017-01-07 18:58:27 +00:00
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}
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};
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2020-03-22 11:13:09 +00:00
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TEST_F(utASEImportExport, importACFromFileTest) {
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EXPECT_TRUE(importerTest());
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2017-01-07 18:58:27 +00:00
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}
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2023-03-20 13:22:05 +00:00
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TEST_F(utASEImportExport, importAnim1) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/anim.ASE", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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}
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TEST_F(utASEImportExport, importAnim2) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/anim2.ASE", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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}
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TEST_F(utASEImportExport, importCameraRollAnim) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/CameraRollAnim.ase", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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}
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TEST_F(utASEImportExport, importMotionCaptureROM) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/MotionCaptureROM.ase", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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}
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TEST_F(utASEImportExport, importRotatingCube) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/RotatingCube.ASE", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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}
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TEST_F(utASEImportExport, importTargetCameraAnim) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/TargetCameraAnim.ase", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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}
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TEST_F(utASEImportExport, importTestFormatDetection) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/TestFormatDetection", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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}
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TEST_F(utASEImportExport, importThreeCubesGreen) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/ThreeCubesGreen.ASE", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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::Assimp::Importer importerLE;
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const aiScene *sceneLE = importerLE.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/ThreeCubesGreen_UTF16LE.ASE", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, sceneLE);
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::Assimp::Importer importerBE;
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const aiScene *sceneBE = importerBE.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/ThreeCubesGreen_UTF16BE.ASE", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, sceneBE);
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// TODO: these scenes should probably be identical
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// verify that is the case and then add tests to check it
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}
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TEST_F(utASEImportExport, importUVTransform_Normal) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/TestUVTransform/UVTransform_Normal.ASE", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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}
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TEST_F(utASEImportExport, importUVTransform_ScaleUV1_2_OffsetUV0_0_9_Rotate_72_mirrorU) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/TestUVTransform/UVTransform_ScaleUV1-2_OffsetUV0-0.9_Rotate-72_mirrorU.ase", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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}
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TEST_F(utASEImportExport, importUVTransform_ScaleUV2x) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/TestUVTransform/UVTransform_ScaleUV2x.ASE", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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}
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TEST_F(utASEImportExport, importUVTransform_ScaleUV2x_Rotate45) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/ASE/TestUVTransform/UVTransform_ScaleUV2x_Rotate45.ASE", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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}
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