2015-08-08 16:02:37 +00:00
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// Copyright (C) 2002-2005 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __IRR_TYPES_H_INCLUDED__
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#define __IRR_TYPES_H_INCLUDED__
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namespace irr
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{
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//! 8 bit unsigned variable.
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/** This is a typedef for unsigned char, it ensures portability of the engine. */
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typedef unsigned char u8;
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//! 8 bit signed variable.
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/** This is a typedef for signed char, it ensures portability of the engine. */
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typedef signed char s8;
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//! 8 bit character variable.
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/** This is a typedef for char, it ensures portability of the engine. */
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typedef char c8;
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//! 16 bit unsigned variable.
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/** This is a typedef for unsigned short, it ensures portability of the engine. */
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typedef unsigned short u16;
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//! 16 bit signed variable.
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/** This is a typedef for signed short, it ensures portability of the engine. */
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typedef signed short s16;
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//! 32 bit unsigned variable.
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/** This is a typedef for unsigned int, it ensures portability of the engine. */
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typedef unsigned int u32;
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//! 32 bit signed variable.
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/** This is a typedef for signed int, it ensures portability of the engine. */
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typedef signed int s32;
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// 64 bit signed variable.
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// This is a typedef for __int64, it ensures portability of the engine.
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// This type is currently not used by the engine and not supported by compilers
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// other than Microsoft Compilers, so it is outcommented.
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//typedef __int64 s64;
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//! 32 bit floating point variable.
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/** This is a typedef for float, it ensures portability of the engine. */
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typedef float f32;
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//! 64 bit floating point variable.
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/** This is a typedef for double, it ensures portability of the engine. */
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typedef double f64;
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} // end namespace
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// define the wchar_t type if not already built in.
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#ifdef _MSC_VER
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#ifndef _WCHAR_T_DEFINED
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//! A 16 bit wide character type.
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/**
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Defines the wchar_t-type.
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In VS6, its not possible to tell
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the standard compiler to treat wchar_t as a built-in type, and
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sometimes we just don't want to include the huge stdlib.h or wchar.h,
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so we'll use this.
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*/
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typedef unsigned short wchar_t;
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#define _WCHAR_T_DEFINED
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#endif // wchar is not defined
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#endif // microsoft compiler
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//! define a break macro for debugging only in Win32 mode.
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2020-01-17 18:26:58 +00:00
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#if !defined(_WIN64) && defined(WIN32) && defined(_MSC_VER) && defined(_DEBUG)
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#define _IRR_DEBUG_BREAK_IF( _CONDITION_ ) if (_CONDITION_) {_asm int 3}
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2015-08-08 16:02:37 +00:00
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#else
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#define _IRR_DEBUG_BREAK_IF( _CONDITION_ )
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#endif
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//! Defines a small statement to work around a microsoft compiler bug.
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/** The microsft compiler 7.0 - 7.1 has a bug:
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When you call unmanaged code that returns a bool type value of false from managed code,
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the return value may appear as true. See
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http://support.microsoft.com/default.aspx?kbid=823071 for details.
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Compiler version defines: VC6.0 : 1200, VC7.0 : 1300, VC7.1 : 1310, VC8.0 : 1400*/
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2020-01-17 18:26:58 +00:00
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#if !defined(_WIN64) && defined(WIN32) && defined(_MSC_VER) && (_MSC_VER > 1299) && (_MSC_VER < 1400)
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#define _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX __asm mov eax,100
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2015-08-08 16:02:37 +00:00
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#else
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#define _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX
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#endif // _IRR_MANAGED_MARSHALLING_BUGFIX
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#endif // __IRR_TYPES_H_INCLUDED__
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