<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
  <asset>
    <contributor>
      <author>Blender User</author>
      <authoring_tool>Blender 2.74.0 commit date:2015-03-31, commit time:13:39, hash:000dfc0</authoring_tool>
      <copyright>BSD</copyright>
    </contributor>
    <created>2015-05-17T21:55:44</created>
    <modified>2015-05-17T21:55:44</modified>
    <unit name="meter" meter="1"/>
    <up_axis>Z_UP</up_axis>
  </asset>
  <library_lights>
    <light id="Lamp-light" name="Lamp">
      <technique_common>
        <point>
          <color sid="color">1 1 1</color>
          <constant_attenuation>1</constant_attenuation>
          <linear_attenuation>0</linear_attenuation>
          <quadratic_attenuation>0.00111109</quadratic_attenuation>
        </point>
      </technique_common>
      <extra>
        <technique profile="blender">
          <adapt_thresh>0.000999987</adapt_thresh>
          <area_shape>1</area_shape>
          <area_size>0.1</area_size>
          <area_sizey>0.1</area_sizey>
          <area_sizez>1</area_sizez>
          <atm_distance_factor>1</atm_distance_factor>
          <atm_extinction_factor>1</atm_extinction_factor>
          <atm_turbidity>2</atm_turbidity>
          <att1>0</att1>
          <att2>1</att2>
          <backscattered_light>1</backscattered_light>
          <bias>1</bias>
          <blue>1</blue>
          <buffers>1</buffers>
          <bufflag>0</bufflag>
          <bufsize>2880</bufsize>
          <buftype>2</buftype>
          <clipend>30.002</clipend>
          <clipsta>1.000799</clipsta>
          <compressthresh>0.04999995</compressthresh>
          <dist sid="blender_dist">29.99998</dist>
          <energy sid="blender_energy">1</energy>
          <falloff_type>2</falloff_type>
          <filtertype>0</filtertype>
          <flag>0</flag>
          <gamma sid="blender_gamma">1</gamma>
          <green>1</green>
          <halo_intensity sid="blnder_halo_intensity">1</halo_intensity>
          <horizon_brightness>1</horizon_brightness>
          <mode>8192</mode>
          <ray_samp>1</ray_samp>
          <ray_samp_method>1</ray_samp_method>
          <ray_samp_type>0</ray_samp_type>
          <ray_sampy>1</ray_sampy>
          <ray_sampz>1</ray_sampz>
          <red>1</red>
          <samp>3</samp>
          <shadhalostep>0</shadhalostep>
          <shadow_b sid="blender_shadow_b">0</shadow_b>
          <shadow_g sid="blender_shadow_g">0</shadow_g>
          <shadow_r sid="blender_shadow_r">0</shadow_r>
          <sky_colorspace>0</sky_colorspace>
          <sky_exposure>1</sky_exposure>
          <skyblendfac>1</skyblendfac>
          <skyblendtype>1</skyblendtype>
          <soft>3</soft>
          <spotblend>0.15</spotblend>
          <spotsize>75</spotsize>
          <spread>1</spread>
          <sun_brightness>1</sun_brightness>
          <sun_effect_type>0</sun_effect_type>
          <sun_intensity>1</sun_intensity>
          <sun_size>1</sun_size>
          <type>0</type>
        </technique>
      </extra>
    </light>
    <light id="Sun-light" name="Sun">
      <technique_common>
        <directional>
          <color sid="color">1 1 1</color>
        </directional>
      </technique_common>
      <extra>
        <technique profile="blender">
          <adapt_thresh>0.000999987</adapt_thresh>
          <area_shape>0</area_shape>
          <area_size>0.1</area_size>
          <area_sizey>0.1</area_sizey>
          <area_sizez>0.1</area_sizez>
          <atm_distance_factor>1</atm_distance_factor>
          <atm_extinction_factor>1</atm_extinction_factor>
