assimp/code/BaseProcess.h

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/** @file Base class of all import post processing steps */
#ifndef AI_BASEPROCESS_H_INC
#define AI_BASEPROCESS_H_INC
struct aiScene;
namespace Assimp
{
// ---------------------------------------------------------------------------
/** The BaseProcess defines a common interface for all post processing steps.
* A post processing step is run after a successful import if the caller
* specified the corresponding flag when calling ReadFile(). Enum #aiPostProcessSteps
* defines which flags are available.
* After a successful import the Importer iterates over its internal array of processes
* and calls IsActive() on each process to evaluate if the step should be executed.
* If the function returns true, the class' Execute() function is called subsequently.
*/
class BaseProcess
{
friend class Importer;
protected:
/** Constructor to be privately used by Importer */
BaseProcess();
/** Destructor, private as well */
virtual ~BaseProcess();
public:
// -------------------------------------------------------------------
/** Returns whether the processing step is present in the given flag field.
* @param pFlags The processing flags the importer was called with. A bitwise
* combination of #aiPostProcessSteps.
* @return true if the process is present in this flag fields, false if not.
*/
virtual bool IsActive( unsigned int pFlags) const = 0;
// -------------------------------------------------------------------
/** Executes the post processing step on the given imported data.
* At the moment a process is not supposed to fail.
* @param pScene The imported data to work at.
*/
virtual void Execute( aiScene* pScene) = 0;
};
/** Constructor, dummy implementation to keep the compiler from complaining */
inline BaseProcess::BaseProcess()
{
}
/** Destructor */
inline BaseProcess::~BaseProcess()
{
}
} // end of namespace Assimp
#endif // AI_BASEPROCESS_H_INC