2008-06-22 10:09:26 +00:00
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/*
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---------------------------------------------------------------------------
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Open Asset Import Library (ASSIMP)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2008, ASSIMP Development Team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the ASSIMP team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the ASSIMP Development Team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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2009-01-13 18:58:07 +00:00
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/** @file aiDefines.h
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* @brief Assimp build configuration setup. See the notes in the comment
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2009-04-11 14:31:57 +00:00
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* blocks to find out how to customize _your_ Assimp build.
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2008-10-13 16:45:48 +00:00
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*/
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2009-01-12 22:06:54 +00:00
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#ifndef INCLUDED_AI_DEFINES_H
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#define INCLUDED_AI_DEFINES_H
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2008-06-22 10:09:26 +00:00
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2009-01-19 19:34:34 +00:00
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//////////////////////////////////////////////////////////////////////////
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2009-04-11 14:31:57 +00:00
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/* Define ASSIMP_BUILD_NO_XX_IMPORTER to disable a specific
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* file format loader. The loader is be excluded from the
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* build in this case. 'XX' stands for the most common file
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* extension of the file format. E.g.:
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* ASSIMP_BUILD_NO_X_IMPORTER disables the X loader.
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*
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* If you're unsure about that, take a look at the implementation of the
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* import plugin you wish to disable. You'll find the right define in the
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* first lines of the corresponding unit.
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*
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* Other (mixed) configuration switches are listed here:
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* ASSIMP_BUILD_NO_COMPRESSED_X
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* - Disable support for compressed X files */
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//////////////////////////////////////////////////////////////////////////
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2009-01-18 23:48:25 +00:00
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#ifndef ASSIMP_BUILD_NO_COMPRESSED_X
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# define ASSIMP_BUILD_NEED_Z_INFLATE
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#endif
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2008-10-13 16:45:48 +00:00
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2009-01-19 19:34:34 +00:00
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//////////////////////////////////////////////////////////////////////////
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2009-04-11 14:31:57 +00:00
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/* Define ASSIMP_BUILD_NO_XX_PROCESS to disable a specific
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* post processing step. This is the current list of process names ('XX'):
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* CALCTANGENTS
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* JOINVERTICES
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* TRIANGULATE
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* GENFACENORMALS
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* GENVERTEXNORMALS
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* REMOVEVC
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* SPLITLARGEMESHES
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* PRETRANSFORMVERTICES
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* LIMITBONEWEIGHTS
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* VALIDATEDS
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* IMPROVECACHELOCALITY
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* FIXINFACINGNORMALS
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* REMOVE_REDUNDANTMATERIALS
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* OPTIMIZEGRAPH
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* SORTBYPTYPE
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* FINDINVALIDDATA
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* TRANSFORMTEXCOORDS
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* GENUVCOORDS
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* ENTITYMESHBUILDER
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* MAKELEFTHANDED
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* FLIPUVS
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* FLIPWINDINGORDER
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* OPTIMIZEMESHES
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* OPTIMIZEANIMS
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* OPTIMIZEGRAPH
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* GENENTITYMESHES
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* FIXTEXTUREPATHS */
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//////////////////////////////////////////////////////////////////////////
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2008-10-13 16:45:48 +00:00
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2009-01-12 22:06:54 +00:00
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// Compiler specific includes and definitions
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#if (defined _MSC_VER)
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# undef ASSIMP_API
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2008-10-13 16:45:48 +00:00
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2009-01-19 19:34:34 +00:00
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//////////////////////////////////////////////////////////////////////////
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2009-04-11 14:31:57 +00:00
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/* Define 'ASSIMP_BUILD_DLL_EXPORT' to build a DLL of the library */
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//////////////////////////////////////////////////////////////////////////
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2008-06-22 10:09:26 +00:00
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# if (defined ASSIMP_BUILD_DLL_EXPORT)
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# define ASSIMP_API __declspec(dllexport)
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2008-08-08 15:18:28 +00:00
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# pragma warning (disable : 4251)
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2008-06-22 10:09:26 +00:00
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2009-01-19 19:34:34 +00:00
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//////////////////////////////////////////////////////////////////////////
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2009-04-11 14:31:57 +00:00
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/* Define 'ASSIMP_DLL' before including Assimp to link to ASSIMP in
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* an external DLL under Windows. Default is static linkage. */
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//////////////////////////////////////////////////////////////////////////
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2008-06-22 10:09:26 +00:00
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# elif (defined ASSIMP_DLL)
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# define ASSIMP_API __declspec(dllimport)
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# else
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# define ASSIMP_API
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# endif
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2009-04-11 14:31:57 +00:00
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/* Force the compiler to inline a function, if supported
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*/
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2008-10-13 16:45:48 +00:00
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# define AI_FORCE_INLINE __forceinline
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2008-08-13 23:46:46 +00:00
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#else
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# define ASSIMP_API
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2008-10-13 16:45:48 +00:00
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# define AI_FORCE_INLINE inline
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2008-06-22 10:09:26 +00:00
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#endif // (defined _MSC_VER)
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#ifdef __cplusplus
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2009-04-11 14:31:57 +00:00
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/* No explicit 'struct' and 'enum' tags for C++, we don't want to
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* confuse the _AI_ of our IDE.
