2008-06-22 10:09:26 +00:00
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/*
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Open Asset Import Library (ASSIMP)
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----------------------------------------------------------------------
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2010-04-10 15:30:22 +00:00
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Copyright (c) 2006-2010, ASSIMP Development Team
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2008-06-22 10:09:26 +00:00
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the ASSIMP team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the ASSIMP Development Team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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2009-01-13 18:58:07 +00:00
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/** @file Logger.h
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* @brief Abstract base class 'Logger', base of the logging system.
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2009-01-12 22:06:54 +00:00
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*/
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#ifndef INCLUDED_AI_LOGGER_H
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#define INCLUDED_AI_LOGGER_H
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2008-05-07 21:33:35 +00:00
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2009-01-12 22:06:54 +00:00
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#include "aiTypes.h"
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namespace Assimp {
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2008-05-07 21:33:35 +00:00
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class LogStream;
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2009-05-28 11:32:54 +00:00
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// Maximum length of a log message. Longer messages are rejected.
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General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
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#define MAX_LOG_MESSAGE_LENGTH 1024u
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2009-01-12 22:06:54 +00:00
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// ----------------------------------------------------------------------------------
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2009-08-31 15:51:54 +00:00
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/** @brief CPP-API: Abstract interface for logger implementations.
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2009-05-28 11:32:54 +00:00
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* Assimp provides a default implementation and uses it for almost all
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* logging stuff ('DefaultLogger'). This class defines just basic logging
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2009-08-31 15:51:54 +00:00
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* behaviour and is not of interest for you. Instead, take a look at #DefaultLogger. */
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2009-05-28 11:32:54 +00:00
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class ASSIMP_API Logger
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2009-08-31 15:51:54 +00:00
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: public Intern::AllocateFromAssimpHeap {
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2008-05-07 21:33:35 +00:00
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public:
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2009-05-28 11:32:54 +00:00
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// ----------------------------------------------------------------------
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2008-05-07 21:33:35 +00:00
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/** @enum LogSeverity
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2009-01-13 18:58:07 +00:00
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* @brief Log severity to describe the granularity of logging.
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2008-05-07 21:33:35 +00:00
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*/
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enum LogSeverity
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{
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2009-01-12 22:06:54 +00:00
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NORMAL, //!< Normal granularity of logging
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2008-05-07 21:33:35 +00:00
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VERBOSE //!< Debug infos will be logged, too
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};
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2009-05-28 11:32:54 +00:00
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// ----------------------------------------------------------------------
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2008-05-07 21:33:35 +00:00
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/** @enum ErrorSeverity
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2009-01-12 22:06:54 +00:00
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* @brief Description for severity of a log message.
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*
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2009-01-13 18:58:07 +00:00
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* Every LogStream has a bitwise combination of these flags.
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2009-01-12 22:06:54 +00:00
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* A LogStream doesn't receive any messages of a specific type
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* if it doesn't specify the corresponding ErrorSeverity flag.
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2008-05-07 21:33:35 +00:00
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*/
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enum ErrorSeverity
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{
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DEBUGGING = 1, //!< Debug log message
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INFO = 2, //!< Info log message
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WARN = 4, //!< Warn log message
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ERR = 8 //!< Error log message
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};
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public:
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General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
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2009-01-13 18:58:07 +00:00
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/** @brief Virtual destructor */
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2008-05-07 21:33:35 +00:00
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virtual ~Logger();
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2009-05-28 11:32:54 +00:00
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// ----------------------------------------------------------------------
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2009-01-13 18:58:07 +00:00
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/** @brief Writes a debug message
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2009-08-31 15:51:54 +00:00
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* @param message Debug message*/
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2009-01-23 21:06:43 +00:00
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void debug(const std::string &message);
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2008-05-07 21:33:35 +00:00
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2009-05-28 11:32:54 +00:00
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// ----------------------------------------------------------------------
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2009-01-13 18:58:07 +00:00
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/** @brief Writes a info message
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2009-08-31 15:51:54 +00:00
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* @param message Info message*/
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2009-01-23 21:06:43 +00:00
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void info(const std::string &message);
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2008-05-07 21:33:35 +00:00
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2009-05-28 11:32:54 +00:00
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// ----------------------------------------------------------------------
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2009-01-13 18:58:07 +00:00
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/** @brief Writes a warning message
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2009-08-31 15:51:54 +00:00
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* @param message Warn message*/
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2009-01-23 21:06:43 +00:00
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void warn(const std::string &message);
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2008-05-07 21:33:35 +00:00
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2009-05-28 11:32:54 +00:00
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// ----------------------------------------------------------------------
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2009-01-13 18:58:07 +00:00
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/** @brief Writes an error message
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2009-08-31 15:51:54 +00:00
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* @param message Error message*/
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2009-01-23 21:06:43 +00:00
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void error(const std::string &message);
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2008-05-07 21:33:35 +00:00
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2009-05-28 11:32:54 +00:00
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// ----------------------------------------------------------------------
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2009-01-13 18:58:07 +00:00
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/** @brief Set a new log severity.
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2009-08-31 15:51:54 +00:00
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* @param log_severity New severity for logging*/
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General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
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void setLogSeverity(LogSeverity log_severity);
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2009-05-28 11:32:54 +00:00
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// ----------------------------------------------------------------------
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2009-08-31 15:51:54 +00:00
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/** @brief Get the current log severity*/
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General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
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LogSeverity getLogSeverity() const;
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2008-05-07 21:33:35 +00:00
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2009-05-28 11:32:54 +00:00
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// ----------------------------------------------------------------------
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2009-01-13 18:58:07 +00:00
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/** @brief Attach a new logstream
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2009-01-12 22:06:54 +00:00
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*
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2009-01-13 18:58:07 +00:00
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* The logger takes ownership of the stream and is responsible
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2010-04-10 15:00:36 +00:00
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* for its destruction (which is done using ::delete when the logger
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* itself is destroyed). Call detachStream to detach a stream and to
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2009-01-12 22:06:54 +00:00
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* gain ownership of it again.
