General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
/*
|
|
|
|
---------------------------------------------------------------------------
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|
|
Open Asset Import Library (ASSIMP)
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|
|
---------------------------------------------------------------------------
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Copyright (c) 2006-2008, ASSIMP Development Team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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|
conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the ASSIMP team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the ASSIMP Development Team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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/** @file Main.cpp
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* @brief main() function of assimp_cmd
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*/
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#include "Main.h"
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const char* AICMD_MSG_ABOUT =
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"------------------------------------------------------ \n"
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"Open Asset Import Library (Assimp) \n"
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"Command-line tools \n"
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"------------------------------------------------------ \n\n"
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"Major version: %i\n"
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"Minor version: %i\n"
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"SVN revision : %i\n"
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"Build flags : %s %s %s %s %s\n\n";
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const char* AICMD_MSG_HELP =
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"todo help";
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/*extern*/ Assimp::Importer* globalImporter = NULL;
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// ------------------------------------------------------------------------------
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// Application entry point
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int main (int argc, char* argv[])
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{
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if (argc <= 1) {
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printf("assimp: No command specified. Use \'assimp help\' for a detailed command list\n");
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return 0;
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}
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// assimp version
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// Display a version string
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if (! ::strcmp(argv[1], "version")) {
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const unsigned int flags = aiGetCompileFlags();
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printf(AICMD_MSG_ABOUT,
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aiGetVersionMajor(),
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aiGetVersionMinor(),
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aiGetVersionRevision(),
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(flags & ASSIMP_CFLAGS_DEBUG ? "-debug" : ""),
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(flags & ASSIMP_CFLAGS_NOBOOST ? "-noboost" : ""),
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(flags & ASSIMP_CFLAGS_SHARED ? "-shared" : ""),
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(flags & ASSIMP_CFLAGS_SINGLETHREADED ? "-st" : ""),
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(flags & ASSIMP_CFLAGS_STLPORT ? "-stlport" : ""));
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return 0;
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|
}
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// assimp help
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|
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// Display some basic help
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|
if (! ::strcmp(argv[1], "help")) {
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printf(AICMD_MSG_HELP);
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return 0;
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|
}
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// construct a global Assimp::Importer instance
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Assimp::Importer imp;
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globalImporter = &imp;
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// assimp dump
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// Dump a model to a file
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if (! ::strcmp(argv[1], "dump")) {
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return Assimp_Dump ((const char**)&argv[2],argc-2);
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|
