2015-05-19 03:48:29 +00:00
|
|
|
/*
|
|
|
|
Open Asset Import Library (assimp)
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
2019-01-30 08:41:39 +00:00
|
|
|
Copyright (c) 2006-2019, assimp team
|
2018-01-28 18:42:05 +00:00
|
|
|
|
2017-05-09 17:57:36 +00:00
|
|
|
|
2015-05-19 03:48:29 +00:00
|
|
|
All rights reserved.
|
|
|
|
|
2015-05-19 03:52:10 +00:00
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
|
|
with or without modification, are permitted provided that the
|
2015-05-19 03:48:29 +00:00
|
|
|
following conditions are met:
|
|
|
|
|
|
|
|
* Redistributions of source code must retain the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer.
|
|
|
|
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer in the documentation and/or other
|
|
|
|
materials provided with the distribution.
|
|
|
|
|
|
|
|
* Neither the name of the assimp team, nor the names of its
|
|
|
|
contributors may be used to endorse or promote products
|
|
|
|
derived from this software without specific prior
|
|
|
|
written permission of the assimp team.
|
|
|
|
|
2015-05-19 03:52:10 +00:00
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
2015-05-19 03:48:29 +00:00
|
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
2015-05-19 03:52:10 +00:00
|
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
2015-05-19 03:48:29 +00:00
|
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
2015-05-19 03:52:10 +00:00
|
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
2015-05-19 03:48:29 +00:00
|
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
2015-05-19 03:52:10 +00:00
|
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
2015-05-19 03:48:29 +00:00
|
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
*/
|
|
|
|
|
|
|
|
/** @file FindInstancesProcess.h
|
|
|
|
* @brief Declares the aiProcess_FindInstances post-process step
|
|
|
|
*/
|
|
|
|
#ifndef AI_FINDINSTANCES_H_INC
|
|
|
|
#define AI_FINDINSTANCES_H_INC
|
|
|
|
|
|
|
|
#include "BaseProcess.h"
|
|
|
|
#include "ProcessHelper.h"
|
|
|
|
|
|
|
|
class FindInstancesProcessTest;
|
2015-05-19 03:57:13 +00:00
|
|
|
namespace Assimp {
|
2015-05-19 03:48:29 +00:00
|
|
|
|
|
|
|
// -------------------------------------------------------------------------------
|
|
|
|
/** @brief Get a pseudo(!)-hash representing a mesh.
|
|
|
|
*
|
|
|
|
* The hash is built from number of vertices, faces, primitive types,
|
|
|
|
* .... but *not* from the real mesh data. The funcction is not a perfect hash.
|
|
|
|
* @param in Input mesh
|
2015-05-19 03:52:10 +00:00
|
|
|
* @return Hash.
|
2015-05-19 03:48:29 +00:00
|
|
|
*/
|
2018-02-13 19:36:22 +00:00
|
|
|
inline
|
|
|
|
uint64_t GetMeshHash(aiMesh* in) {
|
|
|
|
ai_assert(nullptr != in);
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
// ... get an unique value representing the vertex format of the mesh
|
|
|
|
const unsigned int fhash = GetMeshVFormatUnique(in);
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
// and bake it with number of vertices/faces/bones/matidx/ptypes
|
|
|
|
return ((uint64_t)fhash << 32u) | ((
|
|
|
|
(in->mNumBones << 16u) ^ (in->mNumVertices) ^
|
|
|
|
(in->mNumFaces<<4u) ^ (in->mMaterialIndex<<15) ^
|
|
|
|
(in->mPrimitiveTypes<<28)) & 0xffffffff );
|
2015-05-19 03:48:29 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// -------------------------------------------------------------------------------
|
|
|
|
/** @brief Perform a component-wise comparison of two arrays
|
|
|
|
*
|
|
|
|
* @param first First array
|
2018-02-13 19:36:22 +00:00
|
|
|
* @param second Second array
|
2015-05-19 03:48:29 +00:00
|
|
|
* @param size Size of both arrays
|
|
|
|
* @param e Epsilon
|
|
|
|
* @return true if the arrays are identical
|
|
|
|
*/
|
2018-02-13 19:36:22 +00:00
|
|
|
inline
|
|
|
|
bool CompareArrays(const aiVector3D* first, const aiVector3D* second,
|
|
|
|
unsigned int size, float e) {
|
2015-05-19 03:57:13 +00:00
|
|
|
for (const aiVector3D* end = first+size; first != end; ++first,++second) {
|
|
|
|
if ( (*first - *second).SquareLength() >= e)
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
return true;
|
2015-05-19 03:48:29 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// and the same for colors ...
|
2015-05-19 03:52:10 +00:00
|
|
|
inline bool CompareArrays(const aiColor4D* first, const aiColor4D* second,
|
2015-05-19 03:57:13 +00:00
|
|
|
unsigned int size, float e)
|
2015-05-19 03:48:29 +00:00
|
|
|
{
|
2015-05-19 03:57:13 +00:00
|
|
|
for (const aiColor4D* end = first+size; first != end; ++first,++second) {
|
|
|
|
if ( GetColorDifference(*first,*second) >= e)
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
return true;
|
2015-05-19 03:48:29 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
/** @brief A post-processing steps to search for instanced meshes
|
|
|
|
*/
|
|
|
|
class FindInstancesProcess : public BaseProcess
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
FindInstancesProcess();
|
|
|
|
~FindInstancesProcess();
|
2015-05-19 03:48:29 +00:00
|
|
|
|
|
|
|
public:
|
2015-05-19 03:57:13 +00:00
|
|
|
// -------------------------------------------------------------------
|
|
|
|
// Check whether step is active in given flags combination
|
|
|
|
bool IsActive( unsigned int pFlags) const;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
// -------------------------------------------------------------------
|
|
|
|
// Execute step on a given scene
|
|
|
|
void Execute( aiScene* pScene);
|
2015-05-19 03:48:29 +00:00
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
// -------------------------------------------------------------------
|
|
|
|
// Setup properties prior to executing the process
|
|
|
|
void SetupProperties(const Importer* pImp);
|
2015-05-19 03:48:29 +00:00
|
|
|
|
|
|
|
private:
|
|
|
|
|
2015-05-19 03:57:13 +00:00
|
|
|
bool configSpeedFlag;
|
2015-05-19 03:48:29 +00:00
|
|
|
|
|
|
|
}; // ! end class FindInstancesProcess
|
|
|
|
} // ! end namespace Assimp
|
|
|
|
|
|
|
|
#endif // !! AI_FINDINSTANCES_H_INC
|