          <atm_turbidity>2</atm_turbidity>
          <att1>0</att1>
          <att2>1</att2>
          <backscattered_light>1</backscattered_light>
          <bias>1</bias>
          <blue>1</blue>
          <buffers>1</buffers>
          <bufflag>0</bufflag>
          <bufsize>512</bufsize>
          <buftype>2</buftype>
          <clipend>40</clipend>
          <clipsta>0.5</clipsta>
          <compressthresh>0.04999995</compressthresh>
          <dist sid="blender_dist">25</dist>
          <energy sid="blender_energy">1</energy>
          <falloff_type>2</falloff_type>
          <filtertype>0</filtertype>
          <flag>0</flag>
          <gamma sid="blender_gamma">1</gamma>
          <green>1</green>
          <halo_intensity sid="blnder_halo_intensity">1</halo_intensity>
          <horizon_brightness>1</horizon_brightness>
          <mode>1</mode>
          <ray_samp>1</ray_samp>
          <ray_samp_method>1</ray_samp_method>
          <ray_samp_type>0</ray_samp_type>
          <ray_sampy>1</ray_sampy>
          <ray_sampz>1</ray_sampz>
          <red>1</red>
          <samp>3</samp>
          <shadhalostep>0</shadhalostep>
          <shadow_b sid="blender_shadow_b">0</shadow_b>
          <shadow_g sid="blender_shadow_g">0</shadow_g>
          <shadow_r sid="blender_shadow_r">0</shadow_r>
          <sky_colorspace>2</sky_colorspace>
          <sky_exposure>1</sky_exposure>
          <skyblendfac>1</skyblendfac>
          <skyblendtype>1</skyblendtype>
          <soft>3</soft>
          <spotblend>0.15</spotblend>
          <spotsize>45</spotsize>
          <spread>1</spread>
          <sun_brightness>1</sun_brightness>
          <sun_effect_type>0</sun_effect_type>
          <sun_intensity>1</sun_intensity>
          <sun_size>1</sun_size>
          <type>1</type>
        </technique>
      </extra>
    </light>
    <light id="Spot-light" name="Spot">
      <technique_common>
        <spot>
          <color sid="color">1 1 1</color>
          <constant_attenuation>1</constant_attenuation>
          <linear_attenuation>0</linear_attenuation>
          <quadratic_attenuation>0.001599967</quadratic_attenuation>
          <falloff_angle sid="fall_off_angle">45</falloff_angle>
          <falloff_exponent sid="fall_off_exponent">0.15</falloff_exponent>
        </spot>
      </technique_common>
      <extra>
        <technique profile="blender">
          <adapt_thresh>0.000999987</adapt_thresh>
          <area_shape>0</area_shape>
          <area_size>0.1</area_size>
          <area_sizey>0.1</area_sizey>
          <area_sizez>0.1</area_sizez>
          <atm_distance_factor>1</atm_distance_factor>
          <atm_extinction_factor>1</atm_extinction_factor>
          <atm_turbidity>2</atm_turbidity>
          <att1>0</att1>
          <att2>1</att2>
          <backscattered_light>1</backscattered_light>
          <bias>1</bias>
          <blue>1</blue>
          <buffers>1</buffers>
          <bufflag>0</bufflag>
          <bufsize>512</bufsize>
          <buftype>2</buftype>
          <clipend>40</clipend>
          <clipsta>0.5</clipsta>
          <compressthresh>0.04999995</compressthresh>
          <dist sid="blender_dist">25</dist>
          <energy sid="blender_energy">1</energy>
          <falloff_type>2</falloff_type>
          <filtertype>0</filtertype>
          <flag>0</flag>
          <gamma sid="blender_gamma">1</gamma>
          <green>1</green>
          <halo_intensity sid="blnder_halo_intensity">1</halo_intensity>
          <horizon_brightness>1</horizon_brightness>
          <mode>1</mode>