|
}
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// assimp extract
|
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|
|
// Extract an embedded texture from a file
|
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|
|
if (! ::strcmp(argv[1], "extract")) {
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|
|
return Assimp_Extract ((const char**)&argv[2],argc-2);
|
|
|
|
}
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|
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|
|
::printf("Unrecognized command. Use \'assimp help\' for a detailed command list\n");
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|
return 1;
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|
|
|
}
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// ------------------------------------------------------------------------------
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|
// Import a specific file
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|
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const aiScene* ImportModel(const ImportData& imp, const std::string& path)
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|
{
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|
// Attach log streams
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|
|
if (imp.log) {
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|
|
::printf("\nAttaching log stream ... OK\n");
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|
|
unsigned int flags = 0;
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|
|
|
if (imp.logFile.length())
|
2009-05-28 11:32:54 +00:00
|
|
|
flags |= aiDefaultLogStream_FILE;
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
if (imp.showLog)
|
2009-05-28 11:32:54 +00:00
|
|
|
flags |= aiDefaultLogStream_STDERR;
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
|
|
|
|
DefaultLogger::create(imp.logFile.c_str(),imp.verbose ? Logger::VERBOSE : Logger::NORMAL,flags);
|
|
|
|
}
|
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|
|
::printf("Launching model import ... OK\n");
|
|
|
|
|
|
|
|
// Now validate this flag combination
|
|
|
|
if(!globalImporter->ValidateFlags(imp.ppFlags)) {
|
|
|
|
::printf("ERROR: Unsupported post-processing flags \n");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
::printf("Validating postprocessing flags ... OK\n");
|
|
|
|
if (imp.showLog)
|
|
|
|
::printf("-----------------------------------------------------------------\n");
|
|
|
|
|
|
|
|
// do the actual import, measure time
|
|
|
|
const clock_t first = ::clock();
|
|
|
|
const aiScene* scene = globalImporter->ReadFile(path,imp.ppFlags);
|
|
|
|
|
|
|
|
if (imp.showLog)
|
|
|
|
::printf("-----------------------------------------------------------------\n");
|
|
|
|
|
|
|
|
if (!scene) {
|
|
|
|
printf("ERROR: Failed to load file\n");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
const clock_t second = ::clock();
|
|
|
|
const float seconds = (float)(second-first) / CLOCKS_PER_SEC;
|
|
|
|
|
|
|
|
::printf("Importing file ... OK \n import took approx. %.5f seconds\n"
|
|
|
|
"\n",seconds);
|
|
|
|
|
|
|
|
if (imp.log) {
|
|
|
|
DefaultLogger::kill();
|
|
|
|
}
|
|
|
|
return scene;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ------------------------------------------------------------------------------
|
|
|
|
// Process standard arguments
|
|
|
|
int ProcessStandardArguments(ImportData& fill, const char** params,
|
|
|
|
unsigned int num)
|
|
|
|
{
|
|
|
|
// -ptv --pretransform-vertices
|
|
|
|
// -gsn --gen-smooth-normals
|
|
|
|
// -gn --gen-normals
|
|
|
|
// -cts --calc-tangent-space
|
|
|
|
// -jiv --join-identical-vertices
|
|
|
|
// -rrm --remove-redundant-materials
|
|
|
|
// -fd --find-degenerates
|
|
|
|
// -slm --split-large-meshes
|
|
|
|
// -lbw --limit-bone-weights
|
|
|
|
// -vds --validate-data-structure
|
|
|
|
// -icl --improve-cache-locality
|
|
|
|
// -sbpt --sort-by-ptype
|
|
|
|
// -lh --convert-to-lh
|
|
|
|
// -fuv --flip-uv
|
|
|
|
// -fwo --flip-winding-order
|
2009-04-24 20:53:24 +00:00
|
|
|
// -tuv --transform-uv-coords
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
// -guv --gen-uvcoords
|
|
|
|
// -fid --find-invalid-data
|
|
|
|
// -fixn --fix normals
|
|
|
|
// -tri --triangulate
|
|
|
|
// -fi --find-instances
|
2009-04-24 20:53:24 +00:00
|
|
|
// -fi --find-instances
|
|
|
|
// -og --optimize-graph
|
|
|
|
// -om --optimize-meshes
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
//
|
|
|
|
// -c<file> --config-file=<file>
|
|
|
|
|
|
|
|
for (unsigned int i = 0; i < num;++i)
|
|
|
|
{
|
|
|
|
if (!params[i]) { // could happen if some args have already been processed
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool has = true;
|
|
|
|
if (! ::strcmp(params[i], "-ptv") || ! ::strcmp(params[i], "--pretransform-vertices")) {
|
|
|
|
fill.ppFlags |= aiProcess_PreTransformVertices;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-gsn") || ! ::strcmp(params[i], "--gen-smooth-normals")) {
|
|
|
|
fill.ppFlags |= aiProcess_GenSmoothNormals;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-gn") || ! ::strcmp(params[i], "--gen-normals")) {
|
|
|
|
