assimp/test/unit/utFindInvalidData.cpp

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#include "UnitTestPCH.h"
#include <FindInvalidDataProcess.h>
using namespace std;
using namespace Assimp;
class FindInvalidDataProcessTest : public ::testing::Test
{
public:
virtual void SetUp();
virtual void TearDown();
protected:
aiMesh* pcMesh;
FindInvalidDataProcess* piProcess;
};
// ------------------------------------------------------------------------------------------------
void FindInvalidDataProcessTest::SetUp()
{
ASSERT_TRUE( AI_MAX_NUMBER_OF_TEXTURECOORDS >= 3);
piProcess = new FindInvalidDataProcess();
pcMesh = new aiMesh();
pcMesh->mNumVertices = 1000;
pcMesh->mVertices = new aiVector3D[1000];
for (unsigned int i = 0; i < 1000;++i)
pcMesh->mVertices[i] = aiVector3D((float)i);
pcMesh->mNormals = new aiVector3D[1000];
for (unsigned int i = 0; i < 1000;++i)
pcMesh->mNormals[i] = aiVector3D((float)i+1);
pcMesh->mTangents = new aiVector3D[1000];
for (unsigned int i = 0; i < 1000;++i)
pcMesh->mTangents[i] = aiVector3D((float)i);
pcMesh->mBitangents = new aiVector3D[1000];
for (unsigned int i = 0; i < 1000;++i)
pcMesh->mBitangents[i] = aiVector3D((float)i);
for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS;++a)
{
pcMesh->mTextureCoords[a] = new aiVector3D[1000];
for (unsigned int i = 0; i < 1000;++i)
pcMesh->mTextureCoords[a][i] = aiVector3D((float)i);
}
}
// ------------------------------------------------------------------------------------------------
void FindInvalidDataProcessTest::TearDown()
{
delete piProcess;
delete pcMesh;
}
// ------------------------------------------------------------------------------------------------
TEST_F(FindInvalidDataProcessTest, testStepNegativeResult)
{
::memset(pcMesh->mNormals,0,pcMesh->mNumVertices*sizeof(aiVector3D));
::memset(pcMesh->mBitangents,0,pcMesh->mNumVertices*sizeof(aiVector3D));
pcMesh->mTextureCoords[2][455] = aiVector3D( std::numeric_limits<float>::quiet_NaN() );
piProcess->ProcessMesh(pcMesh);
EXPECT_TRUE(NULL != pcMesh->mVertices);
EXPECT_TRUE(NULL == pcMesh->mNormals);
EXPECT_TRUE(NULL == pcMesh->mTangents);
EXPECT_TRUE(NULL == pcMesh->mBitangents);
for (unsigned int i = 0; i < 2;++i)
EXPECT_TRUE(NULL != pcMesh->mTextureCoords[i]);
for (unsigned int i = 2; i < AI_MAX_NUMBER_OF_TEXTURECOORDS;++i)
EXPECT_TRUE(NULL == pcMesh->mTextureCoords[i]);
}
// ------------------------------------------------------------------------------------------------
TEST_F(FindInvalidDataProcessTest, testStepPositiveResult)
{
piProcess->ProcessMesh(pcMesh);
EXPECT_TRUE(NULL != pcMesh->mVertices);
EXPECT_TRUE(NULL != pcMesh->mNormals);
EXPECT_TRUE(NULL != pcMesh->mTangents);
EXPECT_TRUE(NULL != pcMesh->mBitangents);
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS;++i)
EXPECT_TRUE(NULL != pcMesh->mTextureCoords[i]);
}