          <ray_samp>1</ray_samp>
          <ray_samp_method>1</ray_samp_method>
          <ray_samp_type>0</ray_samp_type>
          <ray_sampy>1</ray_sampy>
          <ray_sampz>1</ray_sampz>
          <red>1</red>
          <samp>3</samp>
          <shadhalostep>0</shadhalostep>
          <shadow_b sid="blender_shadow_b">0</shadow_b>
          <shadow_g sid="blender_shadow_g">0</shadow_g>
          <shadow_r sid="blender_shadow_r">0</shadow_r>
          <sky_colorspace>2</sky_colorspace>
          <sky_exposure>1</sky_exposure>
          <skyblendfac>1</skyblendfac>
          <skyblendtype>1</skyblendtype>
          <soft>3</soft>
          <spotblend>0.15</spotblend>
          <spotsize>45</spotsize>
          <spread>1</spread>
          <sun_brightness>1</sun_brightness>
          <sun_effect_type>0</sun_effect_type>
          <sun_intensity>1</sun_intensity>
          <sun_size>1</sun_size>
          <type>2</type>
        </technique>
      </extra>
    </light>
    <light id="Hemi-light" name="Hemi">
      <technique_common>
        <ambient>
          <color>1 1 1</color>
        </ambient>
      </technique_common>
      <extra>
        <technique profile="blender">
          <adapt_thresh>0.000999987</adapt_thresh>
          <area_shape>0</area_shape>
          <area_size>0.1</area_size>
          <area_sizey>0.1</area_sizey>
          <area_sizez>0.1</area_sizez>
          <atm_distance_factor>1</atm_distance_factor>
          <atm_extinction_factor>1</atm_extinction_factor>
          <atm_turbidity>2</atm_turbidity>
          <att1>0</att1>
          <att2>1</att2>
          <backscattered_light>1</backscattered_light>
          <bias>1</bias>
          <blue>1</blue>
          <buffers>1</buffers>
          <bufflag>0</bufflag>
          <bufsize>512</bufsize>
          <buftype>2</buftype>
          <clipend>40</clipend>
          <clipsta>0.5</clipsta>
          <compressthresh>0.04999995</compressthresh>
          <dist sid="blender_dist">25</dist>
          <energy sid="blender_energy">1</energy>
          <falloff_type>2</falloff_type>
          <filtertype>0</filtertype>
          <flag>0</flag>
          <gamma sid="blender_gamma">1</gamma>
          <green>1</green>
          <halo_intensity sid="blnder_halo_intensity">1</halo_intensity>
          <horizon_brightness>1</horizon_brightness>
          <mode>1</mode>
          <ray_samp>1</ray_samp>
          <ray_samp_method>1</ray_samp_method>
          <ray_samp_type>0</ray_samp_type>
          <ray_sampy>1</ray_sampy>
          <ray_sampz>1</ray_sampz>
          <red>1</red>
          <samp>3</samp>
          <shadhalostep>0</shadhalostep>
          <shadow_b sid="blender_shadow_b">0</shadow_b>
          <shadow_g sid="blender_shadow_g">0</shadow_g>
          <shadow_r sid="blender_shadow_r">0</shadow_r>
          <sky_colorspace>2</sky_colorspace>
          <sky_exposure>1</sky_exposure>
          <skyblendfac>1</skyblendfac>
          <skyblendtype>1</skyblendtype>
          <soft>3</soft>
          <spotblend>0.15</spotblend>
          <spotsize>45</spotsize>
          <spread>1</spread>
          <sun_brightness>1</sun_brightness>
          <sun_effect_type>0</sun_effect_type>
          <sun_intensity>1</sun_intensity>
          <sun_size>1</sun_size>
          <type>3</type>
        </technique>
      </extra>
    </light>
    <light id="Area-light" name="Area">
      <technique_common>
        <point>
          <color sid="color">1 1 1</color>
          <constant_attenuation>1</constant_attenuation>
          <linear_attenuation>0</linear_attenuation>
