2008-08-28 17:35:36 +00:00
|
|
|
/*
|
|
|
|
Open Asset Import Library (ASSIMP)
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
2010-04-10 15:30:22 +00:00
|
|
|
Copyright (c) 2006-2010, ASSIMP Development Team
|
2008-08-28 17:35:36 +00:00
|
|
|
All rights reserved.
|
|
|
|
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
|
|
with or without modification, are permitted provided that the
|
|
|
|
following conditions are met:
|
|
|
|
|
|
|
|
* Redistributions of source code must retain the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer.
|
|
|
|
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer in the documentation and/or other
|
|
|
|
materials provided with the distribution.
|
|
|
|
|
|
|
|
* Neither the name of the ASSIMP team, nor the names of its
|
|
|
|
contributors may be used to endorse or promote products
|
|
|
|
derived from this software without specific prior
|
|
|
|
written permission of the ASSIMP Development Team.
|
|
|
|
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
*/
|
|
|
|
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
/** @file DXFLoader.h
|
|
|
|
* @brief Declaration of the .dxf importer class.
|
|
|
|
*/
|
2008-08-28 17:35:36 +00:00
|
|
|
#ifndef AI_DXFLOADER_H_INCLUDED
|
|
|
|
#define AI_DXFLOADER_H_INCLUDED
|
|
|
|
|
2008-10-29 22:02:00 +00:00
|
|
|
#include "BaseImporter.h"
|
2008-08-28 17:35:36 +00:00
|
|
|
|
|
|
|
namespace Assimp {
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
/** DXF importer class
|
|
|
|
*/
|
|
|
|
class DXFImporter : public BaseImporter
|
|
|
|
{
|
|
|
|
friend class Importer;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
/** Constructor to be privately used by Importer */
|
|
|
|
DXFImporter();
|
|
|
|
|
|
|
|
/** Destructor, private as well */
|
|
|
|
~DXFImporter();
|
|
|
|
|
2008-09-16 16:17:32 +00:00
|
|
|
|
|
|
|
// describes a single layer in the DXF file
|
|
|
|
struct LayerInfo
|
|
|
|
{
|
|
|
|
LayerInfo()
|
|
|
|
{
|
|
|
|
name[0] = '\0';
|
|
|
|
}
|
|
|
|
|
|
|
|
char name[4096];
|
|
|
|
|
2008-10-19 11:32:33 +00:00
|
|
|
// face buffer - order is x,y,z v1,v2,v3,v4
|
|
|
|
// if v2 = v3: line
|
|
|
|
// elsif v3 = v2: triangle
|
|
|
|
// else: polygon
|
2008-09-16 16:17:32 +00:00
|
|
|
std::vector<aiVector3D> vPositions;
|
2008-09-20 15:55:51 +00:00
|
|
|
std::vector<aiColor4D> vColors;
|
2008-09-16 16:17:32 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
|
2008-08-28 17:35:36 +00:00
|
|
|
public:
|
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Returns whether the class can handle the format of the given file.
|
|
|
|
* See BaseImporter::CanRead() for details. */
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
|
|
|
|
bool checkSig) const;
|
2008-08-28 17:35:36 +00:00
|
|
|
|
|
|
|
protected:
|
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Called by Importer::GetExtensionList() for each loaded importer.
|
|
|
|
* See BaseImporter::GetExtensionList() for details
|
|
|
|
*/
|
2010-03-02 17:38:01 +00:00
|
|
|
void GetExtensionList(std::set<std::string>& extensions);
|
2008-08-28 17:35:36 +00:00
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Imports the given file into the given scene structure.
|
2008-09-05 13:21:01 +00:00
|
|
|
* See BaseImporter::InternReadFile() for details
|
|
|
|
*/
|
2008-08-28 17:35:36 +00:00
|
|
|
void InternReadFile( const std::string& pFile, aiScene* pScene,
|
|
|
|
IOSystem* pIOHandler);
|
|
|
|
|
2008-09-05 13:21:01 +00:00
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Get the next line from the file.
|
|
|
|
* @return false if the end of the file was reached
|
|
|
|
*/
|
|
|
|
bool GetNextLine();
|
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Get the next token (group code + data line) from the file.
|
|
|
|
* @return false if the end of the file was reached
|
|
|
|
*/
|
|
|
|
bool GetNextToken();
|
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Parses the ENTITIES section in the file
|
|
|
|
* @return false if the end of the file was reached
|
|
|
|
*/
|
|
|
|
bool ParseEntities();
|
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Parses a 3DFACE section in the file
|
|
|
|
* @return false if the end of the file was reached
|
|
|
|
*/
|
|
|
|
bool Parse3DFace();
|
|
|
|
|
2008-09-16 16:17:32 +00:00
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Parses a POLYLINE section in the file
|
|
|
|
* @return false if the end of the file was reached
|
|
|
|
*/
|
|
|
|
bool ParsePolyLine();
|
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Sets the current layer - cursor must point to the name of it.
|
|
|
|
* @param out Receives a handle to the layer
|
|
|
|
*/
|
|
|
|
void SetLayer(LayerInfo*& out);
|
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Creates a default layer.
|
|
|
|
* @param out Receives a handle to the default layer
|
|
|
|
*/
|
|
|
|
void SetDefaultLayer(LayerInfo*& out);
|
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Parses a VERTEX element in a POLYLINE/POLYFACE
|
|
|
|
* @param out Receives the output vertex.
|
2008-09-20 15:55:51 +00:00
|
|
|
* @param clr Receives the output vertex color - won't be modified
|
|
|
|
* if it is not existing.
|
2008-09-16 16:17:32 +00:00
|
|
|
* @param outIdx Receives the output vertex indices, if present.
|
|
|
|
* Wont't be modified otherwise. Size must be at least 4.
|
|
|
|
* @return false if the end of the file was reached
|
|
|
|
*/
|
2008-10-22 20:06:16 +00:00
|
|
|
bool ParsePolyLineVertex(aiVector3D& out, aiColor4D& clr,
|
|
|
|
unsigned int* outIdx);
|
2008-09-16 16:17:32 +00:00
|
|
|
|
2008-09-05 13:21:01 +00:00
|
|
|
private:
|
|
|
|
|
|
|
|
// points to the next section
|
|
|
|
const char* buffer;
|
|
|
|
|
|
|
|
// specifies the current group code
|
|
|
|
int groupCode;
|
|
|
|
|
|
|
|
// contains the current data line
|
|
|
|
char cursor[4096];
|
|
|
|
|
2008-09-16 16:17:32 +00:00
|
|
|
// specifies whether the next call to GetNextToken()
|
|
|
|
// should return the current token a second time
|
|
|
|
bool bRepeat;
|
2008-09-05 13:21:01 +00:00
|
|
|
|
|
|
|
// list of all loaded layers
|
|
|
|
std::vector<LayerInfo> mLayers;
|
|
|
|
LayerInfo* mDefaultLayer;
|
2008-08-28 17:35:36 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
} // end of namespace Assimp
|
|
|
|
|
2008-09-12 20:25:11 +00:00
|
|
|
#endif // AI_3DSIMPORTER_H_INC
|