2024-03-30 04:36:20 +00:00
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/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2024, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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/** @file USDLoader.cpp
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* @brief Implementation of the USD importer class
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*/
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#ifndef ASSIMP_BUILD_NO_USD_IMPORTER
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#include <memory>
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// internal headers
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#include <assimp/ai_assert.h>
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#include <assimp/anim.h>
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#include <assimp/DefaultIOSystem.h>
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/fast_atof.h>
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#include <assimp/Importer.hpp>
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#include <assimp/importerdesc.h>
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#include <assimp/IOStreamBuffer.h>
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#include <assimp/IOSystem.hpp>
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#include <assimp/scene.h>
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#include <assimp/StringUtils.h>
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#include <assimp/StreamReader.h>
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2024-03-30 15:06:04 +00:00
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#include "tydra/render-data.hh"
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#include "tydra/scene-access.hh"
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#include "tydra/shader-network.hh"
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2024-03-30 04:36:20 +00:00
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#include "USDLoaderImplTinyusdz.h"
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#include "USDLoaderUtil.h"
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namespace Assimp {
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using namespace std;
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void USDImporterImplTinyusdz::InternReadFile(
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const std::string &pFile,
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aiScene *pScene,
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IOSystem *pIOHandler) {
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2024-03-30 15:06:04 +00:00
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bool ret{false};
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tinyusdz::USDLoadOptions options;
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tinyusdz::Stage stage;
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std::string warn, err;
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2024-03-30 04:36:20 +00:00
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if (isUsdc(pFile)) {
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2024-03-30 15:06:04 +00:00
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ret = LoadUSDCFromFile(pFile, &stage, &warn, &err, options);
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} else if(isUsda(pFile)) {
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ret = LoadUSDAFromFile(pFile, &stage, &warn, &err, options);
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} else if(isUsdz(pFile)) {
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ret = LoadUSDZFromFile(pFile, &stage, &warn, &err, options);
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} else if(isUsd(pFile)) {
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ret = LoadUSDFromFile(pFile, &stage, &warn, &err, options);
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}
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if (!ret) {
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return;
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}
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tinyusdz::tydra::RenderScene render_scene;
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tinyusdz::tydra::RenderSceneConverter converter;
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ret = converter.ConvertToRenderScene(stage, &render_scene);
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if (!ret) {
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return;
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}
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pScene->mNumMeshes = render_scene.meshes.size();
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pScene->mMeshes = new aiMesh *[pScene->mNumMeshes]();
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// Create root node
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pScene->mRootNode = new aiNode();
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pScene->mRootNode->mNumMeshes = pScene->mNumMeshes;
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pScene->mRootNode->mMeshes = new unsigned int[pScene->mRootNode->mNumMeshes];
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// Export meshes
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for (size_t i = 0; i < pScene->mNumMeshes; i++) {
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pScene->mMeshes[i] = new aiMesh();
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pScene->mRootNode->mMeshes[i] = static_cast<unsigned int>(i);
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2024-03-30 04:36:20 +00:00
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}
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}
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} // namespace Assimp
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#endif // !! ASSIMP_BUILD_NO_USD_IMPORTER
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