2017-11-06 21:37:52 +00:00
|
|
|
/*
|
|
|
|
---------------------------------------------------------------------------
|
|
|
|
Open Asset Import Library (assimp)
|
|
|
|
---------------------------------------------------------------------------
|
|
|
|
|
2020-01-20 13:53:12 +00:00
|
|
|
Copyright (c) 2006-2020, assimp team
|
2018-01-28 18:42:05 +00:00
|
|
|
|
2017-11-06 21:37:52 +00:00
|
|
|
All rights reserved.
|
|
|
|
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
|
|
with or without modification, are permitted provided that the following
|
|
|
|
conditions are met:
|
|
|
|
|
|
|
|
* Redistributions of source code must retain the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer.
|
|
|
|
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer in the documentation and/or other
|
|
|
|
materials provided with the distribution.
|
|
|
|
|
|
|
|
* Neither the name of the assimp team, nor the names of its
|
|
|
|
contributors may be used to endorse or promote products
|
|
|
|
derived from this software without specific prior
|
|
|
|
written permission of the assimp team.
|
|
|
|
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
---------------------------------------------------------------------------
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "AbstractImportExportBase.h"
|
2020-03-22 11:13:09 +00:00
|
|
|
#include "SceneDiffer.h"
|
|
|
|
#include "UnitTestPCH.h"
|
2017-11-06 21:37:52 +00:00
|
|
|
|
2017-11-21 16:04:22 +00:00
|
|
|
#include <assimp/postprocess.h>
|
2018-05-01 11:28:53 +00:00
|
|
|
#include <assimp/scene.h>
|
2020-03-22 11:13:09 +00:00
|
|
|
#include <assimp/Exporter.hpp>
|
|
|
|
#include <assimp/Importer.hpp>
|
2018-05-01 11:28:53 +00:00
|
|
|
|
|
|
|
#include <vector>
|
2017-11-06 21:37:52 +00:00
|
|
|
|
|
|
|
using namespace Assimp;
|
|
|
|
|
|
|
|
class utSTLImporterExporter : public AbstractImportExportBase {
|
|
|
|
public:
|
|
|
|
virtual bool importerTest() {
|
|
|
|
Assimp::Importer importer;
|
2020-03-22 11:13:09 +00:00
|
|
|
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/STL/Spider_ascii.stl", aiProcess_ValidateDataStructure);
|
2017-11-06 21:37:52 +00:00
|
|
|
return nullptr != scene;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2020-03-22 11:13:09 +00:00
|
|
|
TEST_F(utSTLImporterExporter, importSTLFromFileTest) {
|
|
|
|
EXPECT_TRUE(importerTest());
|
2017-11-06 21:37:52 +00:00
|
|
|
}
|
|
|
|
|
2018-09-10 13:43:27 +00:00
|
|
|
TEST_F(utSTLImporterExporter, test_multiple) {
|
|
|
|
// import same file twice, each with its own importer
|
|
|
|
// must work both times and not crash
|
|
|
|
Assimp::Importer importer1;
|
2020-03-22 11:13:09 +00:00
|
|
|
const aiScene *scene1 = importer1.ReadFile(ASSIMP_TEST_MODELS_DIR "/STL/Spider_ascii.stl", aiProcess_ValidateDataStructure);
|
2018-09-10 13:43:27 +00:00
|
|
|
EXPECT_NE(nullptr, scene1);
|
|
|
|
|
|
|
|
Assimp::Importer importer2;
|
2020-03-22 11:13:09 +00:00
|
|
|
const aiScene *scene2 = importer2.ReadFile(ASSIMP_TEST_MODELS_DIR "/STL/Spider_ascii.stl", aiProcess_ValidateDataStructure);
|
2018-09-10 13:43:27 +00:00
|
|
|
EXPECT_NE(nullptr, scene2);
|
|
|
|
}
|
|
|
|
|
2018-12-08 21:52:23 +00:00
|
|
|
TEST_F(utSTLImporterExporter, importSTLformatdetection) {
|
|
|
|
::Assimp::Importer importer;
|
|
|
|
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/STL/formatDetection", aiProcess_ValidateDataStructure);
|
|
|
|
|
|
|
|
EXPECT_NE(nullptr, scene);
|
|
|
|
}
|
2018-09-10 13:43:27 +00:00
|
|
|
|
2020-03-22 11:13:09 +00:00
|
|
|
TEST_F(utSTLImporterExporter, test_with_two_solids) {
|
2017-11-06 21:37:52 +00:00
|
|
|
Assimp::Importer importer;
|
2020-03-22 11:13:09 +00:00
|
|
|
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/STL/triangle_with_two_solids.stl", aiProcess_ValidateDataStructure);
|
|
|
|
EXPECT_NE(nullptr, scene);
|
2017-11-06 21:37:52 +00:00
|
|
|
}
|
2018-05-01 11:28:53 +00:00
|
|
|
|
2018-05-19 20:03:59 +00:00
|
|
|
TEST_F(utSTLImporterExporter, test_with_empty_solid) {
|
|
|
|
Assimp::Importer importer;
|
|
|
|
//STL File with empty mesh. We should still be able to import other meshes in this file. ValidateDataStructure should fail.
