assimp/tools/assimp_cmd/CMakeLists.txt

77 lines
2.1 KiB
CMake
Raw Normal View History

# Make sure the compiler can find include files from our Hello library.
include_directories (
${AssetImporter_SOURCE_DIR}/include
${AssetImporter_SOURCE_DIR}/code
)
# Make sure the linker can find the Hello library once it is built.
link_directories (${AssetImporter_BINARY_DIR} ${AssetImporter_BINARY_DIR}/lib)
# Add executable called "helloDemo" that is built from the source files
# "demo.cxx" and "demo_b.cxx". The extensions are automatically found.
add_executable( assimp_cmd
../../contrib/zlib/adler32.c
../../contrib/zlib/compress.c
../../contrib/zlib/crc32.c
../../contrib/zlib/crc32.h
../../contrib/zlib/deflate.c
../../contrib/zlib/deflate.h
../../contrib/zlib/inffast.c
../../contrib/zlib/inffast.h
../../contrib/zlib/inffixed.h
../../contrib/zlib/inflate.c
../../contrib/zlib/inflate.h
../../contrib/zlib/inftrees.c
../../contrib/zlib/inftrees.h
../../contrib/zlib/trees.c
../../contrib/zlib/trees.h
../../contrib/zlib/zconf.h
../../contrib/zlib/zconf.in.h
../../contrib/zlib/zlib.h
../../contrib/zlib/zutil.c
../../contrib/zlib/zutil.h
assimp_cmd.rc
CompareDump.cpp
ImageExtractor.cpp
Main.cpp
Main.h
resource.h
WriteDumb.cpp
)
IF( WIN32 )
SET( PSDK_PATH "C:/Program Files/Microsoft Platform SDK/Bin" )
SET( PSDK_INC "C:/Program Files/Microsoft Platform SDK/Include" )
FIND_PATH(DX9_INCLUDE_PATH d3d9.h
PATHS
"$ENV{DXSDK_DIR}/Include"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Include"
DOC "The directory where D3D9.h resides")
FIND_LIBRARY(D3D9_LIBRARY d3d9.lib
PATHS
"$ENV{DXSDK_DIR}/Lib/x86"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Lib/x86"
DOC "The directory where d3d9.lib resides")
FIND_LIBRARY(D3DX9_LIBRARY d3dx9.lib
PATHS
"$ENV{DXSDK_DIR}/Lib/x86"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Lib/x86"
DOC "The directory where d3dx9.lib resides")
SET( DX9_LIBRARIES ${D3D9_LIBRARY} ${D3DX9_LIBRARY} )
FIND_LIBRARY( WIN32_COMCTRL comctl32.lib
PATHS
"C:/Programme/Microsoft Platform SDK for Windows Server 2003 R2/Lib"
DOC "Path to psdk"
)
ENDIF( WIN32 )
# Link the executable to the Hello library.
target_link_libraries ( assimp_cmd assimp ${DX9_LIBRARIES} comctl32.lib Winmm.lib )