assimp/test/models/ASE/anim.ASE

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*3DSMAX_ASCIIEXPORT 200
*COMMENT "AsciiExport Version 2,00 - Tue Oct 28 18:51:39 2008"
*SCENE {
*SCENE_FILENAME ""
*SCENE_FIRSTFRAME 0
*SCENE_LASTFRAME 100
*SCENE_FRAMESPEED 30
*SCENE_TICKSPERFRAME 160
*SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000
*SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000
}
*MATERIAL_LIST {
*MATERIAL_COUNT 0
}
*GEOMOBJECT {
*NODE_NAME "Box01"
*NODE_TM {
*NODE_NAME "Box01"
*INHERIT_POS 0 0 0
*INHERIT_ROT 0 0 0
*INHERIT_SCL 0 0 0
*TM_ROW0 1.0000 0.0000 0.0000
*TM_ROW1 0.0000 1.0000 0.0000
*TM_ROW2 0.0000 0.0000 1.0000
*TM_ROW3 -1.4245 6.5527 0.0000
*TM_POS -1.4245 6.5527 0.0000
*TM_ROTAXIS 0.0000 0.0000 0.0000
*TM_ROTANGLE 0.0000
*TM_SCALE 1.0000 1.0000 1.0000
*TM_SCALEAXIS 0.0000 0.0000 0.0000
*TM_SCALEAXISANG 0.0000
}
*MESH {
*TIMEVALUE 0
*MESH_NUMVERTEX 8
*MESH_NUMFACES 12
*MESH_VERTEX_LIST {
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}
*MESH_FACE_LIST {
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}
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}
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}
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}
}
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*PROP_RECVSHADOW 1
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}
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*TM_ROTAXIS 1.0000 -0.0000 -0.0000
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}
*MESH {
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*MESH_NUMFACES 12
*MESH_VERTEX_LIST {
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}
*MESH_FACE_LIST {
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*MESH_FACE 11: A: 4 B: 6 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2
}
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}
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}
}
*PROP_MOTIONBLUR 0
*PROP_CASTSHADOW 1
*PROP_RECVSHADOW 1
*TM_ANIMATION {
*NODE_NAME "Box02"
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}
*CONTROL_ROT_TRACK {
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*CONTROL_ROT_SAMPLE 800 -1.0000 0.0000 0.0000 0.0028
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}
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}