|
|
|
|
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/STL/triangle_with_empty_solid.stl", 0);
|
|
|
|
EXPECT_NE(nullptr, scene);
|
|
|
|
|
|
|
|
const aiScene *scene2 = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/STL/triangle_with_empty_solid.stl", aiProcess_ValidateDataStructure);
|
|
|
|
EXPECT_EQ(nullptr, scene2);
|
|
|
|
}
|
|
|
|
|
2018-05-01 11:28:53 +00:00
|
|
|
#ifndef ASSIMP_BUILD_NO_EXPORT
|
|
|
|
|
2018-05-01 13:06:56 +00:00
|
|
|
TEST_F(utSTLImporterExporter, exporterTest) {
|
|
|
|
Assimp::Importer importer;
|
|
|
|
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/STL/Spider_ascii.stl", aiProcess_ValidateDataStructure);
|
|
|
|
|
|
|
|
Assimp::Exporter mAiExporter;
|
2020-03-22 11:13:09 +00:00
|
|
|
mAiExporter.Export(scene, "stl", "spiderExport.stl");
|
2018-05-01 13:06:56 +00:00
|
|
|
|
|
|
|
const aiScene *scene2 = importer.ReadFile("spiderExport.stl", aiProcess_ValidateDataStructure);
|
2018-05-01 14:03:56 +00:00
|
|
|
EXPECT_NE(nullptr, scene2);
|
2018-05-01 13:06:56 +00:00
|
|
|
}
|
|
|
|
|
2018-05-01 11:28:53 +00:00
|
|
|
TEST_F(utSTLImporterExporter, test_export_pointclouds) {
|
|
|
|
struct XYZ {
|
|
|
|
float x, y, z;
|
|
|
|
};
|
|
|
|
|
|
|
|
std::vector<XYZ> points;
|
|
|
|
|
|
|
|
for (size_t i = 0; i < 10; ++i) {
|
|
|
|
XYZ current;
|
|
|
|
current.x = static_cast<float>(i);
|
|
|
|
current.y = static_cast<float>(i);
|
|
|
|
current.z = static_cast<float>(i);
|
|
|
|
points.push_back(current);
|
|
|
|
}
|
|
|
|
aiScene scene;
|
|
|
|
scene.mRootNode = new aiNode();
|
|
|
|
|
2020-03-22 11:13:09 +00:00
|
|
|
scene.mMeshes = new aiMesh *[1];
|
2018-05-01 11:28:53 +00:00
|
|
|
scene.mMeshes[0] = nullptr;
|
|
|
|
scene.mNumMeshes = 1;
|
|
|
|
|
2020-03-22 11:13:09 +00:00
|
|
|
scene.mMaterials = new aiMaterial *[1];
|
2018-05-01 11:28:53 +00:00
|
|
|
scene.mMaterials[0] = nullptr;
|
|
|
|
scene.mNumMaterials = 1;
|
|
|
|
|
|
|
|
scene.mMaterials[0] = new aiMaterial();
|
|
|
|
|
|
|
|
scene.mMeshes[0] = new aiMesh();
|
|
|
|
scene.mMeshes[0]->mMaterialIndex = 0;
|
|
|
|
|
|
|
|
scene.mRootNode->mMeshes = new unsigned int[1];
|
|
|
|
scene.mRootNode->mMeshes[0] = 0;
|
|
|
|
scene.mRootNode->mNumMeshes = 1;
|
|
|
|
|
|
|
|
auto pMesh = scene.mMeshes[0];
|
|
|
|
|
2019-03-13 13:40:02 +00:00
|
|
|
size_t numValidPoints = points.size();
|
2018-05-01 11:28:53 +00:00
|
|
|
|
|
|
|
pMesh->mVertices = new aiVector3D[numValidPoints];
|
2020-03-22 11:13:09 +00:00
|
|
|
pMesh->mNumVertices = static_cast<unsigned int>(numValidPoints);
|
2018-05-01 11:28:53 +00:00
|
|
|
|
|
|
|
int i = 0;
|
|
|
|
for (XYZ &p : points) {
|
|
|
|
pMesh->mVertices[i] = aiVector3D(p.x, p.y, p.z);
|
|
|
|
++i;
|
|
|
|
}
|
|
|
|
|
|
|
|
Assimp::Exporter mAiExporter;
|
|
|
|
ExportProperties *properties = new ExportProperties;
|
|
|
|
properties->SetPropertyBool(AI_CONFIG_EXPORT_POINT_CLOUDS, true);
|
2020-03-22 11:13:09 +00:00
|
|
|
mAiExporter.Export(&scene, "stl", "testExport.stl", 0, properties);
|
2018-05-01 13:06:56 +00:00
|
|
|
|
|
|
|
delete properties;
|
2018-05-01 11:28:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|