2008-05-09 17:24:28 +00:00
|
|
|
/*
|
2008-05-22 10:20:31 +00:00
|
|
|
Open Asset Import Library (ASSIMP)
|
2008-05-09 17:24:28 +00:00
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
2010-04-10 15:30:22 +00:00
|
|
|
Copyright (c) 2006-2010, ASSIMP Development Team
|
2008-05-09 17:24:28 +00:00
|
|
|
All rights reserved.
|
|
|
|
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
|
|
with or without modification, are permitted provided that the
|
|
|
|
following conditions are met:
|
|
|
|
|
|
|
|
* Redistributions of source code must retain the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer.
|
|
|
|
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer in the documentation and/or other
|
|
|
|
materials provided with the distribution.
|
|
|
|
|
|
|
|
* Neither the name of the ASSIMP team, nor the names of its
|
|
|
|
contributors may be used to endorse or promote products
|
|
|
|
derived from this software without specific prior
|
|
|
|
written permission of the ASSIMP Development Team.
|
|
|
|
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
*/
|
|
|
|
|
2008-05-13 23:26:52 +00:00
|
|
|
/** @file Defines a post processing step to join identical vertices
|
|
|
|
on all imported meshes.*/
|
2008-05-05 12:36:31 +00:00
|
|
|
#ifndef AI_JOINVERTICESPROCESS_H_INC
|
2008-05-13 23:26:52 +00:00
|
|
|
#define AI_JOINVERTICESPROCESS_H_INC
|
2008-05-05 12:36:31 +00:00
|
|
|
|
|
|
|
#include "BaseProcess.h"
|
|
|
|
#include "../include/aiTypes.h"
|
|
|
|
|
|
|
|
struct aiMesh;
|
|
|
|
|
|
|
|
namespace Assimp
|
|
|
|
{
|
|
|
|
|
2009-08-18 16:17:27 +00:00
|
|
|
class JoinVerticesTest;
|
|
|
|
|
2008-05-05 12:36:31 +00:00
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
/** The JoinVerticesProcess unites identical vertices in all imported meshes.
|
|
|
|
* By default the importer returns meshes where each face addressed its own
|
|
|
|
* set of vertices even if that means that identical vertices are stored multiple
|
|
|
|
* times. The JoinVerticesProcess finds these identical vertices and
|
|
|
|
* erases all but one of the copies. This usually reduces the number of vertices
|
|
|
|
* in a mesh by a serious amount and is the standard form to render a mesh.
|
|
|
|
*/
|
2008-07-24 11:19:24 +00:00
|
|
|
class ASSIMP_API JoinVerticesProcess : public BaseProcess
|
2008-05-05 12:36:31 +00:00
|
|
|
{
|
|
|
|
friend class Importer;
|
2009-08-18 16:17:27 +00:00
|
|
|
friend class JoinVerticesTest;
|
2008-05-05 12:36:31 +00:00
|
|
|
|
2008-05-26 21:28:19 +00:00
|
|
|
protected:
|
2008-05-05 12:36:31 +00:00
|
|
|
/** Constructor to be privately used by Importer */
|
|
|
|
JoinVerticesProcess();
|
|
|
|
|
|
|
|
/** Destructor, private as well */
|
|
|
|
~JoinVerticesProcess();
|
|
|
|
|
|
|
|
public:
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Returns whether the processing step is present in the given flag field.
|
|
|
|
* @param pFlags The processing flags the importer was called with. A bitwise
|
|
|
|
* combination of #aiPostProcessSteps.
|
|
|
|
* @return true if the process is present in this flag fields, false if not.
|
|
|
|
*/
|
|
|
|
bool IsActive( unsigned int pFlags) const;
|
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Executes the post processing step on the given imported data.
|
|
|
|
* At the moment a process is not supposed to fail.
|
|
|
|
* @param pScene The imported data to work at.
|
|
|
|
*/
|
|
|
|
void Execute( aiScene* pScene);
|
|
|
|
|
|
|
|
protected:
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Unites identical vertices in the given mesh.
|
|
|
|
* @param pMesh The mesh to process.
|
2008-07-30 23:00:25 +00:00
|
|
|
* @param meshIndex Index of the mesh to process
|
2008-05-05 12:36:31 +00:00
|
|
|
*/
|
2008-07-30 23:00:25 +00:00
|
|
|
int ProcessMesh( aiMesh* pMesh, unsigned int meshIndex);
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
|
|
|
|
private:
|
2008-05-05 12:36:31 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
} // end of namespace Assimp
|
|
|
|
|
2008-09-12 20:25:11 +00:00
|
|
|
#endif // AI_CALCTANGENTSPROCESS_H_INC
|