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*/
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2008-06-22 10:09:26 +00:00
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# define C_STRUCT
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2009-01-12 22:06:54 +00:00
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# define C_ENUM
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2008-06-22 10:09:26 +00:00
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#else
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2009-01-19 19:34:34 +00:00
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//////////////////////////////////////////////////////////////////////////
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2009-04-11 14:31:57 +00:00
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/* To build the documentation, make sure ASSIMP_DOXYGEN_BUILD
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* is defined by Doxygen's preprocessor. The corresponding
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* entries in the DOXYFILE are: */
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//////////////////////////////////////////////////////////////////////////
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2008-06-22 10:09:26 +00:00
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#if 0
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ENABLE_PREPROCESSING = YES
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MACRO_EXPANSION = YES
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EXPAND_ONLY_PREDEF = YES
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SEARCH_INCLUDES = YES
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INCLUDE_PATH =
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INCLUDE_FILE_PATTERNS =
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PREDEFINED = ASSIMP_DOXYGEN_BUILD=1
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2009-01-12 22:06:54 +00:00
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EXPAND_AS_DEFINED = C_STRUCT C_ENUM
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2008-06-22 10:09:26 +00:00
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SKIP_FUNCTION_MACROS = YES
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#endif
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2009-01-19 19:34:34 +00:00
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//////////////////////////////////////////////////////////////////////////
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2009-04-11 14:31:57 +00:00
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/* Doxygen gets confused if we use c-struct typedefs to avoid
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* the explicit 'struct' notation. This trick here has the same
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* effect as the TYPEDEF_HIDES_STRUCT option, but we don't need
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* to typedef all structs/enums. */
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//////////////////////////////////////////////////////////////////////////
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2008-06-22 10:09:26 +00:00
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# if (defined ASSIMP_DOXYGEN_BUILD)
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2009-01-12 22:06:54 +00:00
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# define C_STRUCT
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# define C_ENUM
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2008-06-22 10:09:26 +00:00
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# else
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# define C_STRUCT struct
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2009-01-12 22:06:54 +00:00
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# define C_ENUM enum
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2008-06-22 10:09:26 +00:00
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# endif
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#endif
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2008-10-13 16:45:48 +00:00
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#if (defined(__BORLANDC__) || defined (__BCPLUSPLUS__))
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2009-01-19 19:34:34 +00:00
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#error Currently Borland is unsupported. Feel free to port Assimp.
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2008-10-13 16:45:48 +00:00
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// "W8059 Packgr<67><72>e der Struktur ge<67>ndert"
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#endif
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2009-01-19 19:34:34 +00:00
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//////////////////////////////////////////////////////////////////////////
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2009-04-11 14:31:57 +00:00
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/* Define 'ASSIMP_BUILD_BOOST_WORKAROUND' to compile assimp
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* without boost. This is done by using a few workaround
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* classes and brings some limitations (e.g. some logging won't be done,
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* the library won't utilize threads or be threadsafe at all).
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* This implies the 'ASSIMP_BUILD_SINGLETHREADED' setting. */
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//////////////////////////////////////////////////////////////////////////
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2008-10-13 16:45:48 +00:00
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#ifdef ASSIMP_BUILD_BOOST_WORKAROUND
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2009-01-12 22:06:54 +00:00
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// threading support requires boost
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#ifndef ASSIMP_BUILD_SINGLETHREADED
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# define ASSIMP_BUILD_SINGLETHREADED
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#endif
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2008-10-13 16:45:48 +00:00
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2009-04-11 14:31:57 +00:00
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#endif // !! ASSIMP_BUILD_BOOST_WORKAROUND
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2008-10-13 16:45:48 +00:00
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2009-01-19 19:34:34 +00:00
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//////////////////////////////////////////////////////////////////////////
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2009-04-11 14:31:57 +00:00
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/* Define ASSIMP_BUILD_SINGLETHREADED to compile assimp
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* without threading support. The library doesn't utilize
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* threads then and is itself not threadsafe.
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* If this flag is specified boost::threads is *not* required. */
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//////////////////////////////////////////////////////////////////////////
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2009-01-12 22:06:54 +00:00
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#ifndef ASSIMP_BUILD_SINGLETHREADED
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# define ASSIMP_BUILD_SINGLETHREADED
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#endif
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#ifndef ASSIMP_BUILD_SINGLETHREADED
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# define AI_C_THREADSAFE
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#endif // !! ASSIMP_BUILD_SINGLETHREADED
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General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
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2009-01-19 19:34:34 +00:00
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#if (defined _DEBUG || defined DEBUG) // one of the two should be defined ..
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# define ASSIMP_BUILD_DEBUG
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#endif
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2009-06-20 14:49:49 +00:00
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/* This is PI. Hi PI. */
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#define AI_MATH_PI (3.141592653589793238462643383279 )
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#define AI_MATH_TWO_PI (AI_MATH_PI * 2.0)
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#define AI_MATH_HALF_PI (AI_MATH_PI * 0.5)
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2008-08-08 15:18:28 +00:00
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2009-06-20 14:49:49 +00:00
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/* And this is to avoid endless (float) casts */
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#define AI_MATH_PI_F (3.1415926538f)
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#define AI_MATH_TWO_PI_F (AI_MATH_PI_F * 2.0f)
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#define AI_MATH_HALF_PI_F (AI_MATH_PI_F * 0.5f)
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/* Tiny macro to convert from radians to degrees and back */
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2008-08-13 15:45:57 +00:00
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#define AI_DEG_TO_RAD(x) (x*0.0174532925f)
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#define AI_RAD_TO_DEG(x) (x*57.2957795f)
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2009-01-19 19:34:34 +00:00
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#endif // !! INCLUDED_AI_DEFINES_H
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