          <quadratic_attenuation>0.001599967</quadratic_attenuation>
        </point>
      </technique_common>
      <extra>
        <technique profile="blender">
          <adapt_thresh>0.000999987</adapt_thresh>
          <area_shape>0</area_shape>
          <area_size>0.1</area_size>
          <area_sizey>0.1</area_sizey>
          <area_sizez>0.1</area_sizez>
          <atm_distance_factor>1</atm_distance_factor>
          <atm_extinction_factor>1</atm_extinction_factor>
          <atm_turbidity>2</atm_turbidity>
          <att1>0</att1>
          <att2>1</att2>
          <backscattered_light>1</backscattered_light>
          <bias>1</bias>
          <blue>1</blue>
          <buffers>1</buffers>
          <bufflag>0</bufflag>
          <bufsize>512</bufsize>
          <buftype>2</buftype>
          <clipend>40</clipend>
          <clipsta>0.5</clipsta>
          <compressthresh>0.04999995</compressthresh>
          <dist sid="blender_dist">25</dist>
          <energy sid="blender_energy">1</energy>
          <falloff_type>2</falloff_type>
          <filtertype>0</filtertype>
          <flag>0</flag>
          <gamma sid="blender_gamma">1</gamma>
          <green>1</green>
          <halo_intensity sid="blnder_halo_intensity">1</halo_intensity>
          <horizon_brightness>1</horizon_brightness>
          <mode>1</mode>
          <ray_samp>1</ray_samp>
          <ray_samp_method>1</ray_samp_method>
          <ray_samp_type>0</ray_samp_type>
          <ray_sampy>1</ray_sampy>
          <ray_sampz>1</ray_sampz>
          <red>1</red>
          <samp>3</samp>
          <shadhalostep>0</shadhalostep>
          <shadow_b sid="blender_shadow_b">0</shadow_b>
          <shadow_g sid="blender_shadow_g">0</shadow_g>
          <shadow_r sid="blender_shadow_r">0</shadow_r>
          <sky_colorspace>2</sky_colorspace>
          <sky_exposure>1</sky_exposure>
          <skyblendfac>1</skyblendfac>
          <skyblendtype>1</skyblendtype>
          <soft>3</soft>
          <spotblend>0.15</spotblend>
          <spotsize>45</spotsize>
          <spread>1</spread>
          <sun_brightness>1</sun_brightness>
          <sun_effect_type>0</sun_effect_type>
          <sun_intensity>1</sun_intensity>
          <sun_size>1</sun_size>
          <type>4</type>
        </technique>
      </extra>
    </light>
  </library_lights>
  <library_images/>
  <library_controllers/>
  <library_visual_scenes>
    <visual_scene id="Scene" name="Scene">
      <node id="Lamp" name="Lamp" type="NODE">
        <matrix sid="transform">1 0 0 0 0 1 0 1 0 0 1 1 0 0 0 1</matrix>
        <instance_light url="#Lamp-light"/>
      </node>
      <node id="Sun" name="Sun" type="NODE">
        <matrix sid="transform">1 0 0 7.076701 0 1 0 -5.572294 0 0 1 5.147222 0 0 0 1</matrix>
        <instance_light url="#Sun-light"/>
      </node>
      <node id="Spot" name="Spot" type="NODE">
        <matrix sid="transform">1 0 0 8.888217 0 1 0 -5.016863 0 0 1 5.336025 0 0 0 1</matrix>
        <instance_light url="#Spot-light"/>
      </node>
      <node id="Hemi" name="Hemi" type="NODE">
        <matrix sid="transform">1 0 0 7.326984 0 1 0 -4.602942 0 0 1 5.554852 0 0 0 1</matrix>
        <instance_light url="#Hemi-light"/>
      </node>
      <node id="Area" name="Area" type="NODE">
        <matrix sid="transform">1 0 0 8.063721 0 1 0 -4.19857 0 0 1 5.273283 0 0 0 1</matrix>
        <instance_light url="#Area-light"/>
      </node>
    </visual_scene>
  </library_visual_scenes>
  <scene>
    <instance_visual_scene url="#Scene"/>
  </scene>
</COLLADA>