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2009-01-13 18:58:07 +00:00
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* @param pStream Logstream to attach
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2009-01-12 22:06:54 +00:00
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* @param severity Message filter, specified which types of log
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* messages are dispatched to the stream. Provide a bitwise
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* combination of the ErrorSeverity flags.
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2009-08-31 15:51:54 +00:00
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* @return true if the stream has been attached, false otherwise.*/
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General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
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virtual bool attachStream(LogStream *pStream,
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2009-01-12 22:06:54 +00:00
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unsigned int severity = DEBUGGING | ERR | WARN | INFO) = 0;
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2009-05-28 11:32:54 +00:00
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// ----------------------------------------------------------------------
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2009-01-13 18:58:07 +00:00
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/** @brief Detach a still attached stream from the logger (or
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* modify the filter flags bits)
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* @param pStream Logstream instance for detaching
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2009-01-12 22:06:54 +00:00
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* @param severity Provide a bitwise combination of the ErrorSeverity
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* flags. This value is &~ed with the current flags of the stream,
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* if the result is 0 the stream is detached from the Logger and
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* the caller retakes the possession of the stream.
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2009-08-31 15:51:54 +00:00
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* @return true if the stream has been dettached, false otherwise.*/
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General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
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virtual bool detatchStream(LogStream *pStream,
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2009-01-12 22:06:54 +00:00
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unsigned int severity = DEBUGGING | ERR | WARN | INFO) = 0;
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2008-05-07 21:33:35 +00:00
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protected:
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General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
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/** Default constructor */
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2008-05-07 21:33:35 +00:00
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Logger();
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2009-01-23 21:06:43 +00:00
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General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
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/** Construction with a given log severity */
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Logger(LogSeverity severity);
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2009-05-28 11:32:54 +00:00
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// ----------------------------------------------------------------------
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/** @brief Called as a request to write a specific debug message
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* @param message Debug message. Never longer than
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* MAX_LOG_MESSAGE_LENGTH characters (exluding the '0').
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* @note The message string is only valid until the scope of
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* the function is left.
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2009-01-23 21:06:43 +00:00
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*/
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virtual void OnDebug(const char* message)= 0;
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2009-05-28 11:32:54 +00:00
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// ----------------------------------------------------------------------
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/** @brief Called as a request to write a specific info message
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* @param message Info message. Never longer than
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* MAX_LOG_MESSAGE_LENGTH characters (exluding the '0').
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* @note The message string is only valid until the scope of
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* the function is left.
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2009-01-23 21:06:43 +00:00
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*/
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virtual void OnInfo(const char* message) = 0;
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2009-05-28 11:32:54 +00:00
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// ----------------------------------------------------------------------
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/** @brief Called as a request to write a specific warn message
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* @param message Warn message. Never longer than
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* MAX_LOG_MESSAGE_LENGTH characters (exluding the '0').
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* @note The message string is only valid until the scope of
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* the function is left.
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2009-01-23 21:06:43 +00:00
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*/
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virtual void OnWarn(const char* essage) = 0;
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2009-05-28 11:32:54 +00:00
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// ----------------------------------------------------------------------
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/** @brief Called as a request to write a specific error message
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* @param message Error message. Never longer than
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* MAX_LOG_MESSAGE_LENGTH characters (exluding the '0').
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* @note The message string is only valid until the scope of
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* the function is left.
|
2009-01-23 21:06:43 +00:00
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|
*/
|
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virtual void OnError(const char* message) = 0;
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
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|
protected:
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|
//! Logger severity
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|
|
LogSeverity m_Severity;
|
2008-05-07 21:33:35 +00:00
|
|
|
};
|
2009-01-12 22:06:54 +00:00
|
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|
|
// ----------------------------------------------------------------------------------
|
2008-05-07 21:33:35 +00:00
|
|
|
// Default constructor
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
inline Logger::Logger() {
|
|
|
|
setLogSeverity(NORMAL);
|
2008-05-07 21:33:35 +00:00
|
|
|
}
|
|
|
|
|
2009-01-12 22:06:54 +00:00
|
|
|
// ----------------------------------------------------------------------------------
|
2008-05-07 21:33:35 +00:00
|
|
|
// Virtual destructor
|
|
|
|
inline Logger::~Logger()
|
|
|
|
{
|
|
|
|
}
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
|
|
|
|
// ----------------------------------------------------------------------------------
|
|
|
|
// Construction with given logging severity
|
|
|
|
inline Logger::Logger(LogSeverity severity) {
|
|
|
|
setLogSeverity(severity);
|
|
|
|
}
|
|
|
|
|
|
|
|
// ----------------------------------------------------------------------------------
|
|
|
|
// Log severity setter
|
|
|
|
inline void Logger::setLogSeverity(LogSeverity log_severity){
|
|
|
|
m_Severity = log_severity;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ----------------------------------------------------------------------------------
|
|
|
|
// Log severity getter
|
|
|
|
inline Logger::LogSeverity Logger::getLogSeverity() const {
|
|
|
|
return m_Severity;
|
|
|
|
}
|
|
|
|
|
2009-01-12 22:06:54 +00:00
|
|
|
// ----------------------------------------------------------------------------------
|
2008-05-07 21:33:35 +00:00
|
|
|
|
|
|
|
} // Namespace Assimp
|
|
|
|
|
2009-01-12 22:06:54 +00:00
|
|
|
#endif // !! INCLUDED_AI_LOGGER_H
|