fill.ppFlags |= aiProcess_GenNormals;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-jiv") || ! ::strcmp(params[i], "--join-identical-vertices")) {
|
|
|
|
fill.ppFlags |= aiProcess_JoinIdenticalVertices;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-rrm") || ! ::strcmp(params[i], "--remove-redundant-materials")) {
|
|
|
|
fill.ppFlags |= aiProcess_RemoveRedundantMaterials;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-fd") || ! ::strcmp(params[i], "--find-degenerates")) {
|
|
|
|
fill.ppFlags |= aiProcess_FindDegenerates;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-slm") || ! ::strcmp(params[i], "--split-large-meshes")) {
|
|
|
|
fill.ppFlags |= aiProcess_SplitLargeMeshes;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-lbw") || ! ::strcmp(params[i], "--limit-bone-weights")) {
|
|
|
|
fill.ppFlags |= aiProcess_LimitBoneWeights;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-vds") || ! ::strcmp(params[i], "--validate-data-structure")) {
|
|
|
|
fill.ppFlags |= aiProcess_ValidateDataStructure;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-icl") || ! ::strcmp(params[i], "--improve-cache-locality")) {
|
|
|
|
fill.ppFlags |= aiProcess_ImproveCacheLocality;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-sbpt") || ! ::strcmp(params[i], "--sort-by-ptype")) {
|
|
|
|
fill.ppFlags |= aiProcess_SortByPType;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-lh") || ! ::strcmp(params[i], "--left-handed")) {
|
|
|
|
fill.ppFlags |= aiProcess_ConvertToLeftHanded;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-fuv") || ! ::strcmp(params[i], "--flip-uv")) {
|
|
|
|
fill.ppFlags |= aiProcess_ConvertToLeftHanded;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-fwo") || ! ::strcmp(params[i], "--flip-winding-order")) {
|
|
|
|
fill.ppFlags |= aiProcess_ConvertToLeftHanded;
|
|
|
|
}
|
2009-04-24 20:53:24 +00:00
|
|
|
else if (! ::strcmp(params[i], "-tuv") || ! ::strcmp(params[i], "--transform-uv-coords")) {
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
fill.ppFlags |= aiProcess_TransformUVCoords;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-guv") || ! ::strcmp(params[i], "--gen-uvcoords")) {
|
|
|
|
fill.ppFlags |= aiProcess_GenUVCoords;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-fid") || ! ::strcmp(params[i], "--find-invalid-data")) {
|
|
|
|
fill.ppFlags |= aiProcess_FindInvalidData;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-fixn") || ! ::strcmp(params[i], "--fix-normals")) {
|
|
|
|
fill.ppFlags |= aiProcess_FixInfacingNormals;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-tri") || ! ::strcmp(params[i], "--triangulate")) {
|
|
|
|
fill.ppFlags |= aiProcess_Triangulate;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-cts") || ! ::strcmp(params[i], "--calc-tangent-space")) {
|
|
|
|
fill.ppFlags |= aiProcess_CalcTangentSpace;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-fi") || ! ::strcmp(params[i], "--find-instances")) {
|
|
|
|
fill.ppFlags |= aiProcess_FindInstances;
|
|
|
|
}
|
2009-04-24 20:53:24 +00:00
|
|
|
else if (! ::strcmp(params[i], "-og") || ! ::strcmp(params[i], "--optimize-graph")) {
|
|
|
|
fill.ppFlags |= aiProcess_OptimizeGraph;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-om") || ! ::strcmp(params[i], "--optimize-meshes")) {
|
|
|
|
fill.ppFlags |= aiProcess_OptimizeMeshes;
|
|
|
|
}
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
else if (! ::strcmp(params[i], "-oa") || ! ::strcmp(params[i], "--optimize-anims")) {
|
|
|
|
fill.ppFlags |= aiProcess_OptimizeAnims;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-gem") || ! ::strcmp(params[i], "--gen-entity-meshes")) {
|
|
|
|
fill.ppFlags |= aiProcess_GenEntityMeshes;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-ftp") || ! ::strcmp(params[i], "--fix-texture-paths")) {
|
|
|
|
fill.ppFlags |= aiProcess_FixTexturePaths;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
else if (! ::strncmp(params[i], "-c",2) || ! ::strncmp(params[i], "--config=",9)) {
|
|
|
|
|
|
|
|
const unsigned int ofs = (params[i][1] == '-' ? 9 : 2);
|
|
|
|
|
|
|
|
// use default configurations
|
|
|
|
if (! ::strncmp(params[i]+ofs,"full",4))
|
|
|
|
fill.ppFlags |= aiProcessPreset_TargetRealtime_MaxQuality;
|
|
|
|
|
|
|
|
else if (! ::strncmp(params[i]+ofs,"default",7))
|
|
|
|
fill.ppFlags |= aiProcessPreset_TargetRealtime_Quality;
|
|
|
|
|
|
|
|
else if (! ::strncmp(params[i]+ofs,"fast",4))
|
|
|
|
fill.ppFlags |= aiProcessPreset_TargetRealtime_Fast;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-l") || ! ::strcmp(params[i], "--show-log")) {
|
|
|
|
fill.showLog = true;
|
|
|
|
}
|
|
|
|
else if (! ::strcmp(params[i], "-v") || ! ::strcmp(params[i], "--verbose")) {
|
|
|
|
fill.verbose = true;
|
|
|
|
}
|
|
|
|
else if (! ::strncmp(params[i], "--log-out=",10) || ! ::strncmp(params[i], "-lo",3)) {
|
|
|
|
fill.logFile = std::string(params[i]+(params[i][1] == '-' ? 10 : 3));
|
|
|
|
if (!fill.logFile.length())
|
|
|
|
fill.logFile = "assimp-log.txt";
|
|
|
|
}
|
|
|
|
|
|
|
|
else has = false;
|
|
|
|
if (has) {
|
|
|
|
params[i] = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (fill.logFile.length() || fill.showLog || fill.verbose)
|
|
|
|
fill.log = true;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|