2010-06-30 11:29:52 +00:00
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#ifndef __CONFIG_H__
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#define __CONFIG_H__
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#define IL_USE_PRAGMA_LIBS // Links to only the libraries that are requested.
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#define IL_INLINE_ASM 1 // Define if you can support at least some ASM
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// Supported images formats (IL)
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// #define IL_NO_BLP
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// #define IL_NO_BMP
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// #define IL_NO_CUT
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// #define IL_NO_CHEAD
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// #define IL_NO_DCX
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// #define IL_NO_DDS
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// #define IL_NO_DICOM
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// #define IL_NO_DOOM
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// #define IL_NO_EXR
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// #define IL_NO_FITS
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// #define IL_NO_FTX
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// #define IL_NO_GIF
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// #define IL_NO_HDR
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// #define IL_NO_ICO
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// #define IL_NO_ICNS
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// #define IL_NO_IWI
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// #define IL_NO_JP2
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// #define IL_NO_JPG
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// #define IL_NO_LCMS
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// #define IL_NO_LIF
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// #define IL_NO_MDL
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// #define IL_NO_MNG
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// #define IL_NO_PCD
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// #define IL_NO_PCX
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// #define IL_NO_PIC
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// #define IL_NO_PIX
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// #define IL_NO_PNG
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// #define IL_NO_PNM
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// #define IL_NO_PSD
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// #define IL_NO_PSP
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// #define IL_NO_PXR
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// #define IL_NO_RAW
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// #define IL_NO_ROT
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// #define IL_NO_SGI
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// #define IL_NO_SUN
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// #define IL_NO_TGA
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// #define IL_NO_TIF
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// #define IL_NO_TPL
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// #define IL_NO_WAL
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// #define IL_NO_WDP
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// #define IL_NO_XPM
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#define IL_USE_JPEGLIB_UNMODIFIED 1
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#define IL_USE_DXTC_NVIDIA
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#define IL_USE_DXTC_SQUISH
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//#define IL_NO_GAMES
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/* Supported api (ilut) */
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//
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// sorry just
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2016-04-03 00:38:00 +00:00
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// can't get this one to work under windows
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2010-06-30 11:29:52 +00:00
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// have disabled for the now
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//
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// will look at it some more later
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//
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// Kriss
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//
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#undef ILUT_USE_ALLEGRO
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#undef ILUT_USE_DIRECTX8
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#define ILUT_USE_DIRECTX9
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#define ILUT_USE_DIRECTX10
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#define ILUT_USE_OPENGL
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#define ILUT_USE_SDL
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#define ILUT_USE_WIN32
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#endif /* __CONFIG